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Regarding the current state of SRO and it's outlets

Discussion on Regarding the current state of SRO and it's outlets within the SRO Private Server forum part of the Silkroad Online category.

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Old 06/29/2025, 20:51   #46
 
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Originally Posted by lordjaggi View Post
Silkroad has no hope if community keeps supporting these concepts.
1. "seasons"- this the biggest bullshit i've seen in a while. A server can be good, milk your pockets then closes and re-opens like that supposed to be acceptable... You don't see isro trying that bullshit they would get sued.
2. Far too many servers opening every week. [cash grabs]
3. The "beta events"- majority of these events are just spam. If someone looking for a server they should be able to go into a thread and read what plyers think. Not pages of [INSERT SERVER] is fire! Best game, dumb shit like that.
4. over customization- majority of the new servers have too much customizations which makes the game seem too complicated or not fun to try. Currently playing on a server which got no edits, which is why the player base is minimal. Some minor edits are always accepted [bigger stacks, better exp on original quests, none OP auto equip].
5. This new no bot, no macro wave- i'm old now, I will never sit at a pc playing silkroad for hours no matter how fun a server seems, I got a job lol.
This pretty much sums it all.
Every once in a while, nostalgia hits and I make my way to this forum to see if there's any server worth trying.

I agree with every single point and I can relate the most to point 5. I'm also old, I don't have time to sit on my ass grinding for endless hours on a dogshit private server that is probably gonna shut down in a month or two.

Also, can someone explain how every fucking server has prize money involved? Are the owners this generous (lmao) or is it just a way to get more players? Or are they paying out their buddies that join with a full union to dominate the server thru corruption? Are they even paying anyone?

If anyone has any server recommendations, I'd appreciate them
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Old 08/13/2025, 03:29   #47

 
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I’ve been part of the Silkroad scene for a long time, and honestly, I think the biggest problem right now is that too many servers chase short-term hype instead of building lasting communities. The constant (season) resets might bring in quick cash shop sales, but they also kill stability and make players feel like there’s no point investing their time.

What made the original Silkroad special wasn’t seasons or overpowered custom gearit was the slow, satisfying progression, the competition for grinding spots, and the pride of achieving something after months of consistent play. These days, that’s been replaced with artificial deadlines and pay-to-win boosts that make skill and dedication almost meaningless.

I’m not against change. New systems, fair events, and quality-of-life upgrades can be great… but they should add to the original spirit of Silkroad, not erase it.
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Old 08/14/2025, 15:29   #48
 
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Quote:
Originally Posted by Mandour* View Post
I’ve been part of the Silkroad scene for a long time, and honestly, I think the biggest problem right now is that too many servers chase short-term hype instead of building lasting communities. The constant (season) resets might bring in quick cash shop sales, but they also kill stability and make players feel like there’s no point investing their time.

What made the original Silkroad special wasn’t seasons or overpowered custom gearit was the slow, satisfying progression, the competition for grinding spots, and the pride of achieving something after months of consistent play. These days, that’s been replaced with artificial deadlines and pay-to-win boosts that make skill and dedication almost meaningless.

I’m not against change. New systems, fair events, and quality-of-life upgrades can be great… but they should add to the original spirit of Silkroad, not erase it.
There is no lasting community thought, we really are 30 years old (heck I am older than 30) and we want quick game play and move on.

I played some server I don't even remember the name like global sro or globe sro or something, 7 days in and every donator got +7s and +8s full blues etc etc and are like the top 50 now, some dude told me just cash in your gear for quick bucks and play for a while till we hop on the newest server around the block..
And I mean it works that way, truly it does lmao, I can pay like what? 200 usd or something, if I am a full timer and with those 200 usd I am literally a god in game.

100% of psro now is either guild deals or heavy donation based which serves the same purpose as guild deals. And I can't blame them, the game been dead already and it cannot make money on its own, outdated graphics, too little stuff to do in game and nothing good anymore.

Way back when I helped leaking the first sro files with Eckoro and other OG members, we never expected that psro will end up like this tbh. ZSCRO or ESRO or SWSRO were so good and real legit at the time, up until community base started shrinking and then game owners need to pay them bills so they started this cash grab.
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Old 08/14/2025, 20:55   #49
 
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Quote:
Originally Posted by WorldDj View Post
There is no lasting community thought, we really are 30 years old (heck I am older than 30) and we want quick game play and move on.

I played some server I don't even remember the name like global sro or globe sro or something, 7 days in and every donator got +7s and +8s full blues etc etc and are like the top 50 now, some dude told me just cash in your gear for quick bucks and play for a while till we hop on the newest server around the block..
And I mean it works that way, truly it does lmao, I can pay like what? 200 usd or something, if I am a full timer and with those 200 usd I am literally a god in game.

