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Helpful Notes on mob speed

Discussion on Helpful Notes on mob speed within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old   #1
 
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Helpful Notes on mob speed

There have been many questions on changing the initial speed of the mob speed hack.
These notes are to guide you though this enlightenment.
If you have read and understood the "Instructions for changing the values being used by a script" above, this might be easier for you.

so....
Point 1. The normal speed of mobs without hacking ranges from 3 to 5, while your own speed is 2.6 (without skills).

Point 2. You will need to find the line in the mob speed script that says "db 00 00 20 41"

Point 3. Now you need to learn the hex equivalent of the speed values.
here I provide the values you should be using:
00 00 00 00 = 0
00 00 80 3F = 1
00 00 00 40 = 2
00 00 40 40 = 3
00 00 80 40 = 4
00 00 A0 40 = 5
00 00 C0 40 = 6
00 00 E0 40 = 7
00 00 00 41 = 8
00 00 10 41 = 9
00 00 20 41 = 10
00 00 30 41 = 11
00 00 40 41 = 12
00 00 50 41 = 13
00 00 60 41 = 14 //any faster than this, and the mobs might start getting lost

Point 4. Remember the line in point2? it said "db 00 00 20 41". So guess the initial speed that the Mob Speed script and the Player Speed Script sets.
(I'm not gonna tell you cuz I want to to figure it out)

Point 5. Now that you are ready to change speeds you should know some ideal values, I worked it out myself and figured out that if your mob speed is 2x your own speed, the monsters wont get lost behind you. This means that, for example setting your own speed to 10 and the mob speed to 20 would be reasonable
HOWEVER remember that setting the mob speed too high is not recommended
(you can try if you want to know what I mean "00 00 A0 41 = 20")
so knowing that, it would be a good idea to set the mob speed to 14 and your own speed to 7 OR the mob speed to 10 and your own speed to 5.
I prefer setting my speed to 10 and the mobs to 14. Then I simply stop when the mobs get too far behind me.
Making The Change: so just take your newly learn values and replace the old ones in the script with these new ones.
Now every time you enable the two scripts the new values will be set and ready

here are the two scripts if you don't have them (same ones from my LIST)
Player Speed:
Mob Speed:

I have posted all of this inside the mob speed script section of my LIST
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Old 12/05/2009, 03:38   #2
 
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Nice TUT tyvm
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Old 12/05/2009, 03:40   #3
 
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Quote:
Originally Posted by 6Drako9 View Post
There have been many questions on changing the initial speed of the mob speed hack.
These notes are to guide you though this enlightenment.
If you have read and understood the "Instructions for changing the values being used by a script" above, this might be easier for you.

so....
Point 1. The normal speed of mobs without hacking ranges from 3 to 5, while your own speed is 2.6 (without skills).

Point 2. You will need to find the line in the mob speed script that says "db 00 00 20 41"

Point 3. Now you need to learn the hex equivalent of the speed values.
here I provide the values you should be using:
00 00 00 00 = 0
00 00 80 3F = 1
00 00 00 40 = 2
00 00 40 40 = 3
00 00 80 40 = 4
00 00 A0 40 = 5
00 00 C0 40 = 6
00 00 E0 40 = 7
00 00 00 41 = 8
00 00 10 41 = 9
00 00 20 41 = 10
00 00 30 41 = 11
00 00 40 41 = 12
00 00 50 41 = 13
00 00 60 41 = 14 //any faster than this, and the mobs might start getting lost

Point 4. Remember the line in point2? it said "db 00 00 20 41". So guess the initial speed that the Mob Speed script and the Player Speed Script sets.
(I'm not gonna tell you cuz I want to to figure it out)

Point 5. Now that you are ready to change speeds you should know some ideal values, I worked it out myself and figured out that if your mob speed is 2x your own speed, the monsters wont get lost behind you. This means that, for example setting your own speed to 10 and the mob speed to 20 would be reasonable
HOWEVER remember that setting the mob speed too high is not recommended
(you can try if you want to know what I mean "00 00 A0 41 = 20")
so knowing that, it would be a good idea to set the mob speed to 14 and your own speed to 7 OR the mob speed to 10 and your own speed to 5.
I prefer setting my speed to 10 and the mobs to 14. Then I simply stop when the mobs get too far behind me.
Making The Change: so just take your newly learn values and replace the old ones in the script with these new ones.
Now every time you enable the two scripts the new values will be set and ready

here are the two scripts if you don't have them (same ones from my LIST)
Player Speed:
Mob Speed:

I have posted all of this inside the mob speed script section of my LIST
Or just press "R" and they wont get lost, you wont have to stop, your still going fast.
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Old 12/05/2009, 07:13   #4
 
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Quote:
Originally Posted by Nubba View Post
Or just press "R" and they wont get lost, you wont have to stop, your still going fast.
i have a small little problem . i managed to get what u mean.

but i do the ver1 ver 2 ver 3 vac hack . but all i get is only 4 mobs max lure to me.
how do i get alot more mobs to vac to me? and everytime it vac to me. the mobs are runing away and back to me away and back to me. i can't really hit them all tgt with my Bugi skills.

or do i have to on Draco vac aswell?
or do i have to on ver1 ver2 ver3 vac that will do
or do i miss out something?? =x
pls help . sry if i asked too much lol
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Old 12/05/2009, 10:23   #5
 
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kottek I love your avytar.
its the hero from:




lol it sounds like a problem with vac 3
check if there is a line in var 3 that says
"mov [ecx+40],000000FA //dwFollowTarget"
if there is... then you might not have the correct addresses for the script
which could be the cause of why its not working
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Old 12/05/2009, 13:40   #6
 
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Quote:
Originally Posted by 6Drako9 View Post
kottek I love your avytar.
its the hero from:




lol it sounds like a problem with vac 3
check if there is a line in var 3 that says
"mov [ecx+40],000000FA //dwFollowTarget"
if there is... then you might not have the correct addresses for the script
which could be the cause of why its not working
[ENABLE]
alloc(MonsterAggro,4)
registersymbol(MonsterAggro)

0053D96A: //0F B7 86 54 01 00 00 8B 0D
mov eax,[MonsterAggro]
nop
nop
MonsterAggro:
db 03 00 00 00 03 00 00 00
[DISABLE]
unregistersymbol(MonsterAggro)
0053D96A:
movzx eax,word ptr [esi+00000154]



this is my Vac 3. where do i add the
mov [ecx+40],000000FA //dwFollowTarget
to?the bottom of the script?
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Old 12/05/2009, 23:33   #7
 
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lol I meant vac 1 sorry
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Old 12/07/2009, 01:50   #8
 
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lol and where do i put it ^^ . its ok everyone makes mistakes


ahh its ok. i found it outmyself ^^
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Old 03/04/2010, 01:35   #9
 
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so you put mov [ecx+40],000000FA //dwFollowTarget

to

mov [ecx+100],000000FA //dwFollowTarget

Or what do you do xxlolxx??
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Old 03/04/2010, 02:27   #10
 
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I have a question..I want to set my player speed to 100..What is the code for this..

For example db 00 00 20 41 this is for 10..I want to do it 100..I know it can dc me but i need it..
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Old 05/03/2010, 02:57   #11
 
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what did u do lol?????i hv the same problem i even changed that [ecx+40],000000FA //dwFollowTarget to [ecx+99] n no luk what shud i dooooo shud i move it somewhere???
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Old 05/08/2010, 19:40   #12
 
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Sweet thx man ive been looking for these values jsut been to lazy to actually look rofl

00 00 70 41 = 15
it works best with me my value is 7 and my mob speed is set to 15 and i set a hot key so when i stop they just move it real tight like works out for me but thats the value for 15 if anyway wants to try

gj again thx man
*pressed thanks cuz that was great for u to do this* ^^
h/f all
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Old 05/08/2010, 20:49   #13
 
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The most easiest way to put mob speed o-15 is :

When u are in game Click add address manually:

In Address write MobRunSpeed, In description nothing and for type put Float

And it will only work when u turn Mob Speed hack :P
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Old 06/10/2010, 03:30   #14
 
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Quote:
Originally Posted by CooleR' View Post
The most easiest way to put mob speed o-15 is :

When u are in game Click add address manually:

In Address write MobRunSpeed, In description nothing and for type put Float

And it will only work when u turn Mob Speed hack :P
problem with the float i had was it would return to the original value when id use a hotkey to turn it on or off
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Old 06/16/2010, 11:38   #15
 
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Very nice , Helps alot and very easy to follow - 100~~% thanks from me
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