Requirements:
- one of the lotf sources
- eyes
- hands
first open the project from your source and go to client.cs, then search for;
Code:
if (CurrentNPC == 6700)
Code:
if (CurrentNPC == 9950) { SendPacket(General.MyPackets.NPCSay("Do you want to have your size into a monster so that you can become much more cooler? Now here is a precious chance for you.")); SendPacket(General.MyPackets.NPCLink("I want to change my size.", 1)); SendPacket(General.MyPackets.NPCLink("I don`t want to change.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); }
Code:
if (CurrentNPC == 6700)
Code:
if (CurrentNPC == 9950) { if (Control == 1) { SendPacket(General.MyPackets.NPCSay("If you pay me one dragonball, I can have your size changed. You will become more attractive and start a fresh life. ")); SendPacket(General.MyPackets.NPCSay("By the way, to avoid some unexpected things, make sure you are not in any disguise form.")); SendPacket(General.MyPackets.NPCLink("Here is a dragonball.", 2)); SendPacket(General.MyPackets.NPCLink("I have no dragonball.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } if (Control == 2) { if (MyChar.InventoryContains(1088000, 1)) { MyChar.RemoveItem(MyChar.ItemNext(1088000)); if (MyChar.Model == 1004) MyChar.Model -= 749; else if (MyChar.Model == 1003) MyChar.Model -= 748; if (MyChar.Model == 2002) MyChar.Model -= 1691; else if (MyChar.Model == 2001) MyChar.Model += 1690; SendPacket(General.MyPackets.Vital(MyChar.UID, 12, ulong.Parse(MyChar.Avatar.ToString() + MyChar.Model.ToString()))); World.UpdateSpawn(MyChar); } else { SendPacket(General.MyPackets.NPCSay("Sorry, you do not have a DragonBall.")); SendPacket(General.MyPackets.NPCLink("OK, I Know.", 255)); SendPacket(General.MyPackets.NPCSetFace(30)); SendPacket(General.MyPackets.NPCFinish()); } } }
(if you want that the monster look stays even after you relogged in then mail me and i will give you the code.