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Private?
Discussion on Private? within the Valorant forum part of the Popular Games category.
05/23/2023, 23:29
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#1
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Private?
So, I'm new to cheating and I want to buy something safe to use. From what I've seen so far, only private ones are UD. Could someone actually tell me how and where I can find those? Apart from private ones, are there any public options that are decent?
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05/23/2023, 23:43
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#2
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I wanted to share my viewpoint regarding the notion that only private cheats are undetected.
While private cheats may fly under the radar due to their limited user base, it's important to note that they can still be caught in ban waves like any other cheat. In my opinion, level / rate of detection ultimately depends on the developer, and a public product can sometimes offer more security than a private one.
finding reliable private product can be challenging if you don't have strong connections.
Additionally, the overpricing of private products can be deterrent, often ranging from 300 to 400 dollars at worst. (if you are looking for reliable and good one.)
if you're interested in public product that has remained undetected for an extended period, I recommend checking out our topic.
Of course, there are numerous reliable alternatives available as well. If our product doesn't meet your specific requirements, exploring these alternatives is definitely worth considering.
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05/23/2023, 23:50
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#3
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99.99% of what u find in the black market is dtc, u need to build connections in the cheating community and find a private cheat that way.
no public is safe (at least not for longer than a few months)
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05/24/2023, 00:09
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#4
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Quote:
Originally Posted by seconb
99.99% of what u find in the black market is dtc, u need to build connections in the cheating community and find a private cheat that way.
no public is safe (at least not for longer than a few months)
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it's important to consider the detection rate and handling of both public and private options.
While public cheats are generally more affordable and more accessible, they may face detection around 3 or 4 times per year.
Similarly, most private cheats experience detection about 1 to 3 times annually.
what matters is how frequently these bans happens and how developers are dealt with it.
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05/24/2023, 00:17
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#5
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Quote:
Originally Posted by SkyFlicktValorant
it's important to consider the detection rate and handling of both public and private options.
While public cheats are generally more affordable and more accessible, they may face detection around 3 or 4 times per year.
Similarly, most private cheats experience detection about 1 to 3 times annually.
what matters is how frequently these bans happens and how developers are dealt with it.
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its hard to give an estimate for banrates of private and public cheats as some are more popular than others and public/private in and of itself are vague terms. at what # of users does a private become public or public become private? a private with very few users (5 or less trusted/verified users) will basically never get detected.
and also, you're forgetting to consider what type of cheat it is, as a public triggerbot will face far fewer detections than a public esp.
what this user seems to be searching for is something that can be used on a main account to, so anything greater than 0 bans a year is bad.
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05/24/2023, 00:24
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#6
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Quote:
Originally Posted by SkyFlicktValorant
it's important to consider the detection rate and handling of both public and private options.
While public cheats are generally more affordable and more accessible, they may face detection around 3 or 4 times per year.
Similarly, most private cheats experience detection about 1 to 3 times annually.
what matters is how frequently these bans happens and how developers are dealt with it.
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Biggest **** i ever see, guy is saying that because he is a Public P2C
90% of the Public Cheats are ALWAYS detect, you just get delay bans
Really good private cheats dont get the same detection rate from a Public P2C lol
Also, how you calculate bans about private if you dont have any info from it ? if its really private YOU cant know the ban rate lol
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05/24/2023, 00:39
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#7
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Quote:
Originally Posted by seconb
its hard to give an estimate for banrates of private and public cheats as some are more popular than others and public/private in and of itself are vague terms. at what # of users does a private become public or public become private? a private with very few users (5 or less trusted/verified users) will basically never get detected.
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As I mentioned earlier, several factors come into play when considering the impact of detection, and these factors are not solely dependent on the number of customers a product has.
I understand your perspective, but I must point out that your assumption is not entirely accurate. To illustrate this, let's consider a straightforward example:
Lets say there are two cheats which is using same method, public cheat has 2000 users, while private cheat has only 5 users.
In this scenario, if rito becomes aware of the method and detects it, both the public cheat and the private cheat with 5 users will be detected.
as I mentioned before, what matters is how frequently these bans happens and how developers are dealt with it.
Quote:
Originally Posted by seconb
and also, you're forgetting to consider what type of cheat it is, as a public triggerbot will face far fewer detections than a public esp.
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You are right about that, since trigger bots usually does not intersect with game (talking about pixel based ones), of course it will be less likely to be detected, but not zero.
Quote:
Originally Posted by seconb
what this user seems to be searching for is something that can be used on a main account to, so anything greater than 0 bans a year is bad.
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using any cheat on the main account is certainly not a secure choice, as it can potentially result in an in-game ban. However, if the user strongly insists on doing so, it would be more advisable for them to select a product created by a knowledgeable and skilled developer, as you mentioned, and preferably one with a smaller user base.
Quote:
Originally Posted by Toxic.dll
Biggest shit i ever see, guy is saying that because he is a Public P2C
90% of the Public Cheats are ALWAYS detect, you just get delay bans
Really good private cheats dont get the same detection rate from a Public P2C lol
Also, how you calculate bans about private if you dont have any info from it ? if its really private YOU cant know the ban rate lol
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I would like to clarify that the points I'm talking about aren't related to my product. I am talking in general.
As you mentioned, the detection rate may not be 100% but around 90% for public cheats.
when calculating this percentage, I kindly request you to take into consideration number of public providers and number of private providers present in the marketplace.
While it is true that private cheats developed by "skilled" developers have lower detection rate compared to public cheats, it can also be argued that public cheats created by "skilled" developers are superior to private cheats developed by less "skilled" developers.
