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[C#/CO client]COne

Discussion on [C#/CO client]COne within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old   #1
 
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[C#/CO client]COne

COne (CO Alone) is an open-source standalone CO client made in C#. There will be no gui, etc but this will allow for multiple bots running on 1 pc without the lag of having multi conquers on.

Features:
•Connect(Generate connect packet(password hash included), encrypt packet, send)

Status:
Working on connecting and staying connected. Spent most tonight getting the password encryption function and encrypt packet function.

Todo:
•A lot :P Got lots of time on my hands though.

Download:


Post questions, comments, suggestions etc.
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Old 10/16/2007, 12:16   #2
 
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Nice C sharp work there high6, good to see it in practice in this type of application, since I'm still getting my head around it; I'm kinda still stuck on C++
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Old 10/16/2007, 17:01   #3
 
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sweet dude thx alot. good for me i know C
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Old 10/16/2007, 17:41   #4
 
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Quote:
Originally Posted by joek View Post
Nice C sharp work there high6, good to see it in practice in this type of application, since I'm still getting my head around it; I'm kinda still stuck on C++
Well I didn't use C++ just because I am going to have a UI later and C# makes that much easier to do. I might later convert it to c++.net though.
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Old 10/16/2007, 20:26   #5
 
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Quote:
Update:
•Fully connects
Now to do the ping packet and it will be on its way!

edit: whoops forgot some connect stuff, okay well it almost fully connects.
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Old 10/17/2007, 00:40   #6
 
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Gratz man, you are expert! always releasing pro stuff. keep the good work ^^
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Old 10/17/2007, 03:37   #7
 
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Man packet 3F2 is gonna take ******* forever to convert.


Also anyone that wants to help adding the packets can.

Uploaded the latest build.


Well I am having trouble... Might be awhile till next build...
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Old 10/17/2007, 05:47   #8
 
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Well I think there is a problem, I think it isn't processing all the packets, too tired to check. So ya... Might be awhile till next build(unless someone helps *cough*).
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Old 10/17/2007, 05:54   #9
 
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ill try it...

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Old 10/17/2007, 10:58   #10
 
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;D good idea gratz!
So u gonna make sth like old bjx?
i'm scared of that like with bjx - gms gonna rl fast detect it.
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Old 10/17/2007, 11:25   #11
 
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How do you use it ?
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Old 10/17/2007, 13:56   #12
 
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Not to sound like a smart ***, since you obviously know more about C# than I do but in Addtext(string), isn't it possible to just make the textbox a certain size, so it just deletes the oldest line?

So a textbox with 100 lines, line #101 comes in, and line #1 gets deleted?
So you still have some history?
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Old 10/17/2007, 17:46   #13
 
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Quote:
Originally Posted by teh_n00b View Post
Not to sound like a smart ***, since you obviously know more about C# than I do but in Addtext(string), isn't it possible to just make the textbox a certain size, so it just deletes the oldest line?

So a textbox with 100 lines, line #101 comes in, and line #1 gets deleted?
So you still have some history?
Yes you can, I just am not as worried about that part yet. I am still trying to get it to connect and stay connected.


..ugh nm
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Old 10/18/2007, 22:44   #14
 
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high6,
Your program looks like it has a lot of potential. Please be careful in releasing this type of information on Elitepvpers as TQ will be much more likely to patch a public bot than if you were to use it privately.
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Old 10/18/2007, 23:03   #15
 
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so what exactly does this do sorry i dont mean to sound like a noob
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