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Regarding the current state of SRO and it's outlets

Discussion on Regarding the current state of SRO and it's outlets within the SRO Private Server forum part of the Silkroad Online category.

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Old 05/08/2025, 07:11   #16
 
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Originally Posted by Aaron* View Post
I’ve been developing Silkroad servers for almost 11 years, and I’ve spent a lot of time thinking about why the scene keeps declining. I believe the core problem lies within SRO itself.

Once the game files were leaked and became public, everything started to change, for the worse. Anyone with basic technical knowledge could open a server. I was one of them back in 2014. I had zero programming experience, but I managed to launch a server simply because the files were so easy to use. Now we see dozens of servers launching every week, all claiming to be "the best", promising fairness, no deals, and balanced gameplay. But let’s be honest—most of that is complete bullshit.

It got worse when some people released my databases as revenge. Those databases contained over 90% of the work I had done over the past 11 years. That leak led to even more copy-paste servers, making it nearly impossible for players, especially casual ones, to know which projects are actually worth their time. The scene is oversaturated, and trust is gone long time ago.

There’s barely any real innovation left. Most “new” servers are just recycled versions of older ones, with the same features and systems. Instead of improving the game or adding something meaningful, most just add glows, add some dumb looking pets/avatars, and call it a day.

That said, a few servers still offer real long-term gameplay and innovation, but finding them among all this clownery has become much harder.

Ultimately, the issue isn’t just with server owners. Many players have also started treating the game like a business. And unless that mindset changes, the private SRO scene will just keep eating itself alive.

Whoever who use your leaked shit is a monkey for sure xD, im with the half of time spent on developing this game can 100% verify that your db is a bullshit, not tryna to be rude, but you trying or apparently trying to crown yourself as a krall with your shitty db.. cmon
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Old 05/08/2025, 10:06   #17

 
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Originally Posted by alangomez2 View Post
Whoever who use your leaked **** is a monkey for sure xD, im with the half of time spent on developing this game can 100% verify that your db is a bullshit, not tryna to be rude, but you trying or apparently trying to crown yourself as a krall with your ****** db.. cmon

... and who are you to verify my db is bullshit? What are your past known servers and your experiences? I don't recall seeing your name anywhere before.
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Old 05/09/2025, 00:59   #18
 
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Nothing will change, because in 1-2 weeks you will find this thread full with all the issues, and they are actually the real issues, but those who are saying it are part of the problem.

If you want to solve the issue, you need to audit servers that open, and those who refuse to be audited should get a 1 big fat announcement.

There are like 15 owners that i can name them 1 by 1 who openned at least 100 projects over the last 2 years.

Funny thing is, wait a little bit and you will find some of them here presenting you with solutions

now issue #2

Guilds and content creators, who specifically come up on streams/private discords and claim the server is the best ever, when its just a replica of the last server they played with a different cap and same owners, these clowns get paid to fuck their own guild members and friends.

almost everyone who ever openned a server i have worked with at some point or provided service to them. and let me tell you bro, its all about money. and btw, to me, its all about money as well, if i am going to open a server, i will also be looking for money, keep it real. the ONLY way i wouldn't care about money is when the server is doing enough money.

that doesn't mean i would fk over my players or anything similar, but thats how it works.

For instance, one of my long term friends/customers, origin online has been online for over 6 years. do you think he doesn't care about money? he does, but he still cares about the game.

There is no problem with going for money, its an incentive to keep you working, thats a fact. but what is next? again i can point out here 10+ names would simply just ruin the server on purpose, and they think they are not doing it.

Also idk why the fk aaron and hype fighting here lul


I have also been working lately on an auditing plateform, i am not sure if i can link it here, so i won't you can contact me on discord and i can fill you in.

I do have some connections to get it going, especially that my partner has one of the most adopted filters in psro scene, and we can work something out, but i cannot pressure everyone into using it, unless EPVP is willing to, i don't want to make money of it, but that doesn't mean i want to do all the work on my own.

Oh and yes, i am not virtue signaling anyone, i am part of the problem too, but guess why? because at the moment, you REALLY have to, if you cannot beat them join them.
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Old 05/09/2025, 14:47   #19
 
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In my opinion we should focus on isro/jcplannet/wemademax and force them to do some work! Just a few changes from them would refresh the game. For the beginning we could organize sending solid tickets by many different people to them.
I have already created dedicated discord channel if anyone is interested please let me know!
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Old 05/09/2025, 15:39   #20
 
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I agree with many of you, but unfortunately, the real ones to blame are the server owners themselves. Right now, the biggest contributors to the community are not the server owners.
All they do is launch servers, cash in, and repeat the cycle every 6 months (sometimes even every 3). It's a shame that these people don't give anything back to the community. They're making large sums of money without offering any real value in return. Without the community, they wouldn’t have been able to build what they have today(without mentioning the initial leak..). Everyone works in their side, accumulate money, and shares nothing. It’s really sad to see what this community has become (I'm only referring to epvp/rz here, I have no idea about Discord ect..).

