Quote:
Originally Posted by beso2300
Dead Already
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Quote:
Originally Posted by fatalau123
k let me tell u the truth about this server,playing since day one all fine all good,seems some people found a bug to farm suns like crazy even farm 10dg sun weapons that are not available via drops,they removed the weapons but ofc the armors no,the monster have tons on bugs,doesnt matter if u full sun they can shoot u for 48k no crit(witch is warrior giant lv 99/100 here),some skills are bugged,server is 90% eu 10%chi so if u play chinese stay out,in job they gonna make u star dust=)),one mate pm,ed the admin and he told him about the imbalance between eu vs chi and he said life is though as a chinese=)) yea they dont give a fck,maybe they play euros=)))they said they dont wanna get people full sun in one week,but they got in days=))) my opinion dont join it doesnt worth the time,they had 2100 players ,after 4 days 1400 now,they are going down ,but its ur choice i tryied to be sincere as posible have fun
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Actually it's not the truth.
Let me clarify the real situation as I'm the developer who keeps the real information about the server and I'm not talking by looking aside.
Indeed, some people found a bug to get Seal of Sun weapon as a drop from NPC thieves. They bought some full 5* trades, took them to a hole in the map where no one can see them and they were grinding on the NPC thieves to get the Seal of Sun weapons. But, your estimate was too rude.
Thanks to our advanced monitoring system, once a Seal of Sun drop has been appeared we have jumped into the situation.
It doesn't matter what the players tell
out of desperation,
the only weapon they've got is Seal of Sun bow and we took it away at time. About the rest of the items, yeah they could get armor Seal of Sun, nothing wrong with it at all, the NPC thieves have the same chances to drop them as the ONG mobs have for instance. Trust me, the reliable information is with us, no matter what you hear.
Dead/Alive subject
The problem with Silkroad players is once they see a going down online players amount they consider the server as a dead one.
But this is wrong. Such a decline is very legitimate and it happens with any sro server.
Many players are joining the grand opening and not planning to stay for long, they just want to feel the excitement of a new server.
When do you do able to consider server as a dead one?
Once the server is losing enough players to become an inactive one
OR the developers have been given up on the server and no updates are futuring to come
OR in case of an irreparable disaster.
Our server didn't meet any of these terms. An online amount of more than 1000 players and dozens of newcomers
every day is more than enough to keep the server active.
As for the future updates, we are working around the clock to monitor the server, add activities and fix all its issues. The last thing people can tell about us is that we gave up. Right on these moments we are working on a good update to be published during this week, the second update in less than 10 days. The issue with the mob hitting "36K" once in a long time for instance, has been already fixed in this update.
The last term about "an irreparable disaster" is away from us as well, I think we were proving today our timing & monitoring skills to avoid situations like this. Any critical issue with the server is being fixed immediately to let you play without any concerns in a stable long-term server. My point is that quickly denying our server is a big mistake,
we stand firm, strong and ready for a long future.