100% of psro now is either guild deals or heavy donation based which serves the same purpose as guild deals. And I can't blame them, the game been dead already and it cannot make money on its own, outdated graphics, too little stuff to do in game and nothing good anymore.

Way back when I helped leaking the first sro files with Eckoro and other OG members, we never expected that psro will end up like this tbh. ZSCRO or ESRO or SWSRO were so good and real legit at the time, up until community base started shrinking and then game owners need to pay them bills so they started this cash grab.
I remember ESRO, i was also helping eckoro back then. did the forum + website design and did login to some kind of emulated server (memory isn't great, but there was like 5-6 of us logged into something sniffing packets or w/e lol). Good times, not too long after we had Silkroad Salvation. And then many movements on official JP silkroad and Tsro etc. Server owners right now are mostly clueless, copy paste server files, pay the same epvp thread designer, launch, pay union to make it look active, take a month or maybe 3 of donations and close. rinse and repeat, now they call it "season 2".... lmao
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Old 08/15/2025, 13:48   #50
 
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Quote:
Originally Posted by WorldDj View Post
There is no lasting community thought, we really are 30 years old (heck I am older than 30) and we want quick game play and move on.

I played some server I don't even remember the name like global sro or globe sro or something, 7 days in and every donator got +7s and +8s full blues etc etc and are like the top 50 now, some dude told me just cash in your gear for quick bucks and play for a while till we hop on the newest server around the block..
And I mean it works that way, truly it does lmao, I can pay like what? 200 usd or something, if I am a full timer and with those 200 usd I am literally a *** in game.

100% of psro now is either guild deals or heavy donation based which serves the same purpose as guild deals. And I can't blame them, the game been dead already and it cannot make money on its own, outdated graphics, too little stuff to do in game and nothing good anymore.

Way back when I helped leaking the first sro files with Eckoro and other OG members, we never expected that psro will end up like this tbh. ZSCRO or ESRO or SWSRO were so good and real legit at the time, up until community base started shrinking and then game owners need to pay them bills so they started this cash grab.
if you mean global sro, i CANT confirm that. They are pretty balanced. I just play some events here, kill some uniques there, go for trading and have +7 weapon. Also the rates for crafting are pretty fair. made 4x +7 spear too. Sold them and now living the good life. Reinvesting the Silks i got from selling them and create more +7 weapons, acc, shields etc. Play smart.
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Old 08/15/2025, 16:32   #51
 
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Originally Posted by Paradise1991 View Post
if you mean global sro, i CANT confirm that. They are pretty balanced. I just play some events here, kill some uniques there, go for trading and have +7 weapon. Also the rates for crafting are pretty fair. made 4x +7 spear too. Sold them and now living the good life. Reinvesting the Silks i got from selling them and create more +7 weapons, acc, shields etc. Play smart.
Dude just have fun, don't defend no server for no reason. Yes it was global sro, and yes donators dominate the top tier list, as every other private server.

I had couple +7s, still have a shield and a +7 spear on myself. You have to spam trade all day long like a no-lifer if you want to keep up with half of what top donators can do. A very famous guy in your server build his gear with couple hundred dollars and had fun, now he's bored and afk all day long cuz there is nothing much to do, same with turkish guilds and the anadolus of the server, all top tier donators afk most of the time cuz nothing else to do when you have full sets +7s and +8s after 6 days of the go. I am not sure what "balanced" means anymore in sro, maybe I am old school 2010 player..

Anyways I like that you just went in, having no say in the main topic, purely off-topic comment to defend your server and get offended lmao, sure man global sro is the hot **** around the block, it's so balanced it's gonna bankrupt all other mmos and servers
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Old 08/20/2025, 16:26   #52
 
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I've got my 2 cents to say here also
As someone who comes back to play a random server for a month every 4 years or so, I'm not that close to the recent developments around private servers but it seems like it's all stuck in the same loop forever.

I'm actually shocked to see that there has been practically zero improvement to the game over time. The only half-decent measure i've seen added in years was auto-sorting items in storage and inventory. The rest of it is just more of the same shit, same content recycled to the point of bloat. Nobody cares about a new unique, a new glow, a new pet or a new dress.

