-added range spawn and despawn.(please test this and report crashs/bugs. i only tested it on my pc with multiclient and it worked fine for that)
-now i could add things like autospawn, but i need to add groupspawn(next revision, maybe this week - dunno how much time i have)
-please report bugs on the sourceforge page. its much easier to take a look at it then searching 1xx sites of a thread for bugs
-tomorrow(3.) i will take a look at the other patches posted on the sourceforge page. thanks for your help and your effort
Patch by Chea77er:
-now loading the monster walkspeed from the characterdata files
-added range spawn and despawn.(please test this and report crashs/bugs. i only tested it on my pc with multiclient and it worked fine for that)
-now i could add things like autospawn, but i need to add groupspawn(next revision, maybe this week - dunno how much time i have)
-please report bugs on the sourceforge page. its much easier to take a look at it then searching 1xx sites of a thread for bugs
-tomorrow(3.) i will take a look at the other patches posted on the sourceforge page. thanks for your help and your effort
Patch by Chea77er:
-now loading the monster walkspeed from the characterdata files
I got the fix for lvl and stats save, i made it myself, it wasnt to dificult, ill be sending shadowz the source for him to check it, im currently working on monster spawn, some are buggy upon spawn(euro ones) and the damage and exp which if you are a lvl higher you gain 1 exp, and if the mob is in red you will deal 0 dmg
if anyone wants to help or try this fix, feel free to
i got 1 question to Shadowz75 when do you think you get alchemy to work i wanna try items + 12 xD or higher ^^
Won't happend any time soon. Seeing as it's an emulator, things such as skills, movement, monsters, spawn, stability would have a much higher priority, than alchemy.
Quote:
Originally Posted by darkhole1123
I got the fix for lvl and stats save, i made it myself, it wasnt to dificult, ill be sending shadowz the source for him to check it, im currently working on monster spawn, some are buggy upon spawn(euro ones) and the damage and exp which if you are a lvl higher you gain 1 exp, and if the mob is in red you will deal 0 dmg
if anyone wants to help or try this fix, feel free to
the fix applies to gameserver
It only requires adding a space in the source, didn't it?
CSREMU help -.- 08/09/2011 - SRO Private Server - 3 Replies Hello..
Well, I've tried searching for proper client download for CSREMU, but i can't find one.. nor can i find the proper tool's needed, since their all scattered, and impossible to detect which one is real or not.
CSREMU Help :S:S 10/03/2010 - SRO Private Server - 33 Replies I know it give much threads or a extra forum but
i think its
better when i start a new thread here
my problem is
when i start all !
and load sro
stabnds the server on check omg o.o
i looked on database by navicat and i changed name
CSREmu 04/07/2010 - SRO Private Server - 2 Replies CSREmu
but when I enter to silkroad the server this check!!!!!!!!
that I can do!!!!!!!!!?
pls help me! :(
CSREMU 02/28/2010 - SRO Private Server - 8 Replies Can i play csremu with 1.236 client cuz when i log on i get crash -.-"
Is it beacuase of the wrong version or could it be smth else?