I want to make it clear that I am not comparing myself or my product to others in this discussion. However, I disagree with the assumption that private cheats are always the best and most reliable option.
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05/24/2023, 00:51
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#8
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Quote:
Originally Posted by SkyFlicktValorant
As I mentioned earlier, several factors come into play when considering the impact of detection, and these factors are not solely dependent on the number of customers a product has.
I understand your perspective, but I must point out that your assumption is not entirely accurate. To illustrate this, let's consider a straightforward example:
Lets say there are two cheats which is using same method, public cheat has 2000 users, while private cheat has only 5 users.
In this scenario, if rito becomes aware of the method and detects it, both the public cheat and the private cheat with 5 users will be detected.
as I mentioned before, what matters is how frequently these bans happens and how developers are dealt with it.
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The difference is, a good developer will be using a good method that some public cheat dev isn't going to be using. There's a near infinite number of methods out there so the likelihood of 2 cheats using the same method is essentially 0.
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05/24/2023, 01:06
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#9
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Quote:
Originally Posted by seconb
The difference is, a good developer will be using a good method that some public cheat dev isn't going to be using. There's a near infinite number of methods out there so the likelihood of 2 cheats using the same method is essentially 0.
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I fully agree with statement, it is true that many p2c cheats are derived from public sources or public methods. It also causes detections and prejudice sadly.
However, it is incorrect to assume that good developers will solely focus on private platforms.
please note that I am speaking in general terms and not referring to myself or any developer who is selling p2c cheats in valorant.
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05/24/2023, 07:19
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#10
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private are generally better, but public one's can still go undetected, it's not necessary if you'll get banned with them, if you're willing to spend enough ,then yeah, go for private, if you just wanna get into it as a beginner, public one's will do the job just fine.
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05/24/2023, 12:11
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#11
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Quote:
Originally Posted by SkyFlicktValorant
You are right about that, since trigger bots usually does not intersect with game (talking about pixel based ones), of course it will be less likely to be detected, but not zero.
using any cheat on the main account is certainly not a secure choice, as it can potentially result in an in-game ban. However, if the user strongly insists on doing so, it would be more advisable for them to select a product created by a knowledgeable and skilled developer, as you mentioned, and preferably one with a smaller user base.
I would like to clarify that the points I'm talking about aren't related to my product. I am talking in general.
As you mentioned, the detection rate may not be 100% but around 90% for public cheats.
when calculating this percentage, I kindly request you to take into consideration number of public providers and number of private providers present in the marketplace.
While it is true that private cheats developed by "skilled" developers have lower detection rate compared to public cheats, it can also be argued that public cheats created by "skilled" developers are superior to private cheats developed by less "skilled" developers.
I want to make it clear that I am not comparing myself or my product to others in this discussion. However, I disagree with the assumption that private cheats are always the best and most reliable option.
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Not have any Private Cheat on EPVP, if its on a Public Forum its Public, simple as that
Quote:
Originally Posted by chonkycatsareamazing324
private are generally better, but public one's can still go undetected, it's not necessary if you'll get banned with them, if you're willing to spend enough ,then yeah, go for private, if you just wanna get into it as a beginner, public one's will do the job just fine.
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No they wont, you will get banned in about a week and get hwid fucked
Thats just how it works
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05/27/2023, 15:48
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#12
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Quote:
Originally Posted by Toxic.dll
Not have any Private Cheat on EPVP, if its on a Public Forum its Public, simple as that
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that guy is just talking to boost the rep of his cheat, another ****** $10 a day esp cheap month key thing
probably been dtc since release!
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05/27/2023, 16:27
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#13
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If it’s a epvp private cheat you talking about yeah probably about right if it’s an actual private then no it’s not gonna have 3 detections a year
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05/27/2023, 18:12
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#14
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Quote:
Originally Posted by seconb
that guy is just talking to boost the rep of his cheat, another ****** $10 a day esp cheap month key thing
probably been dtc since release!
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I really like how you all react when you come across a product that isn't ridiculously expensive.
To say something is bad, you actually have to give it a try, as far as I know, you've never tried our supposedly "bad" product before.
All tools can sometimes have detection issues, but it seems like your provider is doing an excellent job because you talk about it so casually. I hope you enjoy using your amazing $600 private tool with incredible features that was released during the Valorant beta and hasn't been detected since then  .
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05/29/2023, 07:00
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#15
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Quote:
Originally Posted by SkyFlicktValorant
I really like how you all react when you come across a product that isn't ridiculously expensive.
To say something is bad, you actually have to give it a try, as far as I know, you've never tried our supposedly "bad" product before.
All tools can sometimes have detection issues, but it seems like your provider is doing an excellent job because you talk about it so casually. I hope you enjoy using your amazing $600 private tool with incredible features that was released during the Valorant beta and hasn't been detected since then  .
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I think the problem is as you say, "To say something is bad, you actually have to give it a try."
There's two choices left - to roll the dice on someone saying give our stuff a try as it's not as expensive as "private" goes but we have been undetected since. When the money is debited and the cheat doesn't work - you'll often find people making a thread and the circle goes on and on. As far as detection goes privates are not at all safe and are not an exception so to speak but atleast they don't cry about it in a public forum to give them a try. Mutual understanding and individually developed builds are of highest priority here. Although I haven't seen a dev keeping it in their pants right after the cash starts to flow in.
Not that you're crying about your build and indefinitely begging people to try it out but I would hate to see you here defending yourself here - if it's meant to be you'll shine!
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