Quote:
Originally Posted by HansMarcos
Ill make this simple
open calculator take the hex in this thing fixedmain.exe+C7BF80 "C7BF80" then add 400,000 in HEX You get Map Area Base which is "107BF80" then all you have to do now is just add 40814 in CE result if all steps is followed
Result of that address will be the Wallhack Starting Address
for the script this should be it
start=readInteger("107BF80")+0x40814
for i=0,0x3ffff,4 do
writeBytes(start+i,0)
end
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Goodmorning thank you for reply . I managed to get it to work with lua no problem there ok lets start.
For my server the values/addresses are.
B82B10 +400000 = 0xF82B10 or 16263952 decimal. So if i do :
start=readInteger("F82B10")+0x40814
for i=0,0x3ffff,4 do
writeBytes(start+i,0)
end
All good it works fine with roll .
I need it to embed this lua code into c++ now that we have the addresses i need to translate it .
what ive found about this line of code
"start=readInteger("F82B10")+0x40814"
Go to address 0xF82B10 get the value that is stored inside "value in decimal" covert it into hex then add 0x4081 result is "9ADE834" or "162392116" decimal.
Now take that result as address and start from that address for 0x3ffff times or else "262143 decimal value" times and each time increase address by one and replace whatever is the value inside that address to 0. Now i saw some values werent 0 but 6 , 7 maybe thats why it isnt perfect wallhack i am working on it .
i need this into c++ code my head hurts .