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[RELEASE] AutoPot without memory addresses
Discussion on [RELEASE] AutoPot without memory addresses within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.
06/21/2009, 06:04
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#16
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Quote:
Originally Posted by botmasterek
not really ...., they was like few thousands and i put hp 2580 and mp 520 or something like this ... than sorry ...
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No don't change it to how much HP and MP you have, it's based on pixel coordinates, not the number of HP/ MP your character has. If you changed it to the number of HP/ MP you have, it's looking for your HP bar off the screen xD
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06/21/2009, 14:49
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#17
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Quote:
Originally Posted by Jinong81
No don't change it to how much HP and MP you have, it's based on pixel coordinates, not the number of HP/ MP your character has. If you changed it to the number of HP/ MP you have, it's looking for your HP bar off the screen xD
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ok it work now xD
hey what % for hp is there and how to change it ?
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06/22/2009, 03:51
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#18
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- To increase or decrease the amount of damage you take before using a
pill, find the line that says:
HP_Result := FindColor(X, Y, Health, 135, 0, 200, 40);
Changing the number 135 to 150 for example will make you use a pill
when your Health bar is at about 50%. Likewise, lowering the number
will have the opposite effect. It works the same way with
"Chi_Result := FindColor()". Do not modify any of the other numbers
in those lines unless you know what you're doing and need to modify
them for whatever reason
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06/22/2009, 08:49
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#19
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Quote:
Originally Posted by Jinong81
- HP_Result := FindColor(X, Y, Health, 135, 0, 200, 40);
Changing the number 135 to 150 for example will make you use a pill
when your Health bar is at about 50%.
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can u explain it more clearly ? xD
u mean this 135 is 50% of hp or what O.o
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06/23/2009, 04:50
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#20
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Ive been taught coding in school before but im very noob at it. I know how to read it, but still fail at coding. I am trying to get deadly avalanche working as an auto cast. Tell me if im going completely wrong about this.
The part where you are declaring variables would i insert:
Code:
Deadly Avalanche = 'W'; // AOE skill to auto cast
Then would after the health check is done would i insert something like this:
Code:
if (Dead = false) then // If a new map is not loading and your character is not dead, start checking HP and Chi
begin
HP_Result := FindColor(X, Y, Health, 135, 0, 200, 40); // Find out if HP is good
if (HP_Result = false) then
begin
Result := 1; // If HP color is not found, return 1
end;
if (hp_result = false) then
begin to autocast 'W' // HERE I KNOW ITS A MISTAKE i dont know the code for here lol
end:
if (HP_Result = true) then // As long as HP is OK, check Chi
begin
if (hp_result = true) then
begin to autocast 'W' // HERE I KNOW ITS A MISTAKE i dont know the code for here lol
end:
MP_Result := FindColor(X, Y, Chi, 100, 0, 200, 40); // Find out if Chi is good
if (MP_Result = false) then
begin
Result := 2; // If Chi color is not found, return 2
if (MP_Result = false) then
begin to autocast 'W' // Same thing needs editing
end;
end;
end;
end;
Id love to help you develope this code further, but yeah im a noob at coding so i need some tutorials to read.
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06/23/2009, 21:28
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#21
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compare with AutoIt, does this program do a better job?
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06/24/2009, 17:11
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#22
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I use both, SCAR+AutoIt.
Thanks to Jinong81 for the autopot.
Bot -> skill (buton), loot (buton), revive (hack), autotarget (pixelsearch)
ah! leave the char on the mob spot first :P
this bot doesn't wait for any thing, so try to don't teleport with it activated :P
EDIT: Translated and better commented.
EDIT2: Added atck speed hack and run speed hack buttons :P ->atck speed doesn't get freezed on 100, and the buttons only works before the BOT button.
EDIT3: Added more hotkeys  -> works before BOT button.
EDIT4: Scan from bottom to top to get the near mob first :P , autoOpen the autopot script made by Jinong81 :3 (read the bottom of this post).
EDIT5: Scan from bottom tested.
