Fore more info click the following link
tClientless 3.0 is a rewrite to its predecessor Torque Clientless (v1.0-2.1a).
We’ve tried to give tClientless something Torque Clientless was missing, usability. You only need to run one tClientless process per computer, 30 characters can be logged in through a single process. The current features for the BETA release as follows:
Auto staller – The auto selling of items clientlessly through the user interface, it can add new items to the stall once there are x free slots.
Item usage – Right click on an item in the item list to either: Remove, Wear, Use, Use every.. and drop.
Player information – You may view information about the characters around you, you can view their: name, guild, X coordinate, Y coordinate and their items.
Party system – The party system includes joining parties through party matching, kicking and banning players, leaving the party and inviting other people. The banning system is great for powerleveling (ie at Ongs). You can automatically kick members based on one, or a combination of the following parameters: level (less than and more than), guild and player name. Masters will be invited to party when they appear.
Display statistics – Displays information through the user interface, i.e. skill points, level, EXP etc...
Level status points – Level your STR/INT levels.
Reconnect on disconnect – Upon being disconnected you can have tClientless log your account back in and select the same character. Alias system – Save login information under a name, or alias, for easy access.
Choose your login server – You can choose which login server tClientless connects to, i.e. gwgt1.joymax.com, gwgt2.joymax.com ...
Clientless to Client – This feature allows you to load a character logged in through tClientless with a client. What’s great about this rebuild is that, unlike in Torque Clientless, you don’t need return scrolls and can spawn where your character is.
Master System – You can specify certain characters that can control your character. You can save this list locally (character based) or globally (apply to all characters) . Masters can use the following master commands:
- trace character – Will make the clientless character trace another. You can use “me” instead of sending the name of the sender. Ie bot90210 sends: trace me. The character will trace bot90210.
- untrace – Stops tracing if you’re currently tracing a player.
- add master character – Adds a character to the master list, allowing them to control your character.
- remove master character – Removes a character from the master list, stops them from controlling your character.
- join partynumber – Joins a party via party matching based on the party number.
- kick partymember – Kicks a member from the party, assuming the clientless character is master.
- invite playername – Invites a player to the party.
- leave – Leaves the party.
- move x y – Move to the specified x/y coordinates.
- sit – Toggles your character sitting/standing.
- zerk – Uses your character’s berserk mode.
ban [parameter1][parameter2][parameter3] – Adds a condition to the ban list, if a player meeting the conditions joins the party they will be automatically kicked.
[parameter1]
- – all : Bans all players who join, and are not masters, from the party.
- - Player: Specifies that you are banning based on a player name.
- - Guild: Specifies that you are banning based on a guild name.
- - Lvl: Specifies that you are banning based on level.
[parameter2]
- - playername : Bans the player specified by playername.
- - guildname: Bans players who are in the guild specified.
- - < or >: Bans a player based on their level.
[parameter3]
- – level : Bans a player based on their level, specified by p2 and p3.
unban [parameter1][parameter2] – Removes a condition from the ban list. Uses the same parameters as ban.