Hello fellow devs today i had a chat with one of my fellow GMs (name changed for resoning)
Here is what we have on EP5 skills
[10:56:13 AM CDT] ******: with the Skills I know we can get them working without it
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10:56:31 AM CDT] ******: the problem is just finding ALL the connecters in the exe files
[Thursday, December 30, 2010 10:57:04 AM CDT ******] adn the hacker/decompiler programs that everyone is useing will not show ALL connectores.. it will only show about half
[10:58:48 AM CDT] [GM]Bane: what if we got a c++ expert?
******: look at it this way... when they first created the Game all the PS_...exe's were all part of 1 large program.. then they split that 1 program into multiple smaller programs that were still just smaller parts of the whole
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11:00:42 AM CDT] ******: they all work together as 1 single program
[11:00:49 AM CDT] ******: each one has parts of the other in it
[11:02:28 AM CDT] ******: I am still having problems with changing anything cus when I do it creates a larger file and then makes it inactive
[11:02:43 AM CDT] ******: i am sure it is something very small and dumb i am just not seeing
[11:04:00 AM CDT] ******: and yes you can get the Client to recognize all lvl 4-7 skills
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11:04:03 AM CDT] ******: that is not hard
[11:04:42 AM CDT] ******: what is hard is finding every single key and getting them to match so the client knows what to do with said lvl 4-7 skills once activated
11:05:55 AM CDT] ******: its like tracking a web page that has been I-framed in
[11:06:07 AM CDT] ******: it is not impossible to do it but it is very frustrating
[11:06:31 AM CDT] [GM]Bane: indead. i see. you would need to be checking multiple files constantly
[11:06:47 AM CDT] [GM]Bane: doesn't sound fun at any rate
[11:07:00 AM CDT] ******: yes and seeing what each one is doing at that exact time and see how each one reacts to the other file
[11:07:15 AM CDT] [GM]Bane: you would have to fine the right chain
[11:07:18 AM CDT] ******: cus each file works as one both single and together
[11:07:25 AM CDT] *****: exactly