Sbot was updated to 1.50, so AC0.09b wouldn't work anyways...
Just wait until it's updated!
i agree, they both only have 1 post and that's to say there's no files to download and to hurry godman up.!!
Godman, take as like as you please. The guys are too lazy to even open their own sbots and connect...
Updates/Fixes in 1.50a:
* Workaround for Joymax bug: Prevents forwarding of malformed packet before White Knight
spawning that's most of the time causing the Silkroad client to crash/freeze.
* Added [B]White Knight alarm[/B]
yeh was noticing it, keeps trying to connect on chars already connected/login line while others aint. I'm guessing your making new version now? I'm not rushing you XD
and you said you can make sbot ac update sbot folders?
yeh was noticing it, keeps trying to connect on chars already connected/login line while others aint.
What do you mean by that??
PS: If you have characters logging in that you started yourself then that wont work, the only way is if the characters are connected, AC can see that and adjust itself to it, but not if they are logging in.
Quote:
Originally Posted by iridium
you said you can make sbot ac update sbot folders?
Put the new SBot.exe and navdata folder in the AC directory, go to AC and Options > Auto replace SBots...
Type in your old version, example. SBot_1.50 then press ok, then type the new version of what you put in AC's directory, SBot_1.50a and press ok..
It will copy the new SBot to all directorys in AC, and delete the old one.
ok cool, and for example:
lets say my chars are called:Char1, C2, C3, C4 etc. C1 and C2 are already in login line, but nothing happens to C3 and C4. Stop/Start ac and then it trys to login C1 and C2 again, even tho they are in loginline/connected
ok cool, and for example:
lets say my chars are called:Char1, C2, C3, C4 etc. C1 and C2 are already in login line, but nothing happens to C3 and C4. Stop/Start ac and then it trys to login C1 and C2 again, even tho they are in loginline/connected
But you started C1 and C2 yourself?
AC may look a bit different since 0.09 but I really haven't changed anything that could effect characters logging in, and nothing was broke in 0.10
You have 3 characters logging in, c1,c2,c3... that you did yourself.
If you start AC it can't see that they exist so it starts them, so you must close all logging in characters so AC can do it, or, untick Full Reconnect for that character till it loggs in.
If c1 gets in game (with AC not running) and you start AC and press start, it should act upon it, it will show that the character had logged in and make the character clientless (if selected)
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