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REQUEST: Boost kill CEA script.

Discussion on REQUEST: Boost kill CEA script. within the Shaiya Private Server forum part of the Shaiya category.

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Old   #1
 
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REQUEST: Boost kill CEA script.

Hello, anyone have a script CEA to modify the kill boost for a period chosen . For example, say I'm x1 . I activate the script and it goes into x3 . And as soon as I feel like I use another script that removes the last. So back to x1 .
Some say "/ help in the Game" in PSM_ServerMrg .
Thanks
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Old 05/10/2015, 18:41   #2

 
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I think Itīs better to use this file.
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Old 05/10/2015, 19:02   #3
 
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This does not work when the server is running ?
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Old 05/10/2015, 20:12   #4
 
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Or maybe you can use .
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Old 05/10/2015, 20:20   #5
 
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So I just need to check the box from the left of (after having planned all) and it is launched?

BUT Thanks a lot!!
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Old 05/11/2015, 23:50   #6
 
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For ep 5.4 ps_game exe
/killcnt 3 12 12 keep

3=kill boost x4 max x4 as for me
12 start hour
12 end
keep for all time
Once for one day
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Old 05/12/2015, 07:03   #7
 
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Quote:
Originally Posted by SnickQ View Post
For ep 5.4 ps_game exe
/killcnt 3 12 12 keep

3=kill boost x4 max x4 as for me
12 start hour
12 end
keep for all time
Once for one day
Thanks i prefere this :3
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Old 05/12/2015, 07:11   #8
 
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does anyone know how the use the old commands like "/reitem" "/remob" "/remobitem" "/reskill" with the ep5.4 ps_game? these seems to be no longer available there, but maybe there's a other solution?
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Old 05/12/2015, 18:28   #9
 
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Quote:
Originally Posted by SnickQ View Post
For ep 5.4 ps_game exe
/killcnt 3 12 12 keep

3=kill boost x4 max x4 as for me
12 start hour
12 end
keep for all time
Once for one day
don't work.
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Old 05/12/2015, 19:03   #10
 
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to up your own extra kill count you must use database script. To update kills to players you must use second script after each server restart

.
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Old 05/12/2015, 19:18   #11
 
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You have ep 5.4 ps_game.exe?
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Old 05/12/2015, 19:52   #12
 
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Yes , level 70 and it's ep 5.4 serverfiles.

EDIT :
IF I use PSM_ServerMrg (of ep 6 files), it's wrong ? i think there are no differences?
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Old 05/13/2015, 11:28   #13
 
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you can also create a script in the database and create a timed item that is linked to it. and when a kill is updated it checks for the items remaining time and if time is found it then increase the kill by the number you added. works the same way as a battle field runes but the kills want all show until the person relogs then the client app gets the new data from the database.
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Old 05/15/2015, 16:00   #14
 
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Attached Files
File Type: rar Kill Count.rar (491 Bytes, 75 views)
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Old 05/16/2015, 12:46   #15
 
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OMG thanks @Eric-Dutra16
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