That's the calculation iam using
Code:
int xPosition = Convert.ToInt32((x % 192) * 10); int yPosition = Convert.ToInt32((y % 192) * 10); int xSector = Convert.ToInt32((x - xPosition / 10) / 192 + 135); int ySector = Convert.ToInt32((y - yPosition / 10) / 192 + 92);