Due to the new professional "Resource Modification Detection System" i thought i realese a little exploit for it.
As already mentioned its just ****** done and it took me 5 min. to find and "bypass" the resource hash.
What does it do?
It allows you to modify your resources with pinkis res tool.
It's not like i play 100% legit but tbh i'm sick of people using x7 for EVERYTHING. Like absurd sword ranges, changing stun times and ******* doing everything which will destroy my gameplay.
[28.06.2016 23:58:04] Ant.: I support a resource check.
[28.06.2016 23:58:12] Ant.: Modifying resources has gone too far.
^
It's not like i play 100% legit but tbh i'm sick of people using x7 for EVERYTHING. Like absurd sword ranges, changing stun times and ******* doing everything which will destroy my gameplay.
[28.06.2016 23:58:04] Ant.: I support a resource check.
[28.06.2016 23:58:12] Ant.: Modifying resources has gone too far.
^
Tbh i have never met someone that tools sword range and stun time but i have met those that tool gun dmg. I mostly see the sonic fast itc users. But OS is gay.
Tbh i have never met someone that tools sword range and stun time but i have met those that tool gun dmg. I mostly see the sonic fast itc users. But OS is gay.
Enter an os room
Almost everyone has sword range and stun time, or 200 HP
Why do you still release things like this, if you hate hackers who use hitrange? @ It's just a Question. .w.
>tfw my post got deleted
Firstly you don't ******* understand how so called "legit" players are. Increasing their range,stun time, dmg slightly gives them the boost and they can play without being noticed to most players. I've never seen a self proclaimed player using one of the stuff in my searcher and the actual point is I didn't ******* release a hitrange address, it was already ******* public. Your arguement is just absurd. What i simply did was to fix the pattern and write a code which is similar to mod_sharker since i was working on that wanted to share such thing.
Wow after years you actually have a post which isn't in german complaining about why community calls you & ppl leecher
I guess instead of s4 i'd better play overmeme. I won't be writing any further stuff i guess.
Firstly you don't ******* understand how so called "legit" players are. Increasing their range,stun time, dmg slightly gives them the boost and they can play without being noticed to most players. I've never seen a self proclaimed player using one of the stuff in my searcher and the actual point is I didn't ******* release a hitrange address, it was already ******* public. Your arguement is just absurd. What i simply did was to fix the pattern and write a code which is similar to mod_sharker since i was working on that wanted to share such thing.
Wow after years you actually have a post which isn't in german complaining about why community calls you & ppl leecher
I guess instead of s4 i'd better play overmeme. I won't be writing any further stuff i guess.
Just be quiet if you are part of your self called problem.
I donīt care about the offical S4
they really didnt even hash the res files before? XD
quick tut to update this tool yourselves:
1. find a string in the client to the x7 dir/files.
2. look for references or breakpoint on access.
3. hopefully you will find yourself in a loop(idk if it was iterative or recursive) and then you just have to change a conditional jump.
2. approach
1. attach a debugger (bypassed ofc)
2. client should detect the mods and will crash
3. call stack should help you out.
they really didnt even hash the res files before? XD
quick tut to update this tool yourselves:
1. find a string in the client to the x7 dir/files.
2. look for references or breakpoint on access.
3. hopefully you will find yourself in a loop and then you just have to change a conditional jump.
All wrong.
The client donīt hashes every file. Its just 1 FH & FB Hash / Code. And you wonīt find it through that its way easier than you think.
If more are interested i can release the source and how it works.
Quote:
Originally Posted by Cyrex'
they really didnt even hash the res files before? XD
quick tut to update this tool yourselves:
1. find a string in the client to the x7 dir/files.
2. look for references or breakpoint on access.
3. hopefully you will find yourself in a loop(idk if it was iterative or recursive) and then you just have to change a conditional jump.
2. approach
1. attach a debugger (bypassed ofc)
2. client should detect the mods and will crash
3. call stack should help you out.
The client donīt crashes when you moded the res. The server will just dc you. Please stop posting approaches that are clearly false.
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http://nsa38.casimages.com/img/2016/01/12/1601121 05619892142.png
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