Register for your free account! | Forgot your password?

Go Back   elitepvpers > Search Forums
You last visited: Today at 20:52

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Showing results 1 to 15 of 15
Search took 0.02 seconds.
Search: Posts Made By: Jonathis
Forum: CO2 Programming 09/03/2018, 02:48
Replies: 11
Views: 2,083
Posted By Jonathis
Wish I saw this before I started digging in the...

Wish I saw this before I started digging in the client to find what the calcs were in memory. Just came on to post my final findings with the chunks of code. After implementing the below, I am...
Forum: CO2 Programming 08/29/2018, 15:23
Replies: 11
Views: 2,083
Posted By Jonathis
Thanks for the link. Taking a look at it, the...

Thanks for the link. Taking a look at it, the section of use here is:
void CGameMap::Cell2World(int iCellX,int iCellY,int& iWorldX,int& iWorldY)
{...
Forum: CO2 Programming 08/29/2018, 14:08
Replies: 11
Views: 2,083
Posted By Jonathis
Mam/CO2 Map Coordinate Calculations

Hi Everyone, Jonathis here again. I am still whiling away on my Monster and Me 2.5 Client rebuild project. Looking for some help on the TQ Coordinate system, as I am not getting expected results. I...
Forum: CO2 Programming 08/13/2018, 19:48
Replies: 21
Views: 2,958
Posted By Jonathis
That would be amazing. We have one of their old...

That would be amazing. We have one of their old auto-patch servers, without source code. It seems to run structurally the same way as the CO one, so I'm assuming it ought to work with yours too by...
Forum: CO2 Programming 08/13/2018, 18:32
Replies: 21
Views: 2,958
Posted By Jonathis
It helps having a team of people to work with,...

It helps having a team of people to work with, though I am the only programmer. The alpha rerelease is very soon, as we only have the auto-patch server to get up and running, and a few bugs to fix,...
Forum: CO2 Programming 08/13/2018, 02:45
Replies: 21
Views: 2,958
Posted By Jonathis
RLE files have successfully been fully decoded...

RLE files have successfully been fully decoded *YAY*

After toiling away for many an hour, I finally reversed enough of the game client to find all the RLE to RGB conversions and header info...
Forum: CO2 Programming 08/06/2018, 15:32
Replies: 21
Views: 2,958
Posted By Jonathis
It really is. I've been really excited about this...

It really is. I've been really excited about this project. Although the client rebuild isn't really progressing yet for above reasons, the alpha release is almost ready. Server is functional and...
Forum: CO2 Programming 08/01/2018, 16:21
Replies: 21
Views: 2,958
Posted By Jonathis
Hey every, just wanted to give you a quick...

Hey every, just wanted to give you a quick update...

I think I've nearly cracked it! Although my colors are off, the images are finally crisp and clean. The shadows are perfect, and the edges of...
Forum: CO2 Programming 07/29/2018, 00:00
Replies: 21
Views: 2,958
Posted By Jonathis
I have attached what I have so far as a RAR....

I have attached what I have so far as a RAR. Included my cpp code, a handful of RLE samples (all of the same monster), the current image output data I am getting for each, gifs of the actual monster...
Forum: CO2 Programming 07/27/2018, 18:59
Replies: 21
Views: 2,958
Posted By Jonathis
The project goal is to write an entirely new...

The project goal is to write an entirely new client as it hasn't been updated in many years (Since like 2001/2~). We have the original game server, account server, autopatch server, and database, and...
Forum: CO2 Programming 07/27/2018, 17:03
Replies: 21
Views: 2,958
Posted By Jonathis
Starting to think this is a hopeless endeavor....

Starting to think this is a hopeless endeavor. I'd actually be tempted to pay someone to try and figure this out for me so I can focus my energies on other parts of this rebuild project. Surprised I...
Forum: CO2 Programming 07/25/2018, 04:53
Replies: 21
Views: 2,958
Posted By Jonathis
That, my good sir, is an excellent idea! It'll...

That, my good sir, is an excellent idea! It'll take a touch of hunting, to find an in game asset that matches one of the 30k monster images, but certainly doable. Now I at least have another avenue...
Forum: CO2 Programming 07/25/2018, 02:09
Replies: 21
Views: 2,958
Posted By Jonathis
The file header is of a different structure, so...

The file header is of a different structure, so it doesn't recognize it as a WSprite. Furthermore, the color map data seems to be of variant length whereas the load() for WS seems to expect a finite...
Forum: CO2 Programming 07/24/2018, 22:34
Replies: 21
Views: 2,958
Posted By Jonathis
I guess it's certainly possible, but I am not...

I guess it's certainly possible, but I am not sure how to confirm it yet. My current assumption is that these were just a custom compressed TGA file, since that is what all the other 'sprites' are in...
Forum: CO2 Programming 07/24/2018, 15:56
Replies: 21
Views: 2,958
Posted By Jonathis
TQ Custom RLE Ecoded Images

Hello Ya'll, looking for some help which is semi-relevant to CO2, but if this need to go somewhere else, let me know.

If any of you played Monster & Me 2.5 back in the day, the file structure for...
Showing results 1 to 15 of 15

 
Forum Jump

All times are GMT +1. The time now is 20:53.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.