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[Release]VSRO MAX Project - Improving VSRO188
Discussion on [Release]VSRO MAX Project - Improving VSRO188 within the SRO PServer Guides & Releases forum part of the SRO Private Server category.
02/07/2017, 17:57
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#121
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Quote:
Originally Posted by ZeonNETWORK
Holly ****, awesome progress dude
that fix was everyone waiting for ages ago
May i mention one thing about the previous versions? fixing the dagger formula using cSro-R is a very bad idea cause in cSro-R dagger was killing Blade/Armor same Set same blue same plus with just one hit without critical damage, i mean it had a tremendous damage in cSro-R
Andrew! have you considered developing the client side? i mean i'm sure you already have the source code of sro_client, and maybe you would end up using it in some engines sources like CryEngine or Unreal for example, that would be truly a new Era of the old Girl silkroad
Greetings, and keep it up 
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Thank you bro, also i will consider looking into that dagger thing. Im sorry but im not touching the client at all im just improving the server side the whole idea is to improve the files with the current client.
Greetings MeGaMaX
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02/07/2017, 23:58
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#122
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There's no download link anymore?
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02/08/2017, 02:12
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#123
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02/08/2017, 02:16
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#124
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Aw my bad then!!
just used to download them from the attachments
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02/08/2017, 15:39
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#125
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I don't know about you guys, the rest that can't get them to work, but I just tested them out and it works just fine, even if I used another DB/client.
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02/08/2017, 22:34
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#126
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Quote:
Originally Posted by MeGaMaX.
Thank you bro, also i will consider looking into that dagger thing. Im sorry but im not touching the client at all im just improving the server side the whole idea is to improve the files with the current client.
Greetings MeGaMaX
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The ShardManager falls and says that it is by the billing server and this causes disconnection in the players
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02/11/2017, 22:05
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#127
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anyone know how make it works ?
i dont need use fully this server files and i need just only a this fixe
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02/12/2017, 07:27
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#128
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Quote:
Originally Posted by lepitismak
anyone know how make it works ?
i dont need use fully this server files and i need just only a this fixe
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Sorry to tell you that you cant since the fix for this was hardcoded.
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02/13/2017, 12:34
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#129
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Quote:
Originally Posted by MeGaMaX.
Sorry to tell you that you cant since the fix for this was hardcoded.
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I imagined this
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03/14/2017, 19:43
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#130
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Hello,
Today im releasing new version of VSRO MAX, it will have the ability to work 7 days trial from the time of the execution, also with some new features. If you would like to continue to use VSRO MAX modules contact me on skype for paid version.
//V9
-Added the ability to give custom arena item reward
-Added the ability to change the whole AlchemySystem Fusing time.
-Added the ability to change players count for party monsters to spawn.
-Added the ability to change the percentage for the party monster spawns.
-Added option to BattleArena required user count for it to begin, 1 player forming a party match VS another // 0 == Disabled // 1 == Enabled
Note: Please use the new server.cfg file included in the V9 archive.
Preview:
Check 1st Post.
Greetings MeGaMaX
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03/15/2017, 03:36
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#131
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nice but not free
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03/24/2017, 21:36
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#132
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You can comment with your suggetions aka feature you would like to be in the server.cfg
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03/29/2017, 17:42
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#133
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you can tell one server are using their files right now?
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03/29/2017, 18:10
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#134
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Quote:
Originally Posted by MeGaMaX.
You can comment with your suggetions aka feature you would like to be in the server.cfg
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probably fixing all the exploits are common thing that's why all of these people seek for Packet Filters & hiding the real Port is already built in all of the files
HWID, IP limitatios manged by Gateway or Agent is not a bad idea too
Anti job cheat ++ some limitations at FW, BA, CTF is good as well
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04/07/2017, 16:47
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#135
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Euhmm can i use this vsro files to make my own sto server?
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