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[Release] shStudio 0.7.5
Discussion on [Release] shStudio 0.7.5 within the Shaiya PServer Guides & Releases forum part of the Shaiya Private Server category.
06/03/2019, 23:22
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#496
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Join Date: Aug 2015
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Quote:
Originally Posted by castor4878
Hello All,
A maintenance release 0.8.0.2 is available for download (see initial post).
It includes several bug fixes, including the corruption of the tradeable field.
Enjoy.
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This problem is still in progress. This problem is not present in the old version of shstudio. There are only new versions available. I don't know exactly what the source of the problem is, but if you solve it, it's going to be really great.
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06/03/2019, 23:58
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#497
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Join Date: Dec 2010
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That video (edit: recorded and) posted on October 2th, 2018 is supposed to indicate something about the release posted today June 3rd @ 13:18 ???
At least that old video shows invalid texts for all items.
Quote:
Originally Posted by castor4878
it requires 10mn to fix it but years wasn't enough to collect the few required information.
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06/04/2019, 04:03
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#498
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Join Date: Jul 2010
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06/04/2019, 11:22
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#499
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Join Date: Jan 2018
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Hi there. This is my first post, so please do not judge strictly
So. I am from Russia and I faced this problem:
In ShStudio when selecting the Russian language, I had a problem with the encoding-the text displayed incomprehensible symbols. I think this is due to the fact that ShStudio does not support Unicode.
For people with the same problem I wrote this post.
I attach link to 2 files, thats you need to run. After that, restart the Computer. This is it.
PS Some people in our country are too proud and stupid, so they don't help others to solve this problem. Therefore, I will. Please do not open useless servers.
With respect to community of ElitePvPers
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06/04/2019, 12:21
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#500
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elite*gold: 0
Join Date: Dec 2010
Posts: 717
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Quote:
Originally Posted by rn4444
So. I am from Russia and I faced this problem:
In ShStudio when selecting the Russian language, I had a problem with the encoding-the text displayed incomprehensible symbols. I think this is due to the fact that ShStudio does not support Unicode.
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the shaiya client does NOT support / use Unicode; shStudio is perfectly fluent with Unicode - and I'm afraid you cannot understand the point.
Quote:
Originally Posted by rn4444
For people with the same problem I wrote this post.
I attach link to 2 files, thats you need to run. After that, restart the Computer. This is it.
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Sure, run unknown codes, restart computer and feel disappointed if it is fully corrupted ...
Since you're foolish enough to insert the entire first post in the quote, I guess you'll also be able to think that you'll hack some naives here, poor community.
MODERATOR: please edit the previous post to delete quoted post. Edit: thanks for clean-up.
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06/04/2019, 14:21
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#501
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elite*gold: 260
Join Date: Sep 2011
Posts: 487
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Quote:
Originally Posted by rn4444
PS Some people in our country are too proud and stupid, so they don't help others to solve this problem.
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You can fix this problem just like @ said. Read posts before yours.
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06/06/2019, 06:23
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#502
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elite*gold: 0
Join Date: Jan 2018
Posts: 77
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Quote:
Originally Posted by rn4444
Hi there. This is my first post, so please do not judge strictly
So. I am from Russia and I faced this problem:
In ShStudio when selecting the Russian language, I had a problem with the encoding-the text displayed incomprehensible symbols. I think this is due to the fact that ShStudio does not support Unicode.
For people with the same problem I wrote this post.
I attach link to 2 files, thats you need to run. After that, restart the Computer. This is it.
PS Some people in our country are too proud and stupid, so they don't help others to solve this problem. Therefore, I will. Please do not open useless servers.
With respect to community of ElitePvPers
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Quote:
Originally Posted by SnickQ
You can fix this problem just like @ said. Read posts before yours.
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Yes, but his download link is wrong.
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06/06/2019, 21:39
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#503
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Join Date: Jul 2016
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Quote:
Originally Posted by rn4444
Yes, but his download link is wrong.
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This is ****.
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06/11/2019, 01:17
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#504
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elite*gold: 0
Join Date: Dec 2010
Posts: 717
Received Thanks: 3,359
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Quote:
Originally Posted by [ADM]Sky
Your system language is English, and I have Ukrainian.
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No, my (default) system is not English; however this simply does NOT matter.
Quote:
Originally Posted by [ADM]Sky
When the system language is set to Russian or Ukrainian, the symbols are not displayed.
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Russian or Ukrainian ?! I wonder if you understand that the commonly used Ukrainian codepage are 1125 and 1252 while mainly used Russian codepages are the "Main code page" and the CP 1251.
As long as you fail or forget to take into account the code page of your own system, that of your players and that used to encode the translated .sdata files you are working on, you will continue to have problems.
If on the other hand, we take a few minutes to check what we do (instead of just thinking it's another's fault), we easily get:
Quote:
Originally Posted by [GM]-RazoR-*
This problem is still in progress. This problem is not present in the old version of shstudio.
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The *feature* was not present in previous versions. Dealing only with a poorly analyzed problem is rather unhelpful (especially when the messages do not indicate the code page of the operating system nor the expected results, some only indicate the chosen PC).
The lack (or "problem") of the old versions is that they required to work on a system with a CP identical to that of the system of the players, that may be the case but it is an unnecessary constraint; it was and remains relevant to be able to work on different translations of .sdata files from the same system.