When I see hard work and share of HB, jellybitz, arthur and many other that I haven't mentionned, people who run servers and still share a ton of resources. On the other hand... a lot of same names keep resurfacing, complaining about the state of the community and the future of Silkroad, while actively contributing to its downfall by launching servers just to cash out. And we all know who they are.

Quote:
Originally Posted by Ɗoc View Post
I have also been working lately on an auditing plateform, i am not sure if i can link it here, so i won't you can contact me on discord and i can fill you in.

I do have some connections to get it going, especially that my partner has one of the most adopted filters in psro scene, and we can work something out, but i cannot pressure everyone into using it, unless EPVP is willing to, i don't want to make money of it, but that doesn't mean i want to do all the work on my own.
And the worst part? These servers claiming 9000/9000 online?! Even 3000/3000 is hard to believe. How can you even think of doing that... it’s just stupid at this point.

I completely agree, an audit platform is a great idea, honestly. It would help clean things up. Ideally, someone like Megamax (or anyone with the src) could provide an agent server that reveals real server statistics.

But unfortunately, this post will likely be forgotten, only to resurface in a year or two when the same scammers come back again. (Because yes, for me a server owner who create a server every 3 / 6 months it's a scammer, it should even be considered a crime, because honestly, you're selling nothing, just stealing people's time and money
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Old 05/11/2025, 11:28   #21
 
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I believe many of you are wasting your time trying to come up with solutions for the current state of this community, it's a lost cause and things will never change. Everyone is just in it for the money, not just the server owners, but the players too. Many players nowadays join open market servers just to farm gold or silk and then sell it for some quick cash before leaving the server. People aren't playing Silkroad for fun anymore, the fun aspect of SRO disappeared a long time ago. Like I mentioned before, this is an issue that can't be fixed anymore.

@ mentioned that we've hit the limits in terms of innovation. I personally disagree. There's a lot you can do with VSRO files, but it does require money, time, and patience. Let me give you an example. A few years back, some colleagues and I launched a server called Ambition Online. We put in almost 2 years of hard work and created a new Samurai class, systems, dungeons, and other unique features that had never been seen in the SRO scene before. @ was also part of the team and I'm sure he can vouch for that. But you know what? Despite all the effort and money we poured into it, we only managed to attract around 200-300 players on G.O. Why? Because that's not what people want. Players simply aren't interested in innovation and new ideas anymore. It's like they prefer copy/paste servers. They just want to join an open market server, make some quick cash, and move on.

I'm not trying to promote my server (it's already closed), but I just wanted to show you that you can still be innovative. However, you'd be wasting your time because that's not what players are looking for anyway.
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Old 05/12/2025, 19:45   #22
 
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Quote:
Originally Posted by Conroyº View Post
I believe many of you are wasting your time trying to come up with solutions for the current state of this community, it's a lost cause and things will never change. Everyone is just in it for the money, not just the server owners, but the players too. Many players nowadays join open market servers just to farm gold or silk and then sell it for some quick cash before leaving the server. People aren't playing Silkroad for fun anymore, the fun aspect of SRO disappeared a long time ago. Like I mentioned before, this is an issue that can't be fixed anymore.

@ mentioned that we've hit the limits in terms of innovation. I personally disagree. There's a lot you can do with VSRO files, but it does require money, time, and patience. Let me give you an example. A few years back, some colleagues and I launched a server called Ambition Online. We put in almost 2 years of hard work and created a new Samurai class, systems, dungeons, and other unique features that had never been seen in the SRO scene before. @ was also part of the team and I'm sure he can vouch for that. But you know what? Despite all the effort and money we poured into it, we only managed to attract around 200-300 players on G.O. Why? Because that's not what people want. Players simply aren't interested in innovation and new ideas anymore. It's like they prefer copy/paste servers. They just want to join an open market server, make some quick cash, and move on.

I'm not trying to promote my server (it's already closed), but I just wanted to show you that you can still be innovative. However, you'd be wasting your time because that's not what players are looking for anyway.
I'm probably gonna get warned or my post is gonna get deleted because racism, but considering which part of the globe a big portion of the playerbase is coming from, not just today, it's been like this forever, those people are incapable of accepting change, that's where I should've added that our innovation is also limited due to the players.

