Playing here since closed beta and here is my opinion/feedback to the team.
I'm trying not to be negative but it is what it is...
Positive:
- Staff is really helpful and available for you whenever you need them. It's also visible that the team got huge knowledge and is able to fix every bug (if they want to)
- Server performance now is really good, there's no lags (but shouldn't it be normal?)
- Server is full of new features (it's positive but will add few negative points for it as most of them are not working XD)
- Community seems to be different than on other servers, it seems to be really friendly - strange for SRO community
- since last update (dungeons) there's no point to leave macro for the night, feel that it's a benefit (but there're negatives as well for it)
- Gold got a value, it matters. Silks are like 750k ea and silk items are relatively cheap
- MACRO works great, AI features are great, same as petfilter etc
- JOB System itself - its great (but will be negative as well)
- job crafting
Negative:
- The balance is a crap, spear got same dmg as wizard (
), CH INT is able to do most of the activities alone if they want to, INT can give pain and is really most useful build over here
(its better to have int spear in pt than additional wizard). I got no idea what happen as this was different a bit on beta versions. Anyway....
-
all the free silks listed activities are not working (except 2 dungeons that still cost a lot and silk doesn't really is a point there) started to make dungeons + job temple and it gives really decent silk amounts , point removed
- unexpected updates with huge changes, at the very beginning these were quests (this is good that this was removed) but for example last time there was an update we had that added 2 dungeons with 50% for nova - a day before people were buying nova parts for huge amount of $, in a day, when no one really expected nova prices went doooown. I think these people may feel like being scammed, it should never happen in long term server (with 6 month plan?). Great that this was introduced after some time but cmon
it's OP. Or for example stones available for honor points so people are plvling noob chars to get stones (drop rate was really low)
- CTF - not working, you got coins for kills but there's no reward for winning as it's bugged. also there's no NPC where you can use the coins (you got no info what you're collecting them for - you can check it in the thread but not in game and no idea if this will not change during the day). Anyway people are not attending CTF so sometimes you got 2vs2/1vs1 fights -_-
- BA - not working
- Survival arena - not working, not here
- Bloodied arena (spawn uniques from uniq scrolls that drop from regular uniqs) - it's working but uniqs dont have drops = not working, can be used for plvl
- Multiple different arenas - not implemented so far
- Styria - it was opened, but not working since opened as never had enough people to start it
- Battle royale - not working
- Royale pass - that cost 500 silk but only valuable thing is 5 page pet, kinda disappointing
- A lot of crashes during FW - i think it shouldn't happen
- Amount of people playing - it's really know, i hope it's because ppl are still plvling
- secondary passcode - not working
- consignment - not working (or at least didnt see it)
sorry it works!
- events are really low, like the $ prizes (even not gonna follow it), don't like the prizes in game - only people chasing $ prize will follow
- incorrect drop share - sometimes it goes not to party members 1by1 but to the person with highest dmg (mainly wizard) - it's fixed with most of the things but it was really annoying so worth to mention
- dimensional dessert - not working
- TAX for FW seems to be unavailable now (not working, hope we will get othe reward)
- JOB system balance - this is just not working, the amount of gold/coins traders are gaining is irrelevant to what thief gets per trade/steal - especially during special trades
- NO NPC for Egy nova A/B - even with huge amount of requirements - at least it will show what needs to be collected
- alchemy window needs to be opened many times, alchemy sometimes crashes and you need to press Y once again
Neutral:
- FGW - they fixed it last update so 1* at least give drops for 110 players as well, but it's kinda late. Not sure if 1* give cards, but if it does i never had 1 (even the not rare one)
- wheels are not active - would be good to have it activated, its not going to be used anyway on normal items as it's too valuable
Of course im not impartial but this is feedback, trying to share the facts. I'm gonna play here cuz i love the features and i believe in the team, they just need time to work on it. I'm only loosing faith that before it will happen server will have no community at all.
Anyway, cheers and good luck - see you on the road.
Before Cristable, now Loyalty