What you will need.
Ludmilla Database
Ludmilla Server
MySQL Server 4.1.15
(This link might not work if not goto
)
Toad SQL editor for MySQL Server
1) Install MySQL - Use ludmilla2006 as your root password!
2) Install Toad
3) Copy the "ludmilla-testserver.sql" file to your C:\Program Files\MySQL\MySQL Server 4.1\bin" directory
4) Edit your "ludmilla-testserver.sql" file
Code:
Code:
/*
MySQL Backup
Source Host: 192.168.1.1
Source Server Version: 4.1.13a-Debian_3-log
Source Database: ludmilla
Date: 2005/10/24 02:22:33
*/
To this
Code:
Code:
/*
MySQL Backup
*/
5) Run MySQL command line client ( start-> Programs -> MySQL -> MySQL server -> MySql Command Line client )
Enter your MySQL server password 'ludmilla2006'
type the following
"create database"
"ludmilla ;"
"show databases ;"
without the speech marks so you should have
Code:
mysql> create database
-> ludmilla;
Query OK, 1 row affected (0.00 sec)
mysql> show databases;
+----------+
| Database |
+----------+
| ludmilla |
| mysql |
| test |
+----------+
4 rows in set (0.00 sec)
6) Open command prompt and navigate to your "C:\Program Files\MySQL\MySQL Server 4.1\bin" directory and type the following
Code:
Code:
C:\Documents and Settings>cd \
C:\>cd C:\Program Files\MySQL\MySQL Server 4.1\bin
C:\Program Files\MySQL\MySQL Server 4.1\bin>mysql --user=root --password=ludmilla2006 < ludmilla-testserver.sql
This will add the ludmilla .sql database file to your sql database.
7) Open toad and connect your your local machine
Server = localhost
Servertype = MySQL
User = root
Pass = ludmilla2006
8 ) Open your 'accounts' table in your ludmilla and create a new field in accounts called 'password' and then clear the accounts table and add a new entry, enter details and save your table! (Click off your table and back to it to make sure its saved!)
9) Extract your ludmilla server files and edit ludmilla.conf with notepad and change "Host=" by putting your own IP after it
Cool YOUR DONE! Congratulations, now everyone stop complaining and praise the ludmilla team for a wonderfull emulator.
Code:
Code:
ThreadQueue created
Greetings, commander! This is _oO_°¯W|)|)G¯°_Oo_ Ludmilla Server version 1.257.4735-win32
Press Ctrl-C anytime to safely close server.
Database: localhost;root;ludmilla2006;ludmilla
Server Listen at: xxx.xxx.xxx.xxx
SERVER:: << Yeah its loading time! ----
SERVER:: Opening DBC storages...
------------------- DBC --------------------------
>> SkillLineAbility.dbc
>> EmotesText.dbc
>> Spell.dbc
>> SpellRange.dbc
>> SpellCastTimes.dbc
>> SpellDuration.dbc
>> SpellRadius.dbc
>> Talent.dbc
>> AreaTable.dbc
>> WorldMapArea.dbc
>> WorldMapOverlay.dbc
--------------------------------------------------
SERVER:: DBC storages: Done!
SERVER:: Precaching MySQL DB tables...
------------------- Items -----------------------
12512 item templates
------------------- Creatures -------------------
7896 creature templates
ERR sell template creature 1247: <ItemTemplate Id=6948 "Hearthstone"> Bad buy pr
ice: 0
ERR sell template creature 1430: <ItemTemplate Id=2250 "Dusky Crab Cakes"> Bad b
uy price: 0
ERR sell template creature 1464: <ItemTemplate Id=6948 "Hearthstone"> Bad buy pr
ice: 0
ERR sell template creature 2126: <ItemTemplate Id=6265 "Soul Shard"> Bad buy pri
ce: 0
ERR sell template creature 2127: <ItemTemplate Id=6265 "Soul Shard"> Bad buy pri
ce: 0
ERR sell template creature 2352: <ItemTemplate Id=6948 "Hearthstone"> Bad buy pr
ice: 0
ERR sell template creature 2388: <ItemTemplate Id=6948 "Hearthstone"> Bad buy pr
ice: 0
ERR sell template creature 2880: <ItemTemplate Id=2795 "Book: Stresses of Iron">
Bad buy price: 0
ERR sell template creature 3156: <ItemTemplate Id=6265 "Soul Shard"> Bad buy pri
ce: 0
...and so on.
