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[Release] RRaidBot (Big and Mini Raid)
Discussion on [Release] RRaidBot (Big and Mini Raid) within the Seafight forum part of the Browsergames category.
09/26/2013, 08:50
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#136
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elite*gold: 0
Join Date: Oct 2009
Posts: 19
Received Thanks: 4
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Bot works very good. Shoot and repair in corner. But i have got same problem with reconnects. After sunk Bot is not relog in.
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09/26/2013, 17:42
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#137
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elite*gold: 0
Join Date: Nov 2012
Posts: 3
Received Thanks: 0
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HELP ME TO BOT PLSS??? SKYPE danielepe1936 add me plss... help whit teamviewer
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09/26/2013, 20:08
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#138
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elite*gold: 190
Join Date: Nov 2009
Posts: 3,839
Received Thanks: 1,196
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Quote:
Originally Posted by danielepe
HELP ME TO BOT PLSS??? SKYPE danielepe1936 add me plss... help whit teamviewer
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Please first tell what you didnt understand, because this bot is really easy to set up.
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09/26/2013, 21:39
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#139
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by LiitleJunkie
Yes, I use it!
Group and Chat is closed!
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Group box should be open.
Quote:
Originally Posted by DerBruda
my bot not clicked after sunk the Repair button (buy 1.000 GOLD HP)
and not close the sysmessage
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Quote:
Originally Posted by Gackelmane
Since I've downloaded the Version 1.4, my bot doesn' close system massages and also doesn't reconnect after sunk, and when the Server is unreachable, it doesn't reconnect, too..
Any plans how to fix this?
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Quote:
Originally Posted by Zongos
Bot works very good. Shoot and repair in corner. But i have got same problem with reconnects. After sunk Bot is not relog in.
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I will be looking into this when I have time - I am very busy this week, however I think I know what the problem is.
Quote:
Originally Posted by danielepe
HELP ME TO BOT PLSS??? SKYPE danielepe1936 add me plss... help whit teamviewer
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Please explain your problem in detail. If you dont have any problems and just want help setting it up, read the first post, read the comments in the script, read past posts, this is a fairly simple bot to setup, especially if you have read.
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09/26/2013, 23:39
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#140
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elite*gold: 0
Join Date: May 2010
Posts: 10
Received Thanks: 0
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Ok, it's open but it doesn't work!
Why the box must opend???
Where the toolbar must be? in the map? and what things need to be in the window of map? or nothing in the window of the map, because I've nothing in this Window, all is around the map, it's right or not?
l.g
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09/26/2013, 23:47
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#141
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elite*gold: 190
Join Date: Nov 2009
Posts: 3,839
Received Thanks: 1,196
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Quote:
Originally Posted by LiitleJunkie
Why the box must opend???
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The bot looks if there is a name is in the group window - a player activatet - then it dont shoot. For this the group window must be opened.
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09/27/2013, 00:26
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#142
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by LiitleJunkie
Ok, it's open but it doesn't work!
Why the box must opend???
Where the toolbar must be? in the map? and what things need to be in the window of map? or nothing in the window of the map, because I've nothing in this Window, all is around the map, it's right or not?
l.g
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The group box must be open so it can check if a player is locked.
To view how the map must be, check the first page, there is a section called Picture: That is how your map must be.
As I have said before, please post a picture of your SeaChart as a Bitmap, so i can attempt to help you more.
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09/27/2013, 06:17
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#143
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elite*gold: 0
Join Date: Jun 2011
Posts: 34
Received Thanks: 0
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wie bekomme ich den fehler mit line 951 nun behoben?
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09/27/2013, 15:01
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#144
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by Gohunther
wie bekomme ich den fehler mit line 951 nun behoben?
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It is an interesting error, as the majority of people to not have this error, it can be compiled fine.
Are you using Scar Divi 3.22?
v1.5!
First, I have added a 5 second start delay, this way, for those who start the bot using the start button, they have time to switch to the SeaChart before it attempts to find positions - although I still recommend starting the bot using the hotkeys.
