Example Code this is The Code For Exp Ball if anyone can find something wrong or IDk
Code:
else if (ItemParts[0] == "723700")//ExpBall { if (Level < 100 && EPotRate == false) AddExp((ulong)(1295000 + Level * 100000), false); else if (Level < 110 && EPotRate == false) AddExp((ulong)(1395000 + Level * 160000), false); else if (Level < 115 && EPotRate == false) AddExp((ulong)(1595000 + Level * 200000), false); else if (Level < 120 && EPotRate == false) AddExp((ulong)(1795000 + Level * 260000), false); else if (Level < 125 && EPotRate == false) AddExp((ulong)(2095000 + Level * 300000), false); else if (Level < 130 && EPotRate == false) AddExp((ulong)(2395000 + Level * 360000), false); //below is rates with exppot usage. else if (Level < 100 && EPotRate == true) AddExp((ulong)(129500 + Level * 15000), false); else if (Level < 110 && EPotRate == true) AddExp((ulong)(139500 + Level * 24000), false); else if (Level < 115 && EPotRate == true) AddExp((ulong)(159500 + Level * 30000), false); else if (Level < 120 && EPotRate == true) AddExp((ulong)(179500 + Level * 39000), false); else if (Level < 125 && EPotRate == true) AddExp((ulong)(209500 + Level * 45000), false); else if (Level < 130 && EPotRate == true) AddExp((ulong)(239500 + Level * 54000), false); RemoveItem(ItemUID); }