But first let me get the positives out of the way:
- People seem to be finally coming into the light with no-bot and no-macro servers. I don't care you have a job, we all do. I haven't seen a single game out there where this is normalized like in SRO, it's actually insane how many people find it ok that you have to use a actual bot that plays the game for you. It's not addressing the real issue which is the maths of experience gain (leveling and questing) vs experience need is fundamentally broken
- Focusing more on trading
- Focusing more on in-game economy
- Getting rid of the stupid auto-equip thing that makes 99% of the joy of finding an item, building out equipment and player trading, useless.
- Reducing the amount of shitty server customization and realising people just want to play a game they once loved

Now let's get to the bad
Private server owners don't realise that they cater to the same few people over and over which creates this constant cycle of overbloating the same systems whilst everything else gets ignored. This loop of remaining players smoking the same cigarette butt leads to remaining (and the <0 new players) getting quickly turned away as the gap is too wide.

There has been zero innovation outside of repetitive content and playing around with rates and caps. Your server's special unique that drops a new coin that sells another title/dress/whatever from the new NPC that sits in a line with 10 other NPCs in Hotan will not make the server any more attractive. Nor will your 8th rework of the skill damage numbers.

The game's systems are fundamentally broken on so many ways or just straight up ignored and people seem to not realise. I'm completely aware that a lot of this is beyond people's modding capabilities but it's still a good way of laying out the ugly:
- Global chatting should be 100% free. Every single MMO apart from SRO has free global chatting but for some reason it's still under real actual fu***ng money here. It completely discourages people actually chatting to each other
- Grab pets should also be 100% free. Grabbing items yourself is a thing of ancient times and asking players to pay real money to keep their pet alive is just nasty
- Mounts (horses etc) seem completely outside everyone's care in this game and eveyone is stuck on speed buffs. Speed buff should be the default speed and mounts should give even more speed and have way more hp to encourage using them
- Weapon damage outside the SOX is ridiculously low, the SOX damage should be the standard and the SOX completely buffed and made way more rare. Normal weapon drops should feel special and SOX should feel amazing, not the standard. When everyone is special, nobody is special.
- Super glows and shines and all of that is stupid, back in the day it felt special to have a single small shine
- There is no pathfinding in this game
- The game still stucks you forever in walls if you click the wrong way
- There is no NPC finder function
- The quests in this game are complteley insane. Asking the player for 60x drops and having the quest 3x repeatable at level 18 is insane. The 500+ kills and 100+ drops in later lavels, repeatable quests, the ridiculosus Europe quest demands. No MMO in this world has quest requirements this insanely ridiculous. Labels are wrong, monster names are wrong, NPC names are wrong, the localization is terrible. Just all outdated overall
- There are no daily quests
- The stupid alchemy rates
- Pets should have equipment and improvements
- The missing F (concierge?) from most servers
- The lack of innovation in new NPCs
- The gap/skillpoint system. The maths here is so complteley broken. Having to actively make yourself weaker by 9 levels in order to get some extra SP just to upgrade one skill. The servers should either make all SP max or rework the requirements for SP
- The potion system. A potion should be valuable and used seldom, not having a skill use up 3 potion's worth of MP. Skills should take up 1/10th of what they take now, and same with HP potions. You should need 100 per session not 10000 stacks.
- The lack of rare drops. BDO has that feel that wherever you grind, you have the chance of finding something special. In SRO, you could grind 2k mobs and all you have is two elixirs and a jewel box that can give you a STR csroll

There is a missing sense of wonder, where you feel like you're building towards something. Some servers are solving this with big hunting quests or reduced rates, but it doesn't feel like it's enough. Once you're stuck at a certain level, you know the only next task you need to do is get to a higher level. You're not improving anything else, you're not looking for rare drops, you already have the SUN +7 you got for free, there is no goal but to hit monsters.

Rant over
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Old 08/21/2025, 11:19   #53
 
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The community’s split into two groups, and that’s just how it is. Instead of getting frustrated, it’s better to accept it. Nobody really wants to take the risk and push for change. A few servers have tried, but it’s not their fault, players these days simply don’t want change.

I don’t want to drop a huge wall of text since most points have already been said, but honestly, there’s no real “genuine soul” left in the community. If you’re doing something purely for fun, you’re almost guaranteed to fail.
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Old 08/30/2025, 05:18   #54
 
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The biggest downside for me with SRO is the rise of all these custom .dll mods for the client.
While they might look cool on the surface, changing the UI or adding features, they’re honestly a massive security risk.
  • You never really know what the code inside those DLLs is doing.
  • It opens the door for remote code execution or even a full system compromise.
  • Most of the time, they’re not stable anyway and just introduce more game crashes and instability.

At the end of the day, I’d rather play the game as-is than risk running someone else’s unstable (and potentially malicious) code.
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Old 08/30/2025, 14:23   #55
 
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players will always ask for easy progress and ignore the silkroad gameplay experince it's mainly the players fault effected the admins therefore no matter what private server will be opend .
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