uh? you was asking for it and then you released birth village npcs ... :O make the default of map and coordinates to birth village in chars table
Because I had Birth Village working before, on my old source. I already did what you said there and it doesn't work until you do what raidenx123 said. I just never had to do it his way before.
@raidenx123
Where can I find that information? I had a quick look but didn't see anything like that :S
So it doesn't work when you design table Map : 1010 or 100 IDK X: 69 Y: 110 (Don't know if that's right I forget)
Then you click save right?
Maybe you didn't restart your server =O
I don't know what raiden said or what you did with it.. What he means by it.. but sorry if it's the same thing XD..
Dump your MySQL (Save it somewhere) Then go into it search for the default coords (TC, X, Y) where players start out.. Then change it to BV then execute that .sql backup so that will be the default..
Yeah the default map and x, y coords are set to 1010 110, 60 and I saved it. Chars still start in TC though. Also, I thought I could make new accounts start off with money and cps if I set Money and CP default to say..100k and 215cps. But chars still start out with nothing. So maybe something is wrong idk, it doesn't seem like there is. It's just one of those retarded things that always happens to me. lol
[Release] Birth Village NPCs 08/10/2010 - CO2 PServer Guides & Releases - 9 Replies -Deleted-
People are so ungrateful of someones hard work and cba to contribute their own tiny piece.
Might release these on a later dat with all the grammer correct for every class. But don't know yet.
#Request Close
[Release]Birth Village CoEmu V2 01/18/2010 - CO2 PServer Guides & Releases - 38 Replies Hey dudes for the last hour I was working on the Birth village !
Almost everything is done ! but with the last part I need help !
P.S Every thing is coded totaly by me ! I was playing on TQ to write down every word the NPC say's :o
So here you go !
open NpcTalk.cs in game server handlers folder
and above this
else
{
Text("Please see your trainer NPC, I can only train ninjas! Get lost.", CSocket);
[Release]Birth Village My way (LOTF) 08/02/2009 - CO2 PServer Guides & Releases - 5 Replies In case 2031:
add
#region Birth Village
if (CurrentNPC == 10291)
{
SendPacket(General.MyPackets.NPCSay("Ahh..Wha t do we have here? A newcomer. Does he have what it takes to make it in this world? Can he withstand the brutal forces this place has to offer? Can he, EHM! Oh my, I'm sorry, I got carried away."));
SendPacket(General.MyPackets.NPCLink("Thats fine, I was about...
[RELEASE]Birth-Village NPC ( LOTF ) 08/01/2009 - CO2 PServer Guides & Releases - 11 Replies hey this is a birth village npc release for lotf, if you dont like it then dont even post here , any flamers ill report =] thats just a headsup because i dont want any flames on this thread
anyway this npc reads the class that you are and gives you a super coat, 3 stanchers, weapon for that class and if your a tao you learn thunder =]
i did create this npc from scratch myself. not very hard..
and yes i realize now i can just make it give 3 stanchers and coat put that at end instead of...
[Release] NPC Welcome guy at Birth Village 05/29/2009 - CO2 PServer Guides & Releases - 8 Replies Hai Guy This Credit goes to $Hadow coz he is the one who edit the Birth Village NPC
I have just complete the Welcome Guy NPC who will explain your class
go to Handler then double click the NPCTalk look for:
case 1060://Welcome Guy
Then replace all Welcome Guy dialog with this: