Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Rappelz > Rappelz Private Server
You last visited: Today at 09:51

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[DISCUSSION]2nd_array , group_bit_set

Discussion on [DISCUSSION]2nd_array , group_bit_set within the Rappelz Private Server forum part of the Rappelz category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2013
Posts: 119
Received Thanks: 13
[DISCUSSION]2nd_array , group_bit_set

As in the title , its a discussion about the new coloums in Arcadia.dbo.ItemResource ..!!

- how do they effect on the items !?

- can we calculate it in some how !?

- how we put a value when adding new items !?

*These are the subjects of discussion in general*

I hope that we Cooperate to finding out these things .

I have seen some items have the same 2nd_array and group_bit_set but i cant find any thing In common.

mohamad512 is offline  
Thanks
1 User
Old 04/08/2015, 20:09   #2
 
elite*gold: 0
Join Date: Apr 2012
Posts: 463
Received Thanks: 837
2nd_array seems to be a concat of other values (but maybe it's a coincidence)

here is what i found so far:
when the first number is 1, it contains "1<9-rank><9-grade><level><class>"

when it begins with 2, it's something like "2<10-type><group><class>"
so an item with type = 3, group = 110 and class = 608 will have the number 27110608

when the first number is 3, it contains "3<skill_id><level><class>"
there is one item that has not this behavior but the 2 one, it has type = 0 so i think the 1 of 10 is added to 2 which give 3.

when the first number is 4, it contains "4<group (if 13, then it use 19 instead)><summonresource.rate><summon_id>"
when the first number is 5, it contains "5<?><group><9-rank><maybe 11- number of bit set in item_use_flag>"

when the first number is 6, it contains "6<type><group><class>"

The number seems to be the index of the bit set in the value (group_bit_set & 0x7F).
glandu2 is offline  
Thanks
3 Users
Old 04/08/2015, 21:16   #3
 
elite*gold: 0
Join Date: Feb 2013
Posts: 119
Received Thanks: 13
2nd_array number different by group_bit_set number ..

like the group_bit_set number is some kind of index to 2nd_array number ?
mohamad512 is offline  
Old 09/24/2015, 10:16   #4
 
elite*gold: 0
Join Date: Jul 2015
Posts: 44
Received Thanks: 32
2nd_array also effects on Item for where they will sort in, in inventory.
Maybe Glandu is also right, this long nummer may have several Informations in it.

Look at this example from 2nd_array at MC Staff in all Versions

1. Non Ether 12501112
2. Evil 12401112
3. Demonic 12301112
4. Devilish 12201112

array split may be:

1 - 250 - 1 - 112

1 = Inv TAB Group = Equipment Group
250 = Unknown, maybe link to NonEther Evil Demonic in this case
1 = Item Group Weapons
112 = Item Class 2H Staff

Something strang is the sort order. Nonether Equip comes first and hast 250
Then Devil Equip 240 then Demonic 230 an Devilish with 220.

looks like sort order sometimes is asc othertimes desc ...


If Inv is sorted NonEhter Equip always shows first.

And always same order.
Weapons, Armor, Helmet, Gloves Boots etc.
After "NonEther Equip Group", Evil Equip will show if u have it, then Demonic Equip and at last Devilish.

2nd_arrays from Creaturecards contains summoncode to
Many 2nd_arrays have Information about the Item itself.

Item Group, Class , or may be skill_id.

Item ID = 5234044 skill_id = 63404 2nd_array = 3 -63404 - 07
Item ID = 540118 summon_code = 4501 ( snowman) 2nd_array = 4 - 194 - 5404


Also many Items have an equal 2nd_array

Inventar Picture:


So if u create an item feel free to insert values in 2nd_array.
If u create Equip beginn 2nd_array with 1XXXXXX and it will be sort right to equipment group in inventory
XJaegerMeisteRX is offline  
Thanks
1 User
Reply


Similar Threads Similar Threads
cabal discussion. and program discussion xtrap killer
08/02/2009 - Cabal Online - 1 Replies
now alot of people had the chance of trying how to hack and such, google only gave me small hints on bypassing and factors. on my search of learning how to bypass xtrap i came across an interesting pogram... " Xtrap Killer 2279" a person named of Irius or some sort made the program. Cheat Engine :: View topic - X-trap Killer 2275 it was at the cheatengine site so i thought maybe the community can take a look at it! since this is trusting enough. i managed to understand how to...
Binary Discussion Discussion
04/08/2009 - CO2 Private Server - 10 Replies
I dont think thats going to work, youve just made yourself a hell of alot of work :rolleyes: Would be better to ban advertising servers in this section since 90% of people moved over to binarys anyway, theres barely any source code released because everyone either uses LOFT or the binarys, neither of which really need code (LOFT needs a complete rewrite but nothing really specific) I would release a few things but all i can only really give out is some classes, all of my systems are...



All times are GMT +2. The time now is 09:51.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.