ToDo:
- Freeze atck spd
- Fix Hotkeys
- Add a button to stop the bot without closing it :P
- Add more stuff, like multiple mob attacking, NPC selling (gate master), etc.
Code:
;Ok, here is the code...
;This bot was build to bot with the following conditions:
; i.- Jinong-Female char ; ii.- Aeria games ; iii.- F1-Loot, F4 skill, F9 to exit.
; iv.- Red mob ; v.- R55 mob
;This bot uses action hack to revive.
; Special thanks to UPSman2, I used some of his code :P : http://www.elitepvpers.com/forum/co2-guides-templates/118159-autoit-memory-address.html
; Made by me, Kesawea. (don't PM me questions about the code, unless u have made a contribution on this thread)
; Translated to english (and add some comments) because XiaoBao requested.
#include <GUIConstants.au3>
#include <NomadMemory.au3> ;because you need this for _memread functions
#include <Process.au3> ; to write on a DOS console.
HotKeySet("{F9}", "MyExit") ;Hit F9 to exit the script.
HotKeySet("{F10}", "FAtckspeed") ;Hit F10 to apply atck hack.
HotKeySet("{F11}", "FRunspeed") ;Hit F11 to apply run hack.
GUICreate("12Sky2",-1,150)
$Button_1 = GUICtrlCreateButton ("BOT", 10, 20, 150)
$Button_2 = GUICtrlCreateButton ("Revive!", 160, 20, 80)
$Button_3 = GUICtrlCreateButton ("Hack Attack spd on 100% (F10)", 160, 70, 160)
$Button_4 = GUICtrlCreateButton ("Hack Run spd on 50% (F11)", 160, 120, 160)
$Label_1 = GUICtrlCreateLabel("(Nš of times ressurected)",160, 0) ; Just to show how many times u died.
GUISetState ()
;the window to get PID
$Process1 = WinGetProcess("TwelveSky2")
Const $accion = 0x00C85D17, $revive = 1, $muerte1 = 6556776, $muerte2 = 3072, $muerte3 = 6556712, $muerte4 = 6556904, $muerte5 = 6556840 ; Death = muerte xD (those are the values of the animation addss. when this char dies, there might be more)
Const $nada[3] = [0,0,1], $sCommand = "start C:\autopot"
Global $contador = 1, $xTop = 5, $yTop = 82, $xBot = 1023, $yBot = 736, $mobGreen = "0x5C5672", $contador2 = 0, $x, $y ; contador = counter, mobgreen = mob color
Global $atkspdA = 0x00C85D73, $runspdA = 0x00C60770, $atkspd = 100, $runspd = 50, $comodin[3] = [0,0,1], $coord[2] = [0,0], $coordm[3] = [0,0,0]
; _RunDOS ( $sCommand ) ; runs the autopot script :P
While 1 ;main loop
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_CLOSE ; this doesn't work when you activate the bot.
ExitLoop
Case $msg = $Button_1 ; on click button "BOT", do:
while 1
buscamob()
loot()
revive()
Wend
Case $msg = $Button_2 ;Force ressurection, but doesn't work when the char dies in the loop execut. (for that it's the "revive()" funct)
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($accion, $Mem_Open, $revive)
_MemoryClose($Mem_Open) ;close it afterwards
GUICtrlSetData($Label_1,$contador) ; sets label to value of read memory
$contador = $contador + 1
Case $msg = $Button_3 ;Atck Speed hack
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($atkspdA, $Mem_Open, $atkspd)
_MemoryClose($Mem_Open) ;close it afterwards
Case $msg = $Button_4 ; Moving speed hack
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($runspdA, $Mem_Open, $runspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndSelect
Wend
Func ataca() ; Attack Function
$vivo2 = estavivo()
While $vivo2 = "1"
Send("{F4 down}")
Sleep(100)
Send("{F4 up}")
$vivo2 = estavivo()
WEnd
EndFunc
Func loot() ; Loot Function
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
EndFunc
Func estavivo() ; checks if the mob is alive/sellected , esta vivo = it's ALIVE! xDDD
PixelSearch(456, 36, 531, 49,"0xFF0000",2)
$r=@error
if Not @error Then
Return ("1")
Else
Return ("2")
EndIf
EndFunc
Func revive() ; revive = resurrects
$Mem_Open = _MemoryOpen($Process1)
$check = _MemoryRead($accion, $Mem_Open) ;reads value at memory address
_MemoryClose($Mem_Open) ;close it afterwards
If $check = $muerte1 Or $check = $muerte2 Or $check = $muerte3 Or $check = $muerte4 Or $check = $muerte5 Then ;if it dies with any of this animations.
