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stop lag! pserver
Discussion on stop lag! pserver within the Rappelz Private Server forum part of the Rappelz category.
06/28/2011, 12:33
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#1
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stop lag! pserver
how to stop... Enchant, Skill, Level up , etc lag? on pserver !
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06/28/2011, 12:44
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#2
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People have already stopped the lag..
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06/28/2011, 12:58
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#3
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just wait for the next update
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06/28/2011, 15:16
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#4
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speaking of which, I can't fkin wait
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06/28/2011, 15:17
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#5
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buy a good pc ;D
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06/28/2011, 16:25
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#6
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S log.working:0 write it in GameServer.opt and lagg will disappear(dont't forget to put GameServer.opt into RappelzCompress.exe)
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06/28/2011, 16:31
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#7
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thanks haha! something soo simple aswel and i just never thought :P
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06/28/2011, 19:52
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#8
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theres a reason it wasnt released. it was to keep public cs servers from poping up all over. causing gnet to notice and pulling dev teams in to the spot lite.
i guess in a way you kinda f^cked us so.... im not entirly sure if a nother public release should even be put on here.
im not the voice of the team only 1 opinion i wanted to see server complete before this was released so if they did come after people at least its complete files that wouldnt need fixed if that happens now production wont get stopped it will just go underground and no one here will probly ever see it. prey that doesnt happen and use common sense before u post stuff like that plz
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06/28/2011, 21:46
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#9
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It's just a command to tell the server to stop writing a log I guess, I doubt this will completely screw your project, there are enough bugs that cannot be fixed with a simple command. It's also not pulling attention to your dev team really, it's merely pulling attention to this community. NFlavor knows nothing 'bout you, how would they stop you from doing what you are doing now?
Besides, I can finally use a lootpet AND spam skills - yay!
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06/28/2011, 21:58
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#10
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Quote:
Originally Posted by Xelvair
It's just a command to tell the server to stop writing a log I guess, I doubt this will completely screw your project, there are enough bugs that cannot be fixed with a simple command. It's also not pulling attention to your dev team really, it's merely pulling attention to this community. NFlavor knows nothing 'bout you, how would they stop you from doing what you are doing now?
Besides, I can finally use a lootpet AND spam skills - yay!
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well the main reason they was worried about it is the fact it kills buy,sell,trade,skill,drop lag
what this command was actly for was when offical was in maintence thy used this command to debug when applying patches this simply turned it off.
i see your point and i hope your correct in your optimisim
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06/28/2011, 22:11
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#11
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Quote:
Originally Posted by wisp66
well the main reason they was worried about it is the fact it kills buy,sell,trade,skill,drop lag
what this command was actly for was when offical was in maintence thy used this command to debug when applying patches this simply turned it off.
i see your point and i hope your correct in your optimisim
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Oh wait, that's the thing that created the ~1Gb files after each session? lol -.-
You seem to know quite a lot, I wish you best luck for your project
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06/28/2011, 22:34
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#12
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The log setting posted has nothing to do with the log files. On the official servers there's a separate server that just logs every transaction from all the game servers. When gala mentions checking the logs that is what they are referring to. That server wasn't amongst the leaked files (along with the patch server). The setting released just tells the game server to not send those log packets out.
The fix being released isn't a huge deal unless you consider the fact that the person who discovered it didn't want it released. The reason they didn't doesn't matter, it's the fact that some people can't respect other people's wishes that matters.
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06/28/2011, 22:47
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#13
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Quote:
Originally Posted by Pyrok
The log setting posted has nothing to do with the log files. On the official servers there's a separate server that just logs every transaction from all the game servers. When gala mentions checking the logs that is what they are referring to. That server wasn't amongst the leaked files (along with the patch server). The setting released just tells the game server to not send those log packets out.
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Oh, so it tried to send that information to the log server, but didnt get a response and had to wait for the timeout?
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06/28/2011, 22:53
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#14
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Quote:
Originally Posted by Xelvair
Oh, so it tried to send that information to the log server, but didnt get a response and had to wait for the timeout?
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From what I understand, yes. I hadn't looked into the problem at all before the fix was posted.
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06/29/2011, 01:58
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#15
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@pyrok ahh ok i stand corrected
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