3 Servers! Online Users: 150-500 players!
Our servers are running on the perfectly fullworking stable CoEmu Binaries of MagicMan. We are the only server which could get a legal copy of his work.
This is the Reborn of CoEmu - CoEmu.eu! MagicMan had to stop CoEmu. We will try to continue his great work!
MagicMan is no part of our CoEmu.info Team! He quit, after he had to stop anything Conquer Online related.
Some informations to his CoEmu project (last known state):
Founder & Developer: MagicMan
Timespan: Octobre 2003 - Decembre 2003 and February 2008 - April 2009
Emulator: Initiated Project of MagicMan at 23.10.2003 in C++. It was the first CO Emulator worldwide.
Operating System: Platform Independent. It works on Windows, Linux, Mac OSX and more
Applications: Account Server.exe (188kb), Game Server.exe (608kb)
Source Code Size: Account Server (510kb), Game Server (2'498kb)
Database Type: MySql and a possibility to switch to Textfiles
Source Code Language: Initial Language was C++. Changed from C++ (February 2008) to C#. Only a few code is still in C++
Client Version: Newest (good) CO Client (5011)
CoEmu v1.XX Features:
• Multiple Servers - CoEmu is able to use more than one game server (one account server and a custom amount of game servers)
• Platform Independent - The Server Software CoEmu is platform independent
• Auto Patcher - CoEmu Client patches automatically your client for new updates
• GM Access - Every player has his own custom access to / commands
• Non GM Access - Every player has standard @ commands to use
• EarthTaoist - New class EarthTaoist. This class has some new skills and some fire/water taoist skills. The strongest attack is Fortress.
• Skills - All Skills working (non-working skills of the real CO too). New Skills: Fortress, Dispel, AdvancedDispel, RandomTeleport, Restore
• Weather - Unique Weather Feature made by MagicMan. It has weather on every map under the sky.
• Day & Night - Unique Day and Night Feature made by MagicMan. (~1h night, ~2h day)
• CoEmu Coins - CoEmu Coins as an example for our custom items
• Level 135 Items - 120/135 Shield/Earrings, 131-135 Weapons, 135 Armors and everything else at level 135
• CoTime - The server has his own time. Check with command @cotime
• Mining - Mining is working
• New Monsters - There are a lot new monsters. There\'s a new monster type too. All MVP (Most Valuable Player) monsters are very very strong and hard to skill. They can use an amout of skills and they have their own AI. The drops are very good from MVP monsters. They spawn usualy only one time on a map in a certain time
• Monster AI/Skills - All monsters have AI and they can use skills too. Not all monsters configured.
• New NPCs - There are a lot new npcs
• New Maps - The world has more maps
• New Items - Some new items and some new item functions
• New Quests - Some new quests
• War of Castles (WOC) - You can fight like guild war. But you can win the castles and get rewards of them. Visit your own guild dungeon and and and...
• Rates - The server uses different rates. Horn is currently using 4x Exp, 100x Drop and 300x Gem
• 6 Main Cities - Stone City is a main city too
• Potency - The new client patch. Potency is shown but just a "number". It has no effects on your attack, defense or expiriences. (we won\'t implemt this feature because it makes the game unbalanced)
• Message Board - Message Board is working now but a little different. Trade -> Public, Friends -> Only friends, Guild -> Your guild and ally guilds, Team -> Only Team members, Others -> Public
• - The server has a very strong anti- system. Most known are impossible.
• Module Based - The server code is module based. You can script NPCs, Monsters and Items without having the server application.
• Error Handling - The server code is full stable and has a global error handling with a lot properties, monitoring of classes/methods and an alert system for remote notifications
• DMapReader - High speed dmap reader. It reads all maps from the client to check, if you really jump/run to a possible location. It has different levels of ram usage. It uses since CoEmu v1.10 the ultimate DMap RAM-Compressor made by MagicMan to save a lot RAM.
• ItemDatReader - ItemDatReader is a tool to read the whole itemtype.dat file with all attributes (also compositions). You can also edit them easy or just make an output as sql script.
• Other Readers/Writers - SkillReader, ExpReader, EffectReader, MonsterReader, NpcReader, WdfReader and Writer
Official Website:
Hope you see this is the best server