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($accion, $Mem_Open, $revive)
_MemoryClose($Mem_Open) ;close it afterwards
GUICtrlSetData($Label_1,$contador) ; sets label to value of read memory
$contador = $contador + 1
EndIf
EndFunc
Func buscamob() ;Auto clicking function.
$coordm = bottomtotop()
If $coordm[2] = 0 Then; If the pixel color was found, then:
while $coordm[2] = 0 ;Mientras el pixel exista, hace:
$x = Random($coordm[0], $coordm[0]+10, 1) ; random for randomness xDD (make click around the original coord).
$y = Random($coordm[1], $coordm[1]+10, 1)
MouseClick("left", $x, $y, 1, 0); Click on the coords obtained on the previous lines.
$vivo = estavivo()
Sleep(500)
If $vivo = "1" Then ; CHecks if the mob is selected.
ExitLoop ; If it's true then exit the loop
EndIf
$coordm = bottomtotop()
revive()
wend
If $vivo = "1" Then ; checks again if the mob is selected.
while $vivo = "1" ; while the mob it's selected, do:
ataca()
$vivo = estavivo()
wend
$contador2 = 0
Else
$contador2 = $contador2 + 1
If $contador2 = 8 Then ; if i fool around with a pixel in the ground that looks like the mob color, do...
MouseClickDrag("left", 515, 388, 352, 388, 6) ; turns the camera to the right.
MouseClick("left", $x, $y, 1, 0) ; move to the last position of the mouse, I whould disable this if the char gets too far.
EndIf
revive()
EndIf
Else ; if there is no mob then...
MouseClickDrag("right", 515, 388, 352, 388, 6) ; turns the camera to the left.
Endif
EndFunc
Func MyExit() ; What does the F9? -> exit
Exit
EndFunc
Func FAtckspeed() ; What does the F10? -> atck speed
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($atkspdA, $Mem_Open, $atkspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndFunc
Func FRunspeed() ; What does the F11? -> Run speed
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($runspdA, $Mem_Open, $runspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndFunc
Func bottomtotop() ; i search for the mob with $mobGreen color with a tolerance of 5
$ymov = 732
While 1
$coord = PixelSearch($xTop,$ymov,$xBot,$yBot,$mobGreen,5)
$n = @error
If Not @error Then
$comodin[0] = $coord[0]
$comodin[1] = $coord[1]
$comodin[2] = 0
Return $comodin
Else
$ymov = $ymov - 10
If $ymov = $yTop Then
Return $nada
EndIf
EndIf
WEnd
EndFunc
To make the Autopot works u need to make a file on the C:\ with the name "autopot.bat" with the following lines inside (the autpot script i have it's named autopotTS2.scar and its located on the Scripts folder of the SCAR root):
Code:
cd "C:\Archivos de programa\SCAR 3.20"
scar.exe -open scripts\autopotTS2.scar -run
I u wan't to PM me a question about this script, post a hack contribution here first.
GL, ^_^
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06/24/2009, 19:40
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#23
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Can this code be used in scar? On a different note. When i played Conquer Online 2 I used auto clicky, would that work with 12 sky to auto cast skills anyone know?
Edit: Having troubles reading the code because its written in a spanish would be my guess? with little of english.?
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06/24/2009, 22:07
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#24
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Quote:
Originally Posted by XiaoBao
Can this code be used in scar? On a different note. When i played Conquer Online 2 I used auto clicky, would that work with 12 sky to auto cast skills anyone know?
Edit: Having troubles reading the code because its written in a spanish would be my guess? with little of english.?
