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HANAMI ONLINE | BAGHDAD UPDATE | 130 CAP | 14DG | WHEELS | 20.06.2025
Discussion on HANAMI ONLINE | BAGHDAD UPDATE | 130 CAP | 14DG | WHEELS | 20.06.2025 within the SRO PServer Advertising forum part of the SRO Private Server category.
01/06/2025, 10:38
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#31
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elite*gold: 0
Join Date: May 2007
Posts: 195
Received Thanks: 54
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What an excellent read! I’m beyond thrilled to see the official release finally here.
Thank you for giving us the chance to experience such a promising server.
Wishing you the very best for the future!
Kind regards,
dema.
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01/06/2025, 12:04
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#32
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elite*gold: 0
Join Date: Jan 2009
Posts: 972
Received Thanks: 453
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Quote:
Originally Posted by Aaron*
I have been following the development of this server since it began around 2018, and every step has been nothing short of impressive. Every time I look at Hanami, I am amazed by the exceptional quality they bring to the scene. This team is truly remarkable at what they do, and I am confident that Hanami will stand out as a server like no other. Good luck to Baro and Hanami's team. You guys have done an amazing job!
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Thank you for your feedback! We started in December 2020, with some random CSRO-R files. Initially, we paid random guys to works for us... Afterwards these guys proved that they're limited and incapable to develop our requests, later on we had chernobyl doing the stuff for us, until a point where he got busy in real life and couldn't continue anymore. Then we decided to do all the stuffs our own, in the end we were pretty familiar with coding. When we were ready to go with CSRO-R , happened that ISRO-R got released and we switched to these new files. We switched because we wanted to save some time, developing the isro-r features from scratch by reversing the code, would definitely cosume a lot of time. It's been around 1 year and half developing and fixing major bugs. We are finally ready to go and I can assure you, these files have a great potential, nearly as great as source code potential.
Quote:
Originally Posted by xBongosx
i understand u wanna create a non bot server, but disabling option to join share parites with macro is a very bad move, so party matchin will be only with LTP parties or this server will be completly empty
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Hey, I can assure you , there is no need to bot in Hanami, there are so many rewards in game, based on game activities, and most of the great achievements are based on party play and in game activities.
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01/06/2025, 12:08
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#33
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elite*gold: 0
Join Date: Mar 2013
Posts: 96
Received Thanks: 19
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no words to describe it
massive work behind this masterpiece
let's do it .. one last time
ING : Outcast
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01/06/2025, 13:33
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#34
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elite*gold: 15
Join Date: Apr 2015
Posts: 421
Received Thanks: 372
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Quote:
Originally Posted by xBongosx
i understand u wanna create a non bot server, but disabling option to join share parites with macro is a very bad move, so party matchin will be only with LTP parties or this server will be completly empty
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Hanami is designed to thrive without reliance on macros. Imagine a server where players form genuine, legitimate parties instead of relying on automated systems. This isn’t just another server where you need to macro 24/7 to progress through the early levels.
In fact, using macros as a solo player comes with significant restrictions, making it inefficient compared to actively participating. Choosing to rely on macros will only leave you behind, while others progress and gain levels faster.
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01/06/2025, 15:50
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#35
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elite*gold: 0
Join Date: Apr 2016
Posts: 70
Received Thanks: 38
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Providing equal equipment PTSA is gonna be a game changer!
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01/06/2025, 19:33
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#36
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elite*gold: 0
Join Date: Mar 2011
Posts: 359
Received Thanks: 588
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Quote:
Originally Posted by Oldtape
Providing equal equipment PTSA is gonna be a game changer!
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Yes! Imagine you can participate in PvP activities without worrying about your actual equipment strength! Every participant will have the same equipment in terms of degree, plus and blues. Fair competitions means that victory is not decided by an power imbalance but instead the correct use of your personal and team skills with a balance of power between all combatants. This will lead to a fair chance for victory on any side of a player-vs-player conflict. You start with what your opponent has as well and victory is decided based on who uses the given resources the best.
Competition will turn out to be more skill-based rather than power-based. There will be more uncertainty about the victor and either side could win at any moment by playing better or being smarter.
Fair competition can keep the rivalry and all the participants engaged to keep pvp game alive. It leads to a state of equal outcome: all sides start with the knowledge that they might win and every new match begins with a neutral playing field again. All players begin the next match knowing that everyone is under fair conditions again. Competition will be at its best when all participants are equally skillful, have an equal understanding and equal desire to win. Things like team composition, team dynamics, team tactics, team members skills become more important. The overall quality of pvp conflicts will reach a higher level than in power-based conflicts.
No more "whales" that dominate every match and wondering why casual and lower equipment players do not want to be their cannon fodder and in the end decreasing a server's population! Unbalanced competition usually only is fun for those who “win”; no turning point in the battles and no chance of victory and no point in keep trying for the “weaker” side of the fight. It leads to a few powerful individuals or guilds dominating and new players being torn apart. In the end it will lead to both sides quitting the game. New and casual players will quit because they can’t catch up to get competitive as well. Veteran players will quit at some point because they are “bored” because there are no competitors left for them. Then they wonder why their game is unpopular and losing players.
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01/06/2025, 20:49
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#37
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elite*gold: 0
Join Date: Apr 2024
Posts: 34
Received Thanks: 10
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Thread looks amazing! Cant wait to play!
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01/06/2025, 23:16
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#38
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elite*gold: 0
Join Date: Oct 2021
Posts: 10
Received Thanks: 18
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IGN: LastSamurai
Let's go!
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01/07/2025, 00:09
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#39
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elite*gold: 0
Join Date: Dec 2024
Posts: 6
Received Thanks: 19
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Great thread, Good Luck Guys.
IGN : Mist
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01/07/2025, 01:08
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#40
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elite*gold: 60
Join Date: Jul 2011
Posts: 76
Received Thanks: 40
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OMG! It's finally happening.
Amazing thread guys. Best of luck.
Always here to support <3
IGN: Shopper
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01/07/2025, 01:44
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#41
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elite*gold: 3
Join Date: May 2010
Posts: 305
Received Thanks: 141
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Good luck to this great project!
Your long work will pay off. Great devs behind this project! ♥
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01/07/2025, 11:50
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#42
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elite*gold: 0
Join Date: Sep 2016
Posts: 247
Received Thanks: 81
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Best of luck,it took too long to reach this point glad to see the epvp thread comes out now
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01/07/2025, 13:21
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#43
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elite*gold: 0
Join Date: Nov 2014
Posts: 121
Received Thanks: 36
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LETS GO
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01/07/2025, 14:40
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#44
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elite*gold: 0
Join Date: Jul 2009
Posts: 34
Received Thanks: 86
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Im pretty sure this will be a huge Non Bot Banger in 2025
Well done!
IGN: Kr0kk0zZ
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01/08/2025, 01:10
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#45
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elite*gold: 47
Join Date: Oct 2017
Posts: 574
Received Thanks: 967
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Omg i didn't expect that much hype, is hanami the first pserver to hit 3500/3500
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