Today im releasing V7 of VSRO MAX, it will contain so many features and securites upgrades it will be free to use till amount of time, if you would like to have a custom cap or extended time for useage or some other features contact me on skype will be in the 1st post.
V7:-
-Added VSROMAX Protector for AgentServer attacks - it will show logs as "VSROMAX Exploits Protector User (%s)"
-Added "ResolveNextPosWithOpt() TempCur.pCell == NULL : %d(%d, %d), (%0.2f, %0.2f, %0.2f)" in "%04d-%02d-%02d_RegionFatalLog.txt"
it will actually tells you what is wrong with regions if it have invalid layers or ids or navmesh, etc.
-Fixed bug in the forgotten world system which might happen with exiting the world or party.
-Added "Exception has been occurred during dispatching msg (MsgID:0x%02X)" - it will actually gives you a real reason and real opcode of which packet got a problem.
-Upgraded the navmesh code it will actually now load the latest ISRO navmesh folder without any errors, this will gives you the opportunity to get all the fixes that joymax is releasing for maps.
-Fixed the Unknown Timedjob id or Failed to create TimedJob.
-Fixed bug with blues, if you fused 2 stones same power, the server will calculate the 1st stone only, nothing more.
-Fixed SYNC bug with the DB session and thread id cause the ShardManager to lose what it was doing.
-Fixed one of the stages in QNO_CA_THIEF_2 quest.
-Fixed bug with "ITEM_QSP_ALL_POTION_1_02" being do not get counted if you picked it up in quest "QSP_ALL_POTION"
-Fixed bug in storage system cause gameserver to not being able to find the itemid64.
-Fixed bug in the trade system which cause gameserver to not being able to find the itemdid64.
-Fixed the Guild Introduction NPC SQLI in game, also general.
-Fixed instance Dungeon invalid layer return in gameserver.
-Fixed the monsters AI positions cause them to stuck in walls sometimes.
-Fixed bug with forgotten world abusing it without authority.
-Fixed and improved the Dagger attack formula calculation (same as csro-r released files).
-Fixed Goofie (IWA) Lobby DC Exploit, report back please.
Today im releasing V7 of VSRO MAX, it will contain so many features and securites upgrades it will be free to use till amount of time, if you would like to have a custom cap or extended time for useage or some other features contact me on skype will be in the 1st post.
V7:-
-Added VSROMAX Protector for AgentServer attacks - it will show logs as "VSROMAX Exploits Protector User (%s)"
-Added "ResolveNextPosWithOpt() TempCur.pCell == NULL : %d(%d, %d), (%0.2f, %0.2f, %0.2f)" in "%04d-%02d-%02d_RegionFatalLog.txt"
it will actually tells you what is wrong with regions if it have invalid layers or ids or navmesh, etc.
-Fixed bug in the forgotten world system which might happen with exiting the world or party.
-Added "Exception has been occurred during dispatching msg (MsgID:0x%02X)" - it will actually gives you a real reason and real opcode of which packet got a problem.
-Upgraded the navmesh code it will actually now load the latest ISRO navmesh folder without any errors, this will gives you the opportunity to get all the fixes that joymax is releasing for maps.
-Fixed the Unknown Timedjob id or Failed to create TimedJob.
-Fixed bug with blues, if you fused 2 stones same power, the server will calculate the 1st stone only, nothing more.
-Fixed SYNC bug with the DB session and thread id cause the ShardManager to lose what it was doing.
-Fixed one of the stages in QNO_CA_THIEF_2 quest.
-Fixed bug with "ITEM_QSP_ALL_POTION_1_02" being do not get counted if you picked it up in quest "QSP_ALL_POTION"
-Fixed bug in storage system cause gameserver to not being able to find the itemid64.
-Fixed bug in the trade system which cause gameserver to not being able to find the itemdid64.
-Fixed the Guild Introduction NPC SQLI in game, also general.
-Fixed instance Dungeon invalid layer return in gameserver.
-Fixed the monsters AI positions cause them to stuck in walls sometimes.
-Fixed bug with forgotten world abusing it without authority.
-Fixed and improved the Dagger attack formula calculation (same as csro-r released files).
-Fixed Goofie (IWA) Lobby DC Exploit, report back please.
Today im releasing new version of VSRO MAX, it will have the ability to work 3 days trial from the time of the execution, there is no more need to wait for a new key. If you would like to continue to use VSRO MAX modules contact me on skype for paid version.
