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CSREmu
Discussion on CSREmu within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
03/05/2010, 22:44
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#1246
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elite*gold: 0
Join Date: Mar 2008
Posts: 719
Received Thanks: 101
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Quote:
Originally Posted by G-W
this is V1.236,,
p.s. try to use hardmode it works for me
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plz stop using the " (B)(/B) "
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03/05/2010, 23:09
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#1247
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elite*gold: 0
Join Date: Feb 2008
Posts: 313
Received Thanks: 186
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why my characters not save ?
any help ?
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03/05/2010, 23:16
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#1248
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elite*gold: 0
Join Date: Dec 2009
Posts: 657
Received Thanks: 138
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Quote:
Originally Posted by suncabal
why my characters not save ?
any help ?
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Restart gameserver, and let it update your db.
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03/06/2010, 03:44
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#1249
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elite*gold: 0
Join Date: Jul 2008
Posts: 740
Received Thanks: 387
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I'm having problems with the game saving my Physical Attack and Magical attack. The database won't save it, and when it does, the game crashes. Anyone get it working?
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03/06/2010, 03:49
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#1250
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elite*gold: 19
Join Date: Aug 2007
Posts: 2,731
Received Thanks: 1,800
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Quote:
Originally Posted by g859
I'm having problems with the game saving my Physical Attack and Magical attack. The database won't save it, and when it does, the game crashes. Anyone get it working?
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Close your gameserver, open it again so the db gets updated then close it
Then change your damage in the db... if you put damage higher then like 30-40 or 50k it will crash, 20k works fine
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03/06/2010, 03:58
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#1251
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elite*gold: 0
Join Date: Jul 2008
Posts: 740
Received Thanks: 387
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Hmmm, still doesn't want to save. It seems to reset every time I go into game.
Nevermind, fixed it. Just deleted GameServer and re-downloaded it .
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03/06/2010, 05:23
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#1252
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,317
Received Thanks: 6,475
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im back and wiht some ideas, but i need some help, maybe if someone can give me some good ideas,(not autospawn and new things but current bugs) and a possible way to solve it
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03/06/2010, 05:43
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#1253
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Chat Killer In Duty
elite*gold: 5
Join Date: May 2008
Posts: 16,317
Received Thanks: 6,475
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this is the newst patch i have found, and it looks it has auto spawn
EDIT: false alarm, its only an intent of autospawn, quite cool, but not implemented,
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03/06/2010, 08:21
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#1254
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elite*gold: 0
Join Date: Jan 2008
Posts: 331
Received Thanks: 123
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Lol double post
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03/06/2010, 10:18
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#1255
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elite*gold: 0
Join Date: Sep 2009
Posts: 82
Received Thanks: 14
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Hehe, i think, now its the best SRO emulator ever made. Thank You !
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03/06/2010, 10:39
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#1256
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elite*gold: 0
Join Date: Feb 2010
Posts: 193
Received Thanks: 34
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i have a question can someone edit de gameserver and login server ... so it could be like the revision 9 one,without the tmpQueryGameServer and tmpQueryLoginServer coz i have to restart server all the times when i want a new thing
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03/06/2010, 10:57
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#1257
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elite*gold: 0
Join Date: Feb 2010
Posts: 69
Received Thanks: 79
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Quote:
maybe if someone can give me some good ideas,(not autospawn and new things but current bugs) and a possible way to solve it
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everybody is waiting for new rev. even if you fix some bugs alone people will stop using it after new revision by shadow comes out, thats why i said that it would be better if you and shadow work together.
Quote:
i have a question can someone edit de gameserver and login server ... so it could be like the revision 9 one,without the tmpQueryGameServer and tmpQueryLoginServer coz i have to restart server all the times when i want a new thing
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+1
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03/06/2010, 13:09
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#1258
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elite*gold: 0
Join Date: Aug 2007
Posts: 491
Received Thanks: 81
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Stop writing in bold tard... -.- its annoying
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03/06/2010, 13:43
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#1259
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elite*gold: 0
Join Date: Feb 2010
Posts: 19
Received Thanks: 21
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Quote:
Originally Posted by G-W
this is V1.236,,
p.s. try to use hardmode it works for me
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thank you very much! I will try now. thank you!!!! kisssss!!
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03/06/2010, 14:02
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#1260
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elite*gold: 0
Join Date: Feb 2008
Posts: 573
Received Thanks: 279
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rev.18
Quote:
-fixed the bug that it doesnt save level up and exp
-fixed the dmg:
-damage factors(currently)
#enemy defence
#enemy absorbation(acessory)
#skill attack power
#skill attack power percent
#basic attack power
-fixed a major bug when reading the itemdata into the memory:
double value: e.g. 123.456 c# recognize it as 123456 when converting the string to a double.
now . is getting replaced by ,
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