Discussion on [Release] Extremely basic (but working/bugless) C# Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
Thanks. I used the code in sendscreen but as you said would be easier to loop that way.
Also I just realized I need to add the character not online text if no player is online with that name.
I have 1 question, is there actually a sql file and config, when i open the server to test i can actually log on after adding codes, it says Database Loaded, i havent even given it a database to load to, so how is it loaded? O.o
Maybe it's using a flat file database. Google it .........
You don't need TortoiseSVN, or SVN, or any shit like that.
I don't know what the fuck you guys are smoking.
You're rather uninformed about revision control. I suggest you read up on it, its advantages, the different types, and try using some before you make rediculous comments like that.
Revision control could help this is so many ways. As it is now, it's just "another LOTF". Albeit, it's a better base to begin from in most ways, it has it's share of problems, and it doesn't do anything to solve the problems with LOTF based servers - because people will just make a mess of this too.
You talk about learning, but if you had any clue about the industry, you'd know revision control is a necessity. You'll never find a programming job if you can't use it.
I'm not saying, Inf and other people should do all the work and let people just grab it and run their own servers. However, we are all making servers for the same game, they all share the same protocol, cryptography and static(client-side) data. There's no reason to let people "try and figure this out themselves." They will never truly understand how to reverse engineer a protocol, file, encryption unless they do it themselves, from scratch. Having people do thier own things leads to several problems: People rename things and confuse others. There's no "coding practices" going on, and people are mixing together piles of different styles, bad code, unsafe code, not really knowing anything about the code they're using. Nobody is going to ever make a "working/bugless" server from this besides inf.
I could go on all day about why it's a good idea to use revision control for this, or anything else. If you want me to bore you, prepare yourself. I wouldn't reccomend SVN as a revision control system, but rather a distributed system like Git, Mercurial, Monotone etc. This way people can have their own "local" repositories on their computer, for which they can upload parts, or update parts, without modifying the whole central repository for every change they make.
I agree with sparkie, when coemu had revision control it was easily shared with the community to work on ect, i think it was SVN though, im using Mercurial atm and when you have a team of say 3 people a revision controled system really helps. Go on google code, every single project as a revision controlled system. However its only best if you have multiple people working on the project, its not 'needed' but its helps.
I completely back sparkie with this... I currently have a repository up for my server source files and it couldnt be easier to manage and contribute to.
Git is open source, open spec. There's no "OS" that it's for. There are official (native) Windows builds of Git, built with Mingw using the MSYS environment. You probably won't find a shell-integration like TortoiseGIT, although I can imagine there's one in development. TortoiseHg for Mercurial is well developed and works well (on 32-bit Win), but has some problems on 64-bit Vista apparently.
[Huge-Release] All-In-One Basic NPC Scripts For The 5165 Source! 02/19/2010 - CO2 PServer Guides & Releases - 30 Replies Well I'm sorry that I spammed the whole forum full of my posts So pro4never and .Ryu gave me the idea of making this All-In-One thread about all my NPC's! THESE ARE UPDATED DAILY!
NOTE: TO PEOPLE... SOME OF THE CODES ARE NOT MADE BY ME! I USUALLY JUST FIXED/UPDATED THE BASIC ONES! SORRY I'M LEARNING ON HOW TO CODE!
1. Birth-Island-NPC's(The NPC text is not from "REAL CONQUER" SORRY!...)
#region BirthOldGeneralYang
case 425:
{
[RELEASE] Basic LOTF Source 09/03/2009 - CO2 PServer Guides & Releases - 17 Replies hey this is a basic lotf source edited based off shadowco, if you dont like it then dont post here... flames will be told on!!! :D i will tell on you to the mods if you flame
What it has...
- LuckyTime
- Guard
- 24/7 GW