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[Release] Temple

Discussion on [Release] Temple within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old   #1
 
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[Release] Temple

i made a temple for everyone to use as an object in conquer like the Christmas Trees here is the 3ds that i made i got to figure out how to add to conquer yet so ill release it once that's done

well idk what to export it as if those objects are even 3d at all so ill just upload the .3ds file if you manage to add my item to the game post a reply with a picture of it here

Download Temple.3ds DON'T WORK
Download Temple.c3
Download Temple.obj


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Old 09/05/2010, 08:43   #2
 
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XD nice
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Old 09/05/2010, 09:21   #3
 
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dude ur just pure awesome which is running inside u well its mixed with ur blood xD
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Old 09/05/2010, 16:35   #4
 
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Originally Posted by wandeeyang View Post
XD nice
Quote:
Originally Posted by neber120 View Post
dude ur just pure awesome which is running inside u well its mixed with ur blood xD
thanks
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Old 09/05/2010, 16:56   #5
 
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Lookin' good. Could you export this as a .c3 file?
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Old 09/05/2010, 19:14   #6
 
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sorry about the .3ds file of the temple it wasn't working right for me so i made it a .obj and .c3 file that im adding to my first post now
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Old 09/06/2010, 11:47   #7
 
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OMFG, I love this :P
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Old 09/06/2010, 16:55   #8


 
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You have to create a Scene file and a MSK file.
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Old 09/06/2010, 19:53   #9
 
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Originally Posted by CptSky View Post
You have to create a Scene file and a MSK file.
No you don't, you just need to make it as a 2D DDS, open up ani\MapScene.ani
Add something like this

[customtemple.tga]
FrameAmount=1
Frame0=data/map/custom/temple.dds

Then inside of a DMap, you add the scene entry, and I cba to post how here.

Plus, there's little known about MSK files, that's the only thing I failed to parse.
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Old 09/06/2010, 20:32   #10


 
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Originally Posted by gabrola View Post
No you don't, you just need to make it as a 2D DDS, open up ani\MapScene.ani
Add something like this

[customtemple.tga]
FrameAmount=1
Frame0=data/map/custom/temple.dds

Then inside of a DMap, you add the scene entry, and I cba to post how here.

Plus, there's little known about MSK files, that's the only thing I failed to parse.
Yes, you need the DDS, but also the MSK file... And if he really want to make the temple like a terrain npc, he need the Scene file.
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Old 09/07/2010, 02:30   #11
 
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lol well i dont know how to make the msk or scene file so do whatever you like with the .c3 file make it an npc for a quest or something like the pillars for the heaven fan quest
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Old 12/01/2010, 09:35   #12
 
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mm i like the design i hope you gona inscribe in conquer or any map!
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