Danke
Code:
#include <iostream> #include <SFML/Graphics.hpp> #include <SFML/Audio.hpp> using namespace sf; int main() { RenderWindow fenster(VideoMode(800, 600), "Spaceblasters"); Music music; music.openFromFile("backgroundMusic.ogg"); music.play(); while(fenster.isOpen()) { Event event; while(fenster.pollEvent(event)) { if(event.type == Event::Closed) fenster.close(); } fenster.display(); } }
Fehlermeldung:
1>------ Build started: Project: Win32Project2, Configuration: Debug x64 ------
1> main.cpp
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __cdecl sf::SoundStream:lay(void)" (__imp_?play@SoundStream@sf@@QEAAXXZ) referenced in function main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl sf::Music::Music(void)" (__imp_??0Music@sf@@QEAA@XZ) referenced in function main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __cdecl sf::Music::~Music(void)" (__imp_??1Music@sf@@UEAA@XZ) referenced in function main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: bool __cdecl sf::Music:penFromFile(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (__imp_?openFromFile@Music@sf@@QEAA_NAEBV?$basic_s tring@DU?$char_traits@D@std@@V?$allocator@D@2@@std @@@Z) referenced in function main
1>C:\Users\MakeMyDay\Documents\Visual Studio 2012\Projects\Win32Project2\x64\Debug\Win32Project 2.exe : fatal error LNK1120: 4 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========