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I edited the last post :3
look at it
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06/25/2009, 02:59
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#25
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I think i got it thanks for translating now ama go try to figure this thing out. Good stuff !!
Edit: So i got it to work but i think i didnt change something cause the bot went haywire on me ill see how it will be done.
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06/25/2009, 21:38
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#26
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Thanks Jinong81 and kesawea, this is so wonderful.
@kesawea: What is the revive button for? Does it resurrect at the char's death spot or at the entrance of the zone?
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06/26/2009, 07:15
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#27
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Quote:
Originally Posted by andrewfam
Thanks Jinong81 and kesawea, this is so wonderful.
@kesawea: What is the revive button for? Does it resurrect at the char's death spot or at the entrance of the zone?
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yes, at the spot. Doesn't work while the bot loop it's running though.
Change $accionA for the new action address, and $muerte# for the values that your char does when it dies :P, that way you will be autoressurcted by the bot
GL ^_^
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06/26/2009, 09:10
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#28
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Quote:
Originally Posted by kesawea
I use both, SCAR+AutoIt.
Thanks to Jinong81 for the autopot.
Bot -> skill (buton), loot (buton), revive (hack), autotarget (pixelsearch)
ah! leave the char on the mob spot first :P
this bot doesn't wait for any thing, so try to don't teleport with it activated :P
EDIT: Translated and better commented.
EDIT2: Added atck speed hack and run speed hack buttons :P ->atck speed doesn't get freezed on 100, and the buttons only works before the BOT button.
EDIT3: Added more hotkeys  -> works before BOT button.
EDIT4: Scan from bottom to top to get the near mob first :P , autoOpen the autopot script made by Jinong81 :3 (read the bottom of this post).
EDIT5: Scan from bottom tested.
ToDo:
- Freeze atck spd
- Fix Hotkeys
- Add a button to stop the bot without closing it :P
- Add more stuff, like multiple mob attacking, NPC selling (gate master), etc.
Code:
;Ok, here is the code...
;This bot was build to bot with the following conditions:
; i.- Jinong-Female char ; ii.- Aeria games ; iii.- F1-Loot, F4 skill, F9 to exit.
; iv.- Red mob ; v.- R55 mob
;This bot uses action hack to revive.
; Special thanks to UPSman2, I used some of his code :P : http://www.elitepvpers.com/forum/co2-guides-templates/118159-autoit-memory-address.html
; Made by me, Kesawea. (don't PM me questions about the code, unless u have made a contribution on this thread)
; Translated to english (and add some comments) because XiaoBao requested.
#include <GUIConstants.au3>
#include <NomadMemory.au3> ;because you need this for _memread functions
#include <Process.au3> ; to write on a DOS console.
HotKeySet("{F9}", "MyExit") ;Hit F9 to exit the script.
HotKeySet("{F10}", "FAtckspeed") ;Hit F10 to apply atck hack.
HotKeySet("{F11}", "FRunspeed") ;Hit F11 to apply run hack.
GUICreate("12Sky2",-1,150)
$Button_1 = GUICtrlCreateButton ("BOT", 10, 20, 150)
$Button_2 = GUICtrlCreateButton ("Revive!", 160, 20, 80)
$Button_3 = GUICtrlCreateButton ("Hack Attack spd on 100% (F10)", 160, 70, 160)
$Button_4 = GUICtrlCreateButton ("Hack Run spd on 50% (F11)", 160, 120, 160)
$Label_1 = GUICtrlCreateLabel("(Nš of times ressurected)",160, 0) ; Just to show how many times u died.
