Hello guys,
im trying just to make my char do a jump in conquer(brazilian conquer), but i dont know why he doesnt do anything,
i already tested with messages and its really hooked...
can someone say me what im doing whrong??
xcoord := 405 <-- conquer value (x,y)
ycoord := 450 <-- conquer value
Ok, thks...
but i already follow this tutorial =)
i dont know why it isn't work,
I have Conquer too, if you can show me how is on Conquer i just can see what im doing whrong and change to conquest...
and other thing, i uploaded the prtsc of ollydbg debuging
yes i know, but i uploaded some screenshots to someone can look what i was debugging and what im doing whrong...if someone can just me show how is the code to a simple jumper in conquer i will debug and see how it was made to make the same in conquest...
havvent debugged anything in some time and havent screwed with that code in like 3 or more years.but iff dll injection is still possible i will have a look at it for you.
havvent debugged anything in some time and havent screwed with that code in like 3 or more years.but iff dll injection is still possible i will have a look at it for you.
DLL injection doesn't close Conquer, no, where did you get that thought from? ;o
a while back clint's injection dll would close CO.along with some other,wassent there like some readwright protection done on the memory?
Oh, I think the reason Clinton's bot was closing CO was because of using a newer Conquer.exe than the tool was meant for, I believe it patched some memory or stuff like that which resulted in the crashes.
There's no protection to the memory whatsoever, even so, you wouldn't be able to protect memory that isn't allocated yet, I mean, a DLL's memory gets allocated when you inject it, no way to protect that region of memory before it's even allocated
Oh, I think the reason Clinton's bot was closing CO was because of using a newer Conquer.exe than the tool was meant for, I believe it patched some memory or stuff like that which resulted in the crashes.
There's no protection to the memory whatsoever, even so, you wouldn't be able to protect memory that isn't allocated yet, I mean, a DLL's memory gets allocated when you inject it, no way to protect that region of memory before it's even allocated
thats cool.thats just what i remember from last time i played.
tha nks for the reply.
gona DL delphi to see hwat i can do for you.
IAmHawtness is one of the better debuggers around maby he can help also.i've been out of this for a while,but still gona try and help you./
well I tried just cant get it either..guess imn a little dusty
DELPHI - Who make Exploits, Hacks and Tools with DELPHI? 05/15/2013 - CO2 Programming - 13 Replies Hi all.
Iwith DELPHI, but a dont now.
hello, I use Delphi to program and i like someone put here source code of make Exploits, Hacks and Tools bot here, or part of the code.
ty to all
[DELPHI&METIN]Wie sind die Delphi Befehle für einen Bot? 03/07/2010 - General Coding - 3 Replies Hallo liebe com,
ich habe mal eine Frage: Ich möchte einen Metin Bot in Delphi schreiben aber ich weiß nicht die Befehle für
eine bestimmte Taste senden etc.
könnt ihr mir die pls sagen oder per pn geben
MfGGGGGG
[Help]Jump function.. 01/30/2010 - CO2 Programming - 9 Replies Hello fellow elitepvpers,
I have been searching forever for the beginning of the jump function (made it halfway in 2 hours and all i ran into is errors :o) may someone who has it for the current patch share it please?
And there is another question, is sending clicks via SendMessage or PostMessage safe?
Mfg,
Nullable.
Call COs jump function in masm? 10/28/2006 - Conquer Online 2 - 0 Replies well i followed the tutorial on how to do this but it didnt give a very good masm example. how would i call the function in masm? does anyone have a good example or code? i have a bunch of other functions to use for hacks but i need to get this done first. im new to masm so i dont really know wat to do. i know how to call functions that dont have variables in other games but no clue when it comes to variables (x and y for jumping.)
thanks, high6.
p.s. here is the jump function location...