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SWSRO Idea's
Discussion on SWSRO Idea's within the SRO Private Server forum part of the Silkroad Online category.
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View Poll Results: Who would you like to see as GM?
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Haze
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54 |
48.21% |
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DeliriousOne[Hazzy]
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11 |
9.82% |
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KingLi
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47 |
41.96% |
11/03/2010, 21:10
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#61
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elite*gold: 0
Join Date: Apr 2008
Posts: 1,097
Received Thanks: 298
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Quote:
Originally Posted by SoSuNooP
seriously, kingli?
+ i remember the time when sw2 was told that it was gonna get updated but it took them a year and another year for it to come on sw1 lol
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where do you see kingli :O?
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11/03/2010, 21:27
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#62
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elite*gold: 20
Join Date: Aug 2007
Posts: 1,710
Received Thanks: 1,612
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Quote:
Originally Posted by darkdamp
you can only fix the 65k damage cap if you change the client
this client only supports 32 bits i guess
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65535 is the max value of int16 as in 16bit.
The client is compiled as a x86 platform, but that just doesn't effect anything.
The damage at the old versions is sent in int16, so to change the limit you have to change it to an int32.
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11/03/2010, 22:29
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#63
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elite*gold: 0
Join Date: Oct 2007
Posts: 388
Received Thanks: 86
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Ideas
1.i think that Lv105 ~ Lv120 mobs should be added in different areas so that one place dosent lag for those who dosent have a proper graphic card....
2. Hit cap should be set to default so that Int and Str players will equal....
3. as my good friend lordjaggi said  put apis at different locations so one area dont lag
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11/03/2010, 22:37
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#64
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elite*gold: 0
Join Date: Apr 2008
Posts: 1,097
Received Thanks: 298
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Quote:
Originally Posted by dragon_ninja
Ideas
1.i think that Lv105 ~ Lv120 mobs should be added in different areas so that one place dosent lag for those who dosent have a proper graphic card....
2. Hit cap should be set to default so that Int and Str players will equal....
3. as my good friend lordjaggi said  put apis at different locations so one area dont lag 
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dude there isnt any 110~120 mobs not even on ksro lol
how u gonna add them?
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11/03/2010, 23:02
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#65
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elite*gold: 0
Join Date: Oct 2007
Posts: 388
Received Thanks: 86
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Quote:
Originally Posted by darkdamp
dude there isnt any 110~120 mobs not even on ksro lol
how u gonna add them?
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idk man... i was jus suggesting... and i dont really know what goes on in foreign servers, and if i knew i wont have suggested it.. dont you think?
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11/03/2010, 23:17
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#66
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elite*gold: 0
Join Date: Dec 2009
Posts: 704
Received Thanks: 76
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... DG12  yeah faster than isro or csro or ksro.. nice  nice ****  swsro is a bugroad server  pet bug, skill poitions bug, all buggy..
and when they can't fix bug, they delet or disabling it  noooobs
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11/04/2010, 01:06
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#67
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elite*gold: 0
Join Date: May 2007
Posts: 555
Received Thanks: 145
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well.. if all that stuff will come, also not 95% from the server are turks i may get back with a few friends - but like that its unplayable and no fun at all..
iam no racist at all but its like that .. u do a global selling some and what u get? 10 turkish pm's ._.
12dgr isnt that good idea - but maybe normal 12dgr weapons / gears (edit 11dgr gear with more deff or so)
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11/04/2010, 22:09
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#68
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elite*gold: 0
Join Date: Jan 2010
Posts: 2,363
Received Thanks: 695
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yeah i dont have globals so i dont have that problem of turks pming me 
if they fix stalls then its the end of town spawning 4 ever
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11/04/2010, 22:54
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#69
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elite*gold: 0
Join Date: Nov 2008
Posts: 799
Received Thanks: 262
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Swsro can't add mobs in almost one year... And they thinkin about addin new GM? Wtf they thinkin about?
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11/05/2010, 14:20
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#70
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elite*gold: 2
Join Date: Jul 2010
Posts: 253
Received Thanks: 87
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WTF? Why Someone Votes KingFail ? I really Dont Understand That xD
Haze GOOOO Haze FTWWWW
If Haze Will Be GM I Will Join Again ^^
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11/05/2010, 15:14
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#71
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elite*gold: 0
Join Date: Feb 2008
Posts: 3,777
Received Thanks: 1,455
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i voted for haze
because we dont want turk gm
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11/05/2010, 19:44
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#72
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elite*gold: 0
Join Date: Mar 2009
Posts: 2,693
Received Thanks: 3,160
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Quote:
Originally Posted by sam_007
I loled so hard
Iam egyptian and if i gave any egyptian silk seller 50 pounds and any character name in SWSRO 1 or 2 he is going to get me the ID and PW in a few minutes if you don't call that corruption then i don't know what to call it !
So basically if you are playing private server in any game not only SRO the corruption is essential so ZSZC and SWSRO both suck but at least ZSZC doesn't give the players ID and PW to Egyptians and Turks
Cheers
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Srry but i don't know what Corruption is
Corruption when:-
1-Gm force player to sell his sos and he didn't sell it and he got banned 
2-gm ban some 1 due to his attitude
3-gm create items for his friends
4-gm plvling some one with db-bot
5-gm spawning monster and it crash the server
6-and the biggest problem they can't restart server because they don't have access for the server
this is the real corruption !
Srry bro we're friends but its my point of view and no one will change it
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11/05/2010, 20:20
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#73
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elite*gold: 0
Join Date: Sep 2010
Posts: 928
Received Thanks: 544
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Quote:
Originally Posted by LastThief
Srry but i don't know what Corruption is
Corruption when:-
1-Gm force player to sell his sos and he didn't sell it and he got banned 
2-gm ban some 1 due to his attitude(
3-gm create items for his friends
4-gm plvling some one with db-bot
5-gm spawning monster and it crash the server
6-and the biggest problem they can't restart server because they don't have access for the server
this is the real corruption !
Srry bro we're friends but its my point of view and no one will change it
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i bet you have no idea what corruption is lol  you should have used google b4 posting this ****
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11/05/2010, 20:29
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#74
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elite*gold: 0
Join Date: Mar 2009
Posts: 2,693
Received Thanks: 3,160
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i bet you don't know what you're talking about so stfu
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11/05/2010, 20:32
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#75
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elite*gold: 20
Join Date: Mar 2009
Posts: 1,160
Received Thanks: 388
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Just take out all of those *** **** silk sellers..seriously.
Theres about 20 for egypt or something like that limit it to like 1 >.>
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