GUISetState ()
;the window to get PID
$Process1 = WinGetProcess("TwelveSky2")
Const $accion = 0x00C85D17, $revive = 1, $muerte1 = 6556776, $muerte2 = 3072, $muerte3 = 6556712, $muerte4 = 6556904, $muerte5 = 6556840 ; Death = muerte xD (those are the values of the animation addss. when this char dies, there might be more)
Const $nada[3] = [0,0,1], $sCommand = "start C:\autopot"
Global $contador = 1, $xTop = 5, $yTop = 82, $xBot = 1023, $yBot = 736, $mobGreen = "0x5C5672", $contador2 = 0, $x, $y ; contador = counter, mobgreen = mob color
Global $atkspdA = 0x00C85D73, $runspdA = 0x00C60770, $atkspd = 100, $runspd = 50, $comodin[3] = [0,0,1], $coord[2] = [0,0], $coordm[3] = [0,0,0]
; _RunDOS ( $sCommand ) ; runs the autopot script :P
While 1 ;main loop
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_CLOSE ; this doesn't work when you activate the bot.
ExitLoop
Case $msg = $Button_1 ; on click button "BOT", do:
while 1
buscamob()
loot()
revive()
Wend
Case $msg = $Button_2 ;Force ressurection, but doesn't work when the char dies in the loop execut. (for that it's the "revive()" funct)
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($accion, $Mem_Open, $revive)
_MemoryClose($Mem_Open) ;close it afterwards
GUICtrlSetData($Label_1,$contador) ; sets label to value of read memory
$contador = $contador + 1
Case $msg = $Button_3 ;Atck Speed hack
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($atkspdA, $Mem_Open, $atkspd)
_MemoryClose($Mem_Open) ;close it afterwards
Case $msg = $Button_4 ; Moving speed hack
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($runspdA, $Mem_Open, $runspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndSelect
Wend
Func ataca() ; Attack Function
$vivo2 = estavivo()
While $vivo2 = "1"
Send("{F4 down}")
Sleep(100)
Send("{F4 up}")
$vivo2 = estavivo()
WEnd
EndFunc
Func loot() ; Loot Function
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
Send("{F1 down}")
Sleep(100)
Send("{F1 up}")
EndFunc
Func estavivo() ; checks if the mob is alive/sellected , esta vivo = it's ALIVE! xDDD
PixelSearch(456, 36, 531, 49,"0xFF0000",2)
$r=@error
if Not @error Then
Return ("1")
Else
Return ("2")
EndIf
EndFunc
Func revive() ; revive = resurrects
$Mem_Open = _MemoryOpen($Process1)
$check = _MemoryRead($accion, $Mem_Open) ;reads value at memory address
_MemoryClose($Mem_Open) ;close it afterwards
If $check = $muerte1 Or $check = $muerte2 Or $check = $muerte3 Or $check = $muerte4 Or $check = $muerte5 Then ;if it dies with any of this animations.
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($accion, $Mem_Open, $revive)
_MemoryClose($Mem_Open) ;close it afterwards
GUICtrlSetData($Label_1,$contador) ; sets label to value of read memory
$contador = $contador + 1
EndIf
EndFunc
Func buscamob() ;Auto clicking function.
$coordm = bottomtotop()
If $coordm[2] = 0 Then; If the pixel color was found, then:
while $coordm[2] = 0 ;Mientras el pixel exista, hace:
$x = Random($coordm[0], $coordm[0]+10, 1) ; random for randomness xDD (make click around the original coord).
$y = Random($coordm[1], $coordm[1]+10, 1)
MouseClick("left", $x, $y, 1, 0); Click on the coords obtained on the previous lines.
$vivo = estavivo()
Sleep(500)
If $vivo = "1" Then ; CHecks if the mob is selected.
ExitLoop ; If it's true then exit the loop
EndIf
$coordm = bottomtotop()
revive()
wend
If $vivo = "1" Then ; checks again if the mob is selected.
while $vivo = "1" ; while the mob it's selected, do:
ataca()
$vivo = estavivo()
wend
$contador2 = 0
Else
$contador2 = $contador2 + 1
If $contador2 = 8 Then ; if i fool around with a pixel in the ground that looks like the mob color, do...
MouseClickDrag("left", 515, 388, 352, 388, 6) ; turns the camera to the right.
MouseClick("left", $x, $y, 1, 0) ; move to the last position of the mouse, I whould disable this if the char gets too far.
EndIf
revive()
EndIf
Else ; if there is no mob then...
MouseClickDrag("right", 515, 388, 352, 388, 6) ; turns the camera to the left.
