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Different Global Colors by ItemID

Discussion on Different Global Colors by ItemID within the SRO PServer Guides & Releases forum part of the SRO Private Server category.

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Old   #1

 
putzeimer195's Avatar
 
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Different Global Colors by ItemID

Hello,

today I release a way to have different Global Colors by ItemID.

Here we go:


Setup:
First of all you have to put the GlobalColor.dll in your Silkroad root directory.
After that you have to Inject the GlobalColor.dll in your sro_client.exe or just use my uploaded one.
Check if your Item ID's the same as mine.
HTML Code:
3851 ITEM_MALL_GLOBAL_CHATTING
35592 ITEM_EVENT_GLOBAL_CHATTING
If they match, you're ready
You don't need a Packet Filter for this Solution.


How to Use:
If you use the Global with ItemID 3851 your Message Color will be Yellow.
If you use the Global with ItemID 35592 your Message Color will be Green.


If you need more Globals with Color, contact me.
Attached Files
File Type: zip sro_client.zip (4.43 MB, 396 views)
File Type: zip GlobalColor.zip (5.22 MB, 683 views)
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Old 06/12/2020, 18:57   #2
 
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share fully one with 7 different colours if you can or more
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Old 06/12/2020, 19:38   #3


 
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with this you destroy many who did not want to do it for free Thanks
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Old 06/12/2020, 19:42   #4

 
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Thank you very much friend for sharing with us, I really appreciate your effort, for your great effort and work it is already possible to use it with the ID global
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Old 06/12/2020, 20:09   #5

 
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Good release! If you don't mind me asking, how did you match Item ID's with globals without the filter?
edit: just thought after asking, do you append item id from client to global when sending? then remove that appended data while showing the global
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Old 06/12/2020, 20:19   #6

 
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Quote:
Originally Posted by sarkoplata View Post
Good release! If you don't mind me asking, how did you match Item ID's with globals without the filter?
edit: just thought after asking, do you append item id from client to global when sending? then remove that appended data while showing the global
I checked the ItemID before Client send the packet to server and added something to the Packet to determinate the color
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Old 06/12/2020, 21:50   #7
 
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Quote:
Originally Posted by sarkoplata View Post
Good release! If you don't mind me asking, how did you match Item ID's with globals without the filter?
edit: just thought after asking, do you append item id from client to global when sending? then remove that appended data while showing the global
// CPSMission recieve packet
PHP Code:
replaceAddr(0x00DD440Caddr_from_this(&CPSMission::OnPacketRecv)); 
PHP Code:
bool CPSMission::OnPacketRecv(CMsgStreamBufferMsgBuffer)
{
        
//packet
    
if (MsgBuffer->msgid() == 0x0000) { 
        
        
    }

    return 
reinterpret_cast<int(__thiscall*)(CPSMission*, CMsgStreamBuffer*)>(0x0084CAB0)(thisMsgBuffer);

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Old 06/12/2020, 22:03   #8
 
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Genau davon hab ich geredet. Sehr sehr sehr nice . Eine Sache neben wäre auch nice wenn dein Name nicht In Game steht weil er die Spieler irritieren würde klar ist deine Arbeit kann gerne die credits geben und auf undercover dein Name drinne haben aber halt nur in Game bisschen blöd trotzdem sehr gut
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Old 06/12/2020, 22:19   #9
 
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You are getting professional so far, I didn't think that this feature still not basic for the community, Well done brother!
I've also liked leaving your credits as in-game message
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Old 06/13/2020, 04:01   #10
 
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Quote:
Originally Posted by putzeimer195 View Post
Why you deleted my Credits?
I don't think I should release anything more here, if you do things like this.
PHP Code:
Link Remove by #putzeimer195 
sorry for disturb you

good luck

Quote:
Originally Posted by JoleChow* View Post
.
It works, thanks
Can you fix OldLib chatbox also? it has chat msg in login [ OldLib toolkit by Sector1337 ]
Is it possible to edit/remove it
and is there any hint or way to do it myself for learning purpose

Thanks again
can't

you can call Sector1337 in this
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Old 06/13/2020, 04:22   #11
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Quote:
Originally Posted by ZαKuRα View Post
why do you want to take away the credits of others, you should be grateful rather
Thanks for your advice and i absolutely agree with you but i don't think you gave credits to the person who released vsro files neither joymax for silkroad at all so you would rather appreciate them and add credits.
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Old 06/13/2020, 10:12   #12

 
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Quote:
Originally Posted by khaleed2010 View Post
// CPSMission recieve packet

PHP Code:
replaceAddr(0x00DD440Caddr_from_this(&CPSMission::OnPacketRecv)); 


PHP Code:
bool CPSMission::OnPacketRecv(CMsgStreamBufferMsgBuffer)

{

        
//packet

if (MsgBuffer->msgid() == 0x0000) { 





}



return 
reinterpret_cast<int(__thiscall*)(CPSMission*, CMsgStreamBuffer*)>(0x0084CAB0)(thisMsgBuffer);


Thank you mr IDA Pro.
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Old 06/13/2020, 10:41   #13
 
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Quote:
Originally Posted by khaleed2010 View Post
Remove:

PHP Code:
Global Chat DLL By Putzeimer195 
PHP Code:
Remove by #putzeimer195 
sorry for remove your name
Perfect example why people don't want to release their sources and protect their work with VMProtect instead.

Quote:
Originally Posted by JoleChow* View Post
Thanks for your advice and i absolutely agree with you but i don't think you gave credits to the person who released vsro files neither joymax for silkroad at all so you would rather appreciate them and add credits.
There is A BIG difference in not crediting someone vs. actively removing someones credit.
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Old 06/13/2020, 13:55   #14
 
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Good Job
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Old 06/13/2020, 13:57   #15
 
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warum ist am ende der global da nen viereck ? aufjedenfall gute idee
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