//V8
-Added Constantinople Fortress Pulleis.
-Fixed a problem when you try to attack a (PET) in fortress and you get random crash or dc thats because the gameserver fail to get the (PET) owner id.
-Fixed bug in the skills system that the debuffs could be canceled by others.
-Fixed the possibility of duplicating buff skill on the character before and after wearing job suite.
-Fixed a bug that happen when a pet gets attacked by one of the skills.
-Fixed a problem when you could ride (PET) immediately after using stealth skill.
-Fixed a bug in the skills systems that the skills not getting sync btween the client and the server (the server now should give the client the time to play the animation).
-Fixed the (PET) attack when trying to attack a character that is having a known item, cause it to not be able to attack that character (not gonna expose the way in public).
-Fixed a bug releated to the Cruse sleep debuff, if the character is in Cruse sleep state and got hit by Cruse bomb debuff skill, Cruse bomb will never finish until the sleep debuff get finished first.
-Fixed a random disconnect bug when the party creator character is disconnected after 1 hour after registering the party in the party matching.
Today im releasing new version of VSRO MAX, it will have the ability to work 3 days trial from the time of the execution, there is no more need to wait for a new key. If you would like to continue to use VSRO MAX modules contact me on skype for paid version.
//V8
-Added Constantinople Fortress Pulleis.
-Fixed a problem when you try to attack a (PET) in fortress and you get random crash or dc thats because the gameserver fail to get the (PET) owner id.
-Fixed bug in the skills system that the debuffs could be canceled by others.
-Fixed the possibility of duplicating buff skill on the character before and after wearing job suite.
-Fixed a bug that happen when a pet gets attacked by one of the skills.
-Fixed a problem when you could ride (PET) immediately after using stealth skill.
-Fixed a bug in the skills systems that the skills not getting sync btween the client and the server (the server now should give the client the time to play the animation).
-Fixed the (PET) attack when trying to attack a character that is having a known item, cause it to not be able to attack that character (not gonna expose the way in public).
-Fixed a bug releated to the Cruse sleep debuff, if the character is in Cruse sleep state and got hit by Cruse bomb debuff skill, Cruse bomb will never finish until the sleep debuff get finished first.
-Fixed a random disconnect bug when the party creator character is disconnected after 1 hour after registering the party in the party matching.
Check 1st Post.
Greetings MeGaMaX
Holly shit, awesome progress dude
that fix was everyone waiting for ages ago
May i mention one thing about the previous versions? fixing the dagger formula using cSro-R is a very bad idea cause in cSro-R dagger was killing Blade/Armor same Set same blue same plus with just one hit without critical damage, i mean it had a tremendous damage in cSro-R
Andrew! have you considered developing the client side? i mean i'm sure you already have the source code of sro_client, and maybe you would end up using it in some engines sources like CryEngine or Unreal for example, that would be truly a new Era of the old Girl silkroad
[Release]VSRO 1.208 Client Compatible for VSRO 1.193 files 09/14/2022 - SRO PServer Guides & Releases - 15 Replies Hello,
I was had a project with synx to login with different clients versions, i was able to make synx login by client V1.208 with his myth online files, but as every one know i have no more interesting in silkroad at all so today im releasing the modified sro_client.exe that will work with V1.208 Client and V1.193 files
Note: Download the setup for VSro 1.208 client and replace the sro_client with my one.
Bugs: 2nd bar showing symbols
Preview:
http://i.imgur.com/mIptw.jpg
Vsro project, oldschool 03/06/2014 - Silkroad Online - 0 Replies This is my oldschool project, (80 cap)
To follow my project go to http://imperialnetwork.blogg.se/2014/march/gamingp rivateserver.html
[Requst]Any way to change Vsro188 to english 10/12/2012 - SRO Private Server - 11 Replies Hello.
I have vsro188media with edits(custom npc,new items at npc,11dg)but it's in Vietnamese :/
I changed the text.txt or how it's called and I cannot do a thing ingame.
I also changed sro_client.exe and nothing happend.
Thank you.
Cheers
[Project] VSRO Manager 09/26/2012 - SRO Private Server - 69 Replies Hey epvp people ,
So actually I've some spare time and I'd like to do something for this community and I thought in something which is VSRO Manager
List the functions you want to have
(I'm serious this time , I'll complete it)
Current functions : Nothing just privileged ip getting / inserting not anymore