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[Release]Dynamic Maps(5165 Houses)
Discussion on [Release]Dynamic Maps(5165 Houses) within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
09/24/2010, 03:01
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#46
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help me when i make house it says "connecting to server"
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11/07/2010, 08:28
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#47
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The problem with this is that the client must be updated with each new house that is not ideal.
the solution is in implementing this somehow controlling spawning and NPC to identify the place where you are.
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11/07/2010, 17:50
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#48
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Quote:
Originally Posted by albert0
The problem with this is that the client must be updated with each new house that is not ideal.
the solution is in implementing this somehow controlling spawning and NPC to identify the place where you are.
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Map instancing is quite simple. In all of your entities just have a instance number with a default value of 0 (not in instance).
When spawning clients simply check if the entity to spawn is on same instance as yourself, if not do not spawn (same with attacking, trading, etcetcetc)
Then when you want to be in a house or w/e just have your teleport method allow for an instance number (for simplicity I'd set the instance number to entity uid)
That way if you want to send another user to their instance you use their uid in the teleport method.
Simple stuff really, no need for any sort of extra dmaps or dictionaries of maps.
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11/07/2010, 22:28
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#49
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Quote:
Originally Posted by pro4never
Map instancing is quite simple. In all of your entities just have a instance number with a default value of 0 (not in instance).
When spawning clients simply check if the entity to spawn is on same instance as yourself, if not do not spawn (same with attacking, trading, etcetcetc)
Then when you want to be in a house or w/e just have your teleport method allow for an instance number (for simplicity I'd set the instance number to entity uid)
That way if you want to send another user to their instance you use their uid in the teleport method.
Simple stuff really, no need for any sort of extra dmaps or dictionaries of maps.
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I agree with you. sometimes it's hard for me to understand some things from this forum (I'm Dominican).
but yes I understand, we should only use an ID for identification.
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01/29/2011, 19:41
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#50
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Hey,
I got a error in this
if (mapneed == MapID)
{
ushort NewMapID = mapadd;
DMap D = new DMap(NewMapID, Path);
H_DMaps.Add(NewMapID, D);
H_DMaps.Add(NewMapID, mapneed);
MapOwner.Add(Convert.ToInt32(ownerid), NewMapID);
addedmap = true;
break;
}
When i buy a house then is nothing happens
I got a error in the Newestco Server! COnclose please help
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01/29/2011, 20:34
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#51
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Join Date: May 2006
Posts: 1,190
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Quote:
Originally Posted by mraggie14
Hey,
I got a error in this
if (mapneed == MapID)
{
ushort NewMapID = mapadd;
DMap D = new DMap(NewMapID, Path);
H_DMaps.Add(NewMapID, D);
H_DMaps.Add(NewMapID, mapneed);
MapOwner.Add(Convert.ToInt32(ownerid), NewMapID);
addedmap = true;
break;
}
When i buy a house then is nothing happens
I got a error in the Newestco Server! COnclose please help
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what is the error? Or do we just have to guess?
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02/02/2011, 08:57
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#52
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When I buy a house and i give him the HousePermit and 100,000 silvers.
And i click on ''Go Home'' and nothing happends.
And i got a error in my Conclose ''NewestCo Server''
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02/02/2011, 11:25
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#53
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Join Date: May 2006
Posts: 1,190
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Quote:
Originally Posted by mraggie14
When I buy a house and i give him the HousePermit and 100,000 silvers.
And i click on ''Go Home'' and nothing happends.
And i got a error in my Conclose ''NewestCo Server''
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You have not added it correctly, go back and read through the guide again...
Sounds like you have missed something
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02/02/2011, 15:59
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#54
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Join Date: Feb 2010
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hey beatz add me on messenger :
I am from holland
Every time i got a error in the NPCDialog.cs
no i have fix it
but i have a another problem.
When i click on ''Go Home''
Then it says ''Connecting to the server.... Please wait''
And it freeze's
Please help me
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02/02/2011, 17:18
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#55
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elite*gold: 0
Join Date: May 2006
Posts: 1,190
Received Thanks: 516
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Quote:
Originally Posted by mraggie14
hey beatz add me on messenger :
I am from holland
Every time i got a error in the NPCDialog.cs
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Quote:
Originally Posted by mraggie14
no i have fix it
but i have a another problem.
When i click on ''Go Home''
Then it says ''Connecting to the server.... Please wait''
And it freeze's
Please help me
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1) #Reported - Double Posting
2) My msn address is my signature for a reason... If people want help they should add me not the other way around
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02/02/2011, 17:49
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#56
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Join Date: Feb 2010
Posts: 7
Received Thanks: 1
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When i click on ''Go Home''
Then it says ''Connecting to the server.... Please wait''
And it freeze's
Please that is my little problem
How can i fix that problem
And sorry for the Double Posting
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02/03/2011, 01:22
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#57
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Join Date: May 2006
Posts: 1,190
Received Thanks: 516
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Quote:
Originally Posted by mraggie14
How can i fix the problem?
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Quote:
Originally Posted by mraggie14
When i click on ''Go Home''
Then it says ''Connecting to the server.... Please wait''
And it freeze's
Please that is my little problem
How can i fix that problem
And sorry for the Double Posting
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Quote:
Originally Posted by mraggie14
anybody?
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Have you added the maps?
Sounds like you have not added them to the source/client
#Reported - Triple Posting
I would not be surprised if you get banned as in the last couple of days you have broken the rules twice and been reported for the same thing twice!
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02/03/2011, 10:55
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#58
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Join Date: Feb 2010
Posts: 7
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no, i have fixed the problem but i cannot ad furni's in the house
How can i fix that ?
I have a ItemBox buyed from the Furniture amdin
And the i go to my house.
And i can't ad furni's in the house
Who can help me?
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07/27/2019, 16:02
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#59
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Join Date: Aug 2010
Posts: 940
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So sorry to necro the hell out of this but I'm getting the stupid connecting to server issue without actually getting into my house, yes maps are loading and yes they are added to oldcodb and also in the client so why is there no house?
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07/28/2019, 02:18
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#60
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elite*gold: 0
Join Date: Dec 2012
Posts: 1,761
Received Thanks: 946
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Quote:
Originally Posted by denominator
So sorry to necro the hell out of this but I'm getting the stupid connecting to server issue without actually getting into my house, yes maps are loading and yes they are added to oldcodb and also in the client so why is there no house?
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Don't use this for dynamic maps anyway or for map implementations at all.
Just do what most other newer sources do ex.
And the error you are getting is usually the result of an invalid map id on the client side though.
That's why this implementation of maps won't work and you need something better.
Ex. the above will always have unique ids for the map on the server side BUT it will always have a valid map id for the client side.
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