The intermediate version (which generated no feedback ... not even surprised) gave back the possibility of ignoring the conversion, the version 0.8.0.3 will allow choosing any CP (even invalid, it's now fully up to you to manage it properly).
I suggested you use the CP 1254 (aka ISO 8859-9) but it seems that Windows prefers the CP 1252.
Quote:
Originally Posted by rn4444
In ShStudio when selecting the Russian language, I had a problem with the encoding-the text displayed incomprehensible symbols.
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This is totally wrong. See above.
Quote:
Originally Posted by rn4444
I think this is due to the fact that ShStudio does not support Unicode.
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This is totally wrong.
Quote:
Originally Posted by rn4444
For people with the same problem I wrote this post. I attach link to 2 files, thats you need to run.
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If the missing files were some .reg patches to change the KLM\System\CurrentControlSet\Control\Nls\CodePage\ ACP item; it may eventually impact the results but such a post is fully useless without explanation (while blinded modification of the registry is just a crime).
Quote:
Originally Posted by [ADM]Sky
This is shit.
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I don't think so, and it is not a pipe neither.
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
Version 0.8.0.3 added to .
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
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06/11/2019, 18:26
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#505
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elite*gold: 0
Join Date: Aug 2015
Posts: 241
Received Thanks: 474
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Quote:
Originally Posted by castor4878
The *feature* was not present in previous versions. Dealing only with a poorly analyzed problem is rather unhelpful (especially when the messages do not indicate the code page of the operating system nor the expected results, some only indicate the chosen PC).
The lack (or "problem") of the old versions is that they required to work on a system with a CP identical to that of the system of the players, that may be the case but it is an unnecessary constraint; it was and remains relevant to be able to work on different translations of .sdata files from the same system.
The intermediate version (which generated no feedback ... not even surprised) gave back the possibility of ignoring the conversion, the version 0.8.0.3 will allow choosing any CP (even invalid, it's now fully up to you to manage it properly).
I suggested you use the CP 1254 (aka ISO 8859-9) but it seems that Windows prefers the CP 1252.
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
Version 0.8.0.3 added to .
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
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This problem has improved. I really appreciate you doing this. I am very happy that you have provided the greatest support by adding something to this community. Thank you castor4878.
I wish you continued success.
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06/12/2019, 18:22
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#506
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elite*gold: 0
Join Date: May 2012
Posts: 105
Received Thanks: 11
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Quote:
Originally Posted by castor4878
No, my (default) system is not English; however this simply does NOT matter.
Russian or Ukrainian ?! I wonder if you understand that the commonly used Ukrainian codepage are 1125 and 1252 while mainly used Russian codepages are the "Main code page" and the CP 1251.
As long as you fail or forget to take into account the code page of your own system, that of your players and that used to encode the translated .sdata files you are working on, you will continue to have problems.
If on the other hand, we take a few minutes to check what we do (instead of just thinking it's another's fault), we easily get:
The *feature* was not present in previous versions. Dealing only with a poorly analyzed problem is rather unhelpful (especially when the messages do not indicate the code page of the operating system nor the expected results, some only indicate the chosen PC).
The lack (or "problem") of the old versions is that they required to work on a system with a CP identical to that of the system of the players, that may be the case but it is an unnecessary constraint; it was and remains relevant to be able to work on different translations of .sdata files from the same system.
The intermediate version (which generated no feedback ... not even surprised) gave back the possibility of ignoring the conversion, the version 0.8.0.3 will allow choosing any CP (even invalid, it's now fully up to you to manage it properly).
I suggested you use the CP 1254 (aka ISO 8859-9) but it seems that Windows prefers the CP 1252.
This is totally wrong. See above.
This is totally wrong.
If the missing files were some .reg patches to change the KLM\System\CurrentControlSet\Control\Nls\CodePage\ ACP item; it may eventually impact the results but such a post is fully useless without explanation (while blinded modification of the registry is just a crime).
I don't think so, and it is not a pipe neither.
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
Version 0.8.0.3 added to .
- = ≡ = - = ≡ = - = ≡ = - = ≡ = - = ≡ = -
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75 / 10000
АНГЛИЙСКИЙ
Перевести вGoogleBing
Is it possible to get the source code of studio Version 0.8.0.3 ? Thank you in advance.
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06/19/2019, 10:38
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#507
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elite*gold: 0
Join Date: Feb 2019
Posts: 1
Received Thanks: 0
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Fake as English . Use this works perfect.
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07/16/2019, 20:24
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#508
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elite*gold: 0
Join Date: Apr 2019
Posts: 42
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V8.0.3 I'm encountering some problems to edit DBItemData.Sdata when I try to save it, it is empty or corrupted.
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07/16/2019, 20:48
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#509
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elite*gold: 0
Join Date: Jul 2010
Posts: 2
Received Thanks: 0
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Quote:
Originally Posted by LibPor22
V8.0.3 I'm encountering some problems to edit DBItemData.Sdata when I try to save it, it is empty or corrupted.
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same here, with the 8.0.3, i can't edit anything from binary, i.e. when i try to save the DBItemSellData.SData with new items it makes me a new file that is empty and can't load any data that i previously edited.
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