Quote:
Originally Posted by Dotzie
Hello Epvpers, I have been looking around for a few hrs and i found some posts about Changing Drops on all mobs at the same time for each map ID. However I couldnt totaly understand how it should be set up.
The reason im writing a new topic is because i want to add more then 1 Grade to the same mobs.
The map mobs should drop 4 Grades of items with a 30% droprate. and im not sure about how to set the script up.
Would love to get a little help with it (:
Thanks!
|
Adding more than one drop is simple, it goes like this below.
Example in the database table below, so you know how to create more than one grade to drop from that mob or boss. Lets take the money for instance, knowing when you add a new drop after the first one notice that it will auto add the RowID's so do not worry about that in the table.
RowID MobID ItemOrder GRADE Droprate
NULL 2008 1 (DropGrade) (Percent drop rate)
NULL 2008 2 (DropGrade) (Percent drop rate)
NULL 2008 3 (DropGrade) (Percent drop rate)
NULL 2008 4 (DropGrade) (Percent drop rate)
Item Order indicates on how many drops per mob or boss you wish to have dropped by killing them.
So for instance by setting 4 mob ids of the same and having different grades per that mob, simply having your 30% drop rate on it this will tell the game to drop those 4 drop grades from that boss or mob in game.
This should be self explanatory sorry if it is not but hopefully it helps.
Also remind you the max drops can go to 9 per mob or boss.