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Auction House Addon/Modd

Discussion on Auction House Addon/Modd within the ArcheAge forum part of the MMORPGs category.

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Old   #1
 
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Smile Auction House Addon/Modd

No longer works on new patch
selmo is offline  
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Old 10/15/2014, 12:16   #2
 
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Hey. Thank you for this. Doesn't seem to be any text in the common.lua and its 0 kb, just blank when opened in SCITE.

Its like the Java -jar unluac.jar common.alb > common.lua just creates a 0kb empty folder in my USER folder.

cheers
Dunnorly is offline  
Old 10/15/2014, 12:19   #3
 
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Quote:
Originally Posted by Dunnorly View Post
Hey. Thank you for this. Doesn't seem to be any text in the common.lua and its 0 kb, just blank when opened in SCITE.

Its like the Java -jar unluac.jar common.alb > common.lua just creates a 0kb empty folder in my USER folder.

cheers
Make sure the file common.alb its not 0kb

PS:
When i get home i can put the common.alb already edited if you cant seem to do it by yourselfs.
selmo is offline  
Old 10/15/2014, 12:28   #4
 
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tried again, and failed, my: common.alb 25kb > common.lua 0kb .

I dunno

And thank you, that would be much appreciated!!!
Dunnorly is offline  
Old 10/15/2014, 13:20   #5
 
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try this command

Quote:
Java -jar unluac.jar [name of luac file].luac
just rename the common.alb in .luac if you have trouble

and ofc switch in the right folder before.. you cant just run it in c:\

the UnLuac.jar and the file need to be in the same folder too...

right now you just compile i empty file with the name.
taz86 is offline  
Old 10/15/2014, 13:48   #6
 
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Quote:
Originally Posted by Dunnorly View Post
tried again, and failed, my: common.alb 25kb > common.lua 0kb .

I dunno

And thank you, that would be much appreciated!!!
Ya ,
The friend down answered correctly.
Just place the unluac.jar and common.alb in the same folder and run cmd
selmo is offline  
Old 10/15/2014, 14:49   #7
 
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Quote:
Originally Posted by Dunnorly View Post
tried again, and failed, my: common.alb 25kb > common.lua 0kb .

I dunno

And thank you, that would be much appreciated!!!
I'm pretty installing Java JDK solves this.
Code:
http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
Anyways it works like a charm, thanks. :3
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Old 10/15/2014, 15:08   #8
 
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Quote:
Originally Posted by Vispel View Post
I'm pretty installing Java JDK solves this.
Code:
http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
Anyways it works like a charm, thanks. :3
No problem anytime.
I will try the zoom edit aswell since its a peacefull edit and doesnt hurt noone.
It only lets you zoom out more, you lose focus on most of the stuff but anyhow it will let you zoom litle further .

Thumbs up if you liked the mod

PS:1st page updated
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Old 10/15/2014, 17:02   #9
 
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Quote:
Originally Posted by selmo View Post
No problem anytime.
I will try the zoom edit aswell since its a peacefull edit and doesnt hurt noone.
It only lets you zoom out more, you lose focus on most of the stuff but anyhow it will let you zoom litle further .

Thumbs up if you liked the mod

PS:1st page updated

For the zoom/fov changes check out the
game/config/cvargroups/option_camera_foc_set.cfg
and the
game/config/cvargroups64/option_camera_foc_set.cfg (for 64 bit)
files.

No need to unluac since those are normal cfg files... the russian mod pack uses

Code:
[default]
; default of this CVarGroup
= 1

cl_fov = 90
camera_max_dist =200

[2]
cl_fov = 90.75
camera_max_dist =200
as content for both files. Feel free to ask for other stuff, I can tell you where to edit what, but I can't be bothered with explaining how to unpack the files, but you already made a guide for that
FireFly91 is offline  
Old 10/15/2014, 17:29   #10
 
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Hi how do u import it back? I have place the common.alb in the import folder but the game_pak is always not the right size.
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Old 10/15/2014, 17:32   #11
 
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Quote:
Originally Posted by FireFly91 View Post
For the zoom/fov changes check out the
game/config/cvargroups/option_camera_foc_set.cfg
and the
game/config/cvargroups64/option_camera_foc_set.cfg (for 64 bit)
files.

No need to unluac since those are normal cfg files... the russian mod pack uses

Code:
[default]
; default of this CVarGroup
= 1

cl_fov = 90
camera_max_dist =200

[2]
cl_fov = 90.75
camera_max_dist =200
as content for both files. Feel free to ask for other stuff, I can tell you where to edit what, but I can't be bothered with explaining how to unpack the files, but you already made a guide for that
Thanks for your contribution....mostly appreciated
I dont really want to mod much stuff since i like the game as is.
Couple of tweeks tho would be nice like the AH thingy.
We will see what else can we mode that is not harmfull for the game itself.

Yet again thanks for your free willing contribution.
Thumbs up

Quote:
Originally Posted by andrew88 View Post
Hi how do u import it back? I have place the common.alb in the import folder but the game_pak is always not the right size.
Like i told you trow PMīs.
If the file size is wrong it will brake the game_pak and wont work.

I will as soon as possible upload the common.alb edited to AH ms.
then you just have to upload using tool
selmo is offline  
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Old 10/15/2014, 17:38   #12
 
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i followed your guide, edited the file then import in the game_pak but nothing change on my game ^^
i juste copy paste the function on the old ..
remsbenz is offline  
Old 10/15/2014, 17:53   #13
 
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Quote:
Originally Posted by remsbenz View Post
i followed your guide, edited the file then import in the game_pak but nothing change on my game ^^
i juste copy paste the function on the old ..
Did you put the file common.alb back in import new folder.
To make really sure delete the export common.alb and replace it with new aswell.

More people did the tuto and got it working.
Try to check it slowly, dont do thing rush. You have time to bid tho
selmo is offline  
Old 10/15/2014, 18:02   #14
 
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i created a folder import and put the new common .alb
(\import\game\scriptsbin\x2ui\auction\common.alb)
i use the second button and i see "import success (in russian lol)
i see too my game_pack is edited in the minutes so it looks ok, but no changes in game..
maybe i did wrong in the common.lua file

edit: i tried again and my game_pack is broken now ^^'
maybe if u can send hte common.alb ?
Also my file = 17.6kb and non 24
remsbenz is offline  
Old 10/15/2014, 20:14   #15
 
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Quote:
Originally Posted by remsbenz View Post
i created a folder import and put the new common .alb
(\import\game\scriptsbin\x2ui\auction\common.alb)
i use the second button and i see "import success (in russian lol)
i see too my game_pack is edited in the minutes so it looks ok, but no changes in game..
maybe i did wrong in the common.lua file

edit: i tried again and my game_pack is broken now ^^'
maybe if u can send hte common.alb ?
Also my file = 17.6kb and non 24
Look closely the tutorial everything is explained there.
You need to fill after the "end" script with ------------
selmo is offline  
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