12969 items for sale at 906 vendors
266556 loot templates for 4154 creatures
------------------- Gameobjects -----------------
No Gameobject Templates found!
0 loot templates for 0 gameobjects
--------------------------------------------------
SERVER:: MySQL DB tables: Done!
SERVER:: Precaching ITEM Instances...
4 mailed items
SERVER:: Precaching Quests...
3163 quest definitions
SERVER:: Precaching World...
no waypoints found
19759 spawned creatures
WARNING: Found no gameobjects in database!
SERVER:: Loading Corpses...
28 player corpses
SERVER:: Precaching Gossip...
2097 npc texts
SERVER:: Precaching Environment...
SERVER:: Precaching Graveyards...
79 graveyards
SERVER:: Precaching Quest Area points
9 quest trigger points
SERVER:: Precaching Taxi...
SERVER:: Analysing Spells for Trainers...
SERVER:: ---- Finished >>
Populating world with stuff...
Create MapMgr id=0 cellsX=471 cellsY=705 (total 332055) sizeof_1=12
WORLD: Placing player corpses
Create MapMgr id=1 cellsX=493 cellsY=737 (total 363341) sizeof_1=12
WORLD: Placing gameobjects
WORLD: SetInitialWorldSettings done
master: add socket 164
master: add socket 196
Realm Server started on port 3724
World Server started on port 3725
User thread created.
Reference thread created.
1 reference-thread added.
pollPendingThreads()
1 user-thread added.
Thread starting...
<<<-- Server Ready! -->>>
[Python] AI module...
*** Setting up XP and DR modules...
XP module : SUCCESS
DR module : SUCCESS
*** Setting up creature specific AI scripts...
Registered module 'ai.kobold' for creature Id 6
Registered module 'ai.kobold' for creature Id 40
Registered module 'ai.kobold' for creature Id 257
Registered module 'ai.kobold' for creature Id 475
Registered module 'ai.kobold' for creature Id 476
Registered module 'ai.kobold' for creature Id 1202
Registered module 'ai.kobold' for creature Id 1236
Registered module 'ai.kobold_laborer' for creature Id 80
Registered module 'ai.defias' for creature Id 38
Registered module 'ai.defias' for creature Id 94
Registered module 'ai.defias' for creature Id 95
Registered module 'ai.defias' for creature Id 116
Registered module 'ai.defias' for creature Id 121
Registered module 'ai.peasant' for creature Id 11260
STORMWIND...
Registered module 'ai.stormwind_general_marcus' for creature Id 466
Registered module 'ai.stormwind_guard' for creature Id 68
Registered module 'ai.stormwind_guard' for creature Id 1423
Registered module 'ai.stormwind_guard' for creature Id 1756
Registered module 'ai.stormwind_guard' for creature Id 1642
Registered module 'ai.stormwind_renato_gallina' for creature Id 1432
Registered module 'ai.gryphon_master' for creature Id 352
Registered module 'ai.gryphon_master' for creature Id 523
[Python] Gossip/Quest module...
o Setting up QM system
-> Registering Default Modules
-> Registering Innkeeper Modules
-> Registering SpiritHealer Modules
-> Registering Trainer Modules
-> Registering Vendor Modules
-> Registering Guardians/DirectionGiver Modules
-> Setting up Default NPC Texts
o QM System ready to be used
[Python] Spells module...
*** Setting up Spell handlers...
[Python] Races and Classes module...
[Python] Executables module...
[Python] Functions module...
[Python] scripting initialized ->>>
When someone connects you might see something like this
Code:
Code:
master: add socket 280
Accepting connection from xxx.xxx.xxx.xxx:3108'
[Auth] got data for cmd 0 ibuf length 41
[AuthChallenge] got header, body is 0x25 bytes
[AuthChallenge] got full packet, 0x25 bytes
Hoffe das geht so ^^