For those of you that may or may not know and play Racing Rivals on mobile, about 2 months ago it was released for Facebook as an In-Browser game.
No one has really touched it yet, so I've taken it on myself to do just that. Today, I ripped the DLL files from the game, and successfully modified the Assembly-CSharp.dll.
This gives us the ability to mod the game to any and all full extents that we want
Tools used were Fiddler, Charles, and .NET Reflector with the Reflexil plugin.
From here, I don't know much more. I haven't been in the Unity3D Modding community so i don't exactly know where to go, i'm only looking at basics, which is why I'm releasing the DLL Files public
virus total scan
Download is in attachments.
If you look into modifying these, and we get enough of a following (there's money to be made in this, trust me)... it can only get better from here.