Added another HP color - the HP bar is currently made up of two colors, one color on the first row, and a second color on the second row. By adding this second color, hopefully it will increase the chance for more HP Bars to be found.
Wrote a procedure to refresh the page.
Coded a small little flash crash check - if the minimap colours in the top left and top right have changed, i.e. not what they started as, it will refresh the page. This should work when the yellow bar in chrome appears, when the page goes black, and some other error messages.
Added automatically turn on the NPC Finder when starting the bot.
Improved the manual hp define - easier for users to set the new HP location.
If you have any other issues please let me know asap in detail.
RRaidBot v1.5 - 27/09/2013 Changelog:
Code:
[list][*]Added a 5 second start wait.[*]Added extra HP Find color (HPBar is made up of 2 colors)[*]Added Refresh procedure[*]Added Flash Crash check.[*]Added autoturn on NPC Finder.[*]Improved HP Manual Define.[*]Improved Output messages for easier fixes.[*]Can use space as the fire key, enter ' '.[/list]
Known Issues:
Code:
These are being worked on:[LIST][*][/LIST]
Planned:
Code:
[LIST][*] Add level 5 rep mate.[/LIST]
Notes:
Please make sure you are full rep when starting the bot!
Group box must be open, and positioned to the side when the bot is started!
Thanks,
xRiddi
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09/27/2013, 20:47
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#145
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elite*gold: 0
Join Date: May 2010
Posts: 10
Received Thanks: 0
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Hey,
here are the Pictures of my SeaCharts and the Scar!
lg
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09/27/2013, 21:49
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#146
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elite*gold: 0
Join Date: Apr 2013
Posts: 238
Received Thanks: 27
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"Couldn't load all of the fonts. Some functions may not be working."
Can somebody help me with this .
And : Why when its on lol HP it goo to right down but click reapair after repair and leviathan kill him . My problem is that bot don,t go to repair on place for repair .
Thanks !
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09/27/2013, 22:00
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#147
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by LiitleJunkie
Hey,
here are the Pictures of my SeaCharts and the Scar!
lg
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1) Your mini map should not look like that, please look at the picture in the 1st post, or the picture in the Custom Client Thread.
Try to fix it by clearing your cache, if that does not solve your issue, post in the Custom Client Thread and show them the 1st picture.
2) You are using the wrong type of Scar, you need Scar Divi 3.22 as it says in the first post.
Quote:
Originally Posted by ivo_yordanov
"Couldn't load all of the fonts. Some functions may not be working."
Can somebody help me with this .
And : Why when its on lol HP it goo to right down but click reapair after repair and leviathan kill him . My problem is that bot don,t go to repair on place for repair .
Thanks !
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Couldn't load all of the fonts. Some functions may not be working. <-- That will no effect the script at all, ignore that.
2nd Question: Does your boat move slow at all when it needs to repair? It may think the the ship has stopped moving so presses repair - i will look into this for you.
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09/27/2013, 22:01
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#148
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elite*gold: 224
Join Date: Dec 2010
Posts: 2,766
Received Thanks: 931
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Quote:
Originally Posted by ivo_yordanov
"Couldn't load all of the fonts. Some functions may not be working."
Can somebody help me with this .
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You can simply ignore this message  It won't effect the script
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09/27/2013, 22:13
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#149
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elite*gold: 0
Join Date: Apr 2013
Posts: 238
Received Thanks: 27
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Xx
About problem for repairing, bot click to go right down and 1second after repair, i think don, tmoving and maybe realy that is the problem, but how i can fix moving. Yestarday work perfect,
today work 40%of yestarday
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09/27/2013, 22:19
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#150
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by ivo_yordanov
About problem for repairing, bot click to go right down and 1second after repair, i think don, tmoving and maybe realy that is the problem, but how i can fix moving. Yestarday work perfect,
today work 40%of yestarday
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It seems to me like your boat isnt moving fast enough for it to recognize it is still moving. In V1.5, go to line 110 and change the following from:
Code:
CheckMoveWait:=1000;
To
Code:
CheckMoveWait:=2000;
That way it will wait 2 seconds before checking if your ship has moved, which should give it enough time to move
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