Endif
EndFunc
Func MyExit() ; What does the F9? -> exit
Exit
EndFunc
Func FAtckspeed() ; What does the F10? -> atck speed
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($atkspdA, $Mem_Open, $atkspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndFunc
Func FRunspeed() ; What does the F11? -> Run speed
$Mem_Open = _MemoryOpen($Process1)
_MemoryWrite($runspdA, $Mem_Open, $runspd)
_MemoryClose($Mem_Open) ;close it afterwards
EndFunc
Func bottomtotop() ; i search for the mob with $mobGreen color with a tolerance of 5
$ymov = 732
While 1
$coord = PixelSearch($xTop,$ymov,$xBot,$yBot,$mobGreen,5)
$n = @error
If Not @error Then
$comodin[0] = $coord[0]
$comodin[1] = $coord[1]
$comodin[2] = 0
Return $comodin
Else
$ymov = $ymov - 10
If $ymov = $yTop Then
Return $nada
EndIf
EndIf
WEnd
EndFunc
To make the Autopot works u need to make a file on the C:\ with the name "autopot.bat" with the following lines inside (the autpot script i have it's named autopotTS2.scar and its located on the Scripts folder of the SCAR root):
Code:
cd "C:\Archivos de programa\SCAR 3.20"
scar.exe -open scripts\autopotTS2.scar -run
I u wan't to PM me a question about this script, post a hack contribution here first.
GL, ^_^
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to disable the bot you should add a check box, or radio
Code:
Func Protect()
While 1
If BitAnd(GUICtrlRead($Checkbox1), $GUI_CHECKED) = $GUI_CHECKED Then
GUICtrlSetState($Slider2, $GUI_DISABLE)
GUICtrlSetState($Slider1, $GUI_DISABLE)
GUICtrlSetState($Radio1, $GUI_ENABLE)
GUICtrlSetState($Radio2, $GUI_ENABLE)
GUICtrlSetState($Radio3, $GUI_ENABLE)
GUICtrlSetState($Radio4, $GUI_ENABLE)
Else
GUICtrlSetState($Slider2, $GUI_ENABLE)
GUICtrlSetState($Slider1, $GUI_ENABLE)
GUICtrlSetState($Radio1, $GUI_DISABLE)
GUICtrlSetState($Radio2, $GUI_DISABLE)
GUICtrlSetState($Radio3, $GUI_DISABLE)
GUICtrlSetState($Radio4, $GUI_DISABLE)
EndIf
WEnd
EndFunc
(Edit it to fit what you have, )
for freezing a value use this
Code:
Func SpeedHackFreeze()
SetPrivilege("SeDebugPrivilege", 1)
$ID = _MemoryOpen(ProcessExists("TwelveSky2.exe"))
_MemoryWrite($SpeedAddy, $ID, 200)
While 1
SpeedHackFreeze()
Wend
_MemoryClose($ID)
EndFunc
(edit AS needed)
or this
Code:
Func RadioSpeed1()
SetPrivilege("SeDebugPrivilege", 1)
$ID = _MemoryOpen(ProcessExists("TwelveSky2.exe"))
If BitAnd(GUICtrlRead($Radio1), $GUI_CHECKED) = $GUI_CHECKED Then
_MemoryWrite($ClickToTele, $ID, 0)
EndIf
_MemoryClose($ID)
EndFunc
(Edit as needed)
i assumed you know what your doing so i just thru some of my old code from an old bot in their, assuming you know what includes are needed*nomad** and such ty, +rep if helped
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06/26/2009, 11:13
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#29
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elite*gold: 20
Join Date: Aug 2008
Posts: 1,227
Received Thanks: 132
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kesawae can u upload u bot?
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06/26/2009, 15:21
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#30
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elite*gold: 0
Join Date: May 2008
Posts: 133
Received Thanks: 9
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He will not, because most people here wont give out bots to people who dont have any basic knowledge of coding. They have posted the programs they used to compile the scrip and run it. So now you can download them for free and complile the script to run it  . + Its honestly takes like 1 second to do it.
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