Also don't worry, when I tried to do simpler things with my servers in the past, I was constantly blamed for not doing something similar to the bigger ones out there.
That's when I realised there is no way to meet the expectations somewhere in the middle.
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Old 05/12/2025, 21:54   #23
 
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I don't think SRO community has been going down the gutter recently, I think it has hit rock bottom back when vsro files were made public. It has always been a cycle of servers opening for quick cash grab and closing a month or two later. Sure, database does change from time to time, but overall it's the same (current trend is isro files with macro that don't allow botting, even though GMs try to make macro replicate actual bot as much as possible, which beats the point of now allowing bots). The only actual difference between current situation and say 8 years ago is the fact that PVP servers don't really exist anymore.

However, if anything has hit rock bottom recently, it's this forum. It used to be an actual place for people to communicate, now it's a place for people to spam signature events and IGNs in order to receive a free silk.
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Old 05/13/2025, 03:58   #24
 
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You're absolutely right. Most servers these days feel like fast food quick to open, quick to close, overloaded with features no one really asked for.
What made iSRO special back then wasn't just the gameplay, it was the journey: slow progression, making real friends, doing your first job run, or even just grinding in Jangan cave for hours.

If a server brought back that slower, community-driven experience without overpowered items or unnecessary systems I think a lot of players would actually stick around.

It's not about competing to be the best in a season, it's about enjoying the grind together, long-term.

Count me in if someone builds that kind of server.
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Old 05/13/2025, 14:12   #25
 
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Originally Posted by [GM] Purple View Post
You're absolutely right. Most servers these days feel like fast food quick to open, quick to close, overloaded with features no one really asked for.
What made iSRO special back then wasn't just the gameplay, it was the journey: slow progression, making real friends, doing your first job run, or even just grinding in Jangan cave for hours.

If a server brought back that slower, community-driven experience without overpowered items or unnecessary systems I think a lot of players would actually stick around.

It's not about competing to be the best in a season, it's about enjoying the grind together, long-term.

Count me in if someone builds that kind of server.
No one is sticking around for slow progress.
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Old 05/13/2025, 18:01   #26
 
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No one is sticking around for slow progress.
I don't know, Sailor is sort of slow progress and it pretty much forces you to actually grind yourself, as you won't even be able to afford to buy pots if you use macro at early levels
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Old 05/13/2025, 18:50   #27
 
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I don't know, Sailor is sort of slow progress and it pretty much forces you to actually grind yourself, as you won't even be able to afford to buy pots if you use macro at early levels
The way he is putting it, the very old gameplay with the old slow progression won't work.
I'm not familiar with what files are available now to the public so I can't speak much on that, I'm basing my words on VSRO.
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Old 05/14/2025, 18:44   #28
 
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Main issue the pserver scene has? 3rd world country server owners that copy&paste **** all over to milk players.

Making deals with "Wallahy amk my family best guild in sro", corruption and more corruption. Just check servers with high player counts. Always the same guilds/players with **** ton of silk from the start. Ending up having the first high plus/fb items even tho stone/elexir drop rate is lower then it was on isro.

This will never change cause it works. Once player X from guild X(the one with **** ton of self bought silk"cough") gets OP player Y from guild Y will actually buy **** ton of silk to compete.... profit


Also how the **** did this thread end up in a kindergarden already

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Originally Posted by WickedNite. View Post
The way he is putting it, the very old gameplay with the old slow progression won't work.
I'm not familiar with what files are available now to the public so I can't speak much on that, I'm basing my words on VSRO.
Sro-R files are even worse in terms of money milking. With all the adventages you can get from wheels and ****. Or with proof stones that you need for alchemy
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Old 05/15/2025, 12:45   #29
 
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The Silkroad-R project, to me, is a disaster. I loved this game for the cultural exploration and discovering new lands, but now it has become nothing more than repetitive content.
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Old 05/15/2025, 20:29   #30


 
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Originally Posted by WickedNite. View Post
No one is sticking around for slow progress.
Couldn't be further from the truth. Slow progression is the current "trend" in the SRO community.

Origin & Sailor innovated and popularized this concept in the last two years, and now VSRO trashcans by the "corruption gods" like Golden & Old Silkroad copied and are now providing the same shit.

Macro, "non-bot," "long-term" servers are where the majority of players are at right now. Even Electus hopped on the trend.

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Originally Posted by _HouseMusicx3 View Post
Sro-R files are even worse in terms of money milking. With all the adventages you can get from wheels and shit. Or with proof stones that you need for alchemy
More of a server issue than a files issue. Most ISROR servers around at the moment use wheels as a "pay2win" mechanic, but overall they are not a bad addition to the game.

Wheels were a breath of fresh air into the gameplay - no more FULL INT SPEAR, EU DOMINATION shit, bla bla bla. People actually had opportunities to do cool things with builds and stat distributions that were otherwise useless. Wheels allow for continual progression as well as a new meta for hybrids, further abilities to actually build a unique char that isn't simply a carbon copy of every other full-blue set dog in the server, etc.
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