i think it's not a socket prob ,it is the packet length ,since they expanded the item attributes that increased the bytes needed for each item , although we should send the warehouse items one by one to avoid, this yet u still can use your system but u will need to divide the Market Warehouse items (when they are more than 31 items) and send them bye two packets , or u may increase the socket packet max length more than 1300 instead of 1024 bytes since each item needs 32 bytes as i can remember, i ddnt give it a try yet but i guess this might do it
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