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V Rising esp/radar or exploits
Discussion on V Rising esp/radar or exploits within the V Rising Trading forum part of the Other Online Games Trading category.
05/21/2022, 21:50
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#16
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elite*gold: 0
Join Date: Jun 2019
Posts: 17
Received Thanks: 0
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Quote:
Originally Posted by Omegaberg
If I'm not wrong just to help the TS, You can host your own server on V rising and edit stuffs yourself.
There are also tables that works out there. All you have to do is explore.
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Quote:
Originally Posted by Omegaberg
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.
One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.
If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.
Saw shroud playing this game. Is it really good/interesting game to cheat on?
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Of course, i would 100% be in the market for a multiplayer tool, whether its spawning items, or godmode or really anything, the game doesnt even have an anticheat at all they just have some sh*t in their EULA that states it monitors the game for third party interference so have fun with it
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05/21/2022, 22:42
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#17
(?)
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elite*gold: 0
Join Date: Jan 2016
Posts: 89
Received Thanks: 10
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Quote:
Originally Posted by Omegaberg
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.
One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.
If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.
Saw shroud playing this game. Is it really good/interesting game to cheat on?
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Yes, pls make hack for it. the game is so much fun and popular righ now
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05/22/2022, 06:59
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#18
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elite*gold: 0
Join Date: Sep 2013
Posts: 77
Received Thanks: 14
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I'd be interested.
Quote:
Originally Posted by Omegaberg
Ah sorry, What I mean above is not single player. I might check CE tables has its bypass. There are also trainers that has bypass /guide on how to turn off AC but Im actually gonna check the game. We might also make one for this since its on the list of on-demand.
One of the samples that I have is, My elden ring, Yes there are providers that provides ESP and aimbot and godmode etc. But our Elden ring has CE tables integrated with EAC bypass.
If this is possible on V rising we might make one as well. I'm not advertising btw just some plans for the future.
Saw shroud playing this game. Is it really good/interesting game to cheat on?
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Considering it has over 100,000 concurrent players on steam right now I'd say it'd be worth it to make something like an simple esp/radar for V Rising multiplayer. I don't think there's anything out like that for this game yet but I'm hoping someone will release something soon. The game is very rewarding on full loot pvp servers where you can kill other players for all their loot especially considering how tough the grind is on this game, it's basically like Rust and Rust has alot of cheaters on it.
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05/22/2022, 09:32
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#19
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elite*gold: 145
Join Date: Aug 2009
Posts: 809
Received Thanks: 208
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Quote:
Originally Posted by drgriddle
Considering it has over 100,000 concurrent players on steam right now I'd say it'd be worth it to make something like an simple esp/radar for V Rising multiplayer. I don't think there's anything out like that for this game yet but I'm hoping someone will release something soon. The game is very rewarding on full loot pvp servers where you can kill other players for all their loot especially considering how tough the grind is on this game, it's basically like Rust and Rust has alot of cheaters on it.
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We're already making one for it  Yes I saw its really a trend right now
Quote:
Originally Posted by WaterBOOSTING
Of course, i would 100% be in the market for a multiplayer tool, whether its spawning items, or godmode or really anything, the game doesnt even have an anticheat at all they just have some sh*t in their EULA that states it monitors the game for third party interference so have fun with it
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if it reaches a milestone sooner or later it will have an AC. I just hope its not on a level of Valorant lol. That would be a pain in the a** haha
Quote:
Originally Posted by drgriddle
Does anyone know where I can find anything related to such for V Rising? I'd be willing to pay.
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Also TS, @ Exit is right, Never buy on someone that doesn't have a reputation on EPVP. There's a lot of people that take advantages of new buyers on this place. Also don't forget to ALWAYS initiate a trade under TBM rules.
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05/25/2022, 02:13
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#20
(?)
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elite*gold: 0
Join Date: Jul 2011
Posts: 90
Received Thanks: 26
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Like all others... if they add an AC they will choose EAC
i'm seeing multiple game not having AC at release then when its popular suddenly they add EAC...
Actually its ~120k players per day so still worth it to make a simple cheat for 20-30e month with features until they decide to add the AC.
it's a simple Unity game i don't think its hard to dev a cheat with the multiple tool available, you can even run UnityExplorer and Melon
Assembly-CSharp.dll -> ProjectM.dll
be careful they have checks for most of their functions.
Code:
static void Postfix(ProjectM.AbilityCooldownState __instance, float __0, double __1)
{
try {
StringBuilder sb = new StringBuilder();
sb.AppendLine("--------------------");
sb.AppendLine("void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime)");
sb.Append("- __instance: ").AppendLine(__instance.ToString());
sb.Append("- Parameter 0 'cooldown': ").AppendLine(__0.ToString());
sb.Append("- Parameter 1 'serverTime': ").AppendLine(__1.ToString());
UnityExplorer.ExplorerCore.Log(sb.ToString());
}
catch (System.Exception ex) {
UnityExplorer.ExplorerCore.LogWarning($"Exception in patch of void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime):\n{ex}");
}
}
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06/01/2022, 15:06
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#21
(?)
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elite*gold: 0
Join Date: Feb 2008
Posts: 48
Received Thanks: 10
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Quote:
Originally Posted by Omegaberg
We're already making one for it  Yes I saw its really a trend right now
if it reaches a milestone sooner or later it will have an AC. I just hope its not on a level of Valorant lol. That would be a pain in the a** haha
Also TS, @  is right, Never buy on someone that doesn't have a reputation on EPVP. There's a lot of people that take advantages of new buyers on this place. Also don't forget to ALWAYS initiate a trade under TBM rules.
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I await your tool then because i cant find anything for multiplayer as of yet.
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05/24/2023, 06:46
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#22
(?)
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elite*gold: 0
Join Date: Jan 2014
Posts: 10
Received Thanks: 2
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Quote:
Originally Posted by FaawZii
Like all others... if they add an AC they will choose EAC
i'm seeing multiple game not having AC at release then when its popular suddenly they add EAC...
Actually its ~120k players per day so still worth it to make a simple cheat for 20-30e month with features until they decide to add the AC.
it's a simple Unity game i don't think its hard to dev a cheat with the multiple tool available, you can even run UnityExplorer and Melon
Assembly-CSharp.dll -> ProjectM.dll
be careful they have checks for most of their functions.
Code:
static void Postfix(ProjectM.AbilityCooldownState __instance, float __0, double __1)
{
try {
StringBuilder sb = new StringBuilder();
sb.AppendLine("--------------------");
sb.AppendLine("void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime)");
sb.Append("- __instance: ").AppendLine(__instance.ToString());
sb.Append("- Parameter 0 'cooldown': ").AppendLine(__0.ToString());
sb.Append("- Parameter 1 'serverTime': ").AppendLine(__1.ToString());
UnityExplorer.ExplorerCore.Log(sb.ToString());
}
catch (System.Exception ex) {
UnityExplorer.ExplorerCore.LogWarning($"Exception in patch of void ProjectM.AbilityCooldownState::SetCooldown(float cooldown, double serverTime):\n{ex}");
}
}
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is there any further to this? I hear its hard to make a hack to this as it's a mess, full of LUA and not worth the upkeep
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