sorry but my english is not verygood
I know this #insert_item(910000, 1, 1, "name")
but when i run it .. i have the pass but i cannt enter th HV
what r u mean /run insert_item() ??
sorry but my english is not verygood
I know this #insert_item(910000, 1, 1, "name")
but when i run it .. i have the pass but i cannt enter th HV
what r u mean /run insert_item() ??
I can see you have inserted the HV pass for 1 second.
sorry but my english is not verygood
I know this #insert_item(910000, 1, 1, "name")
but when i run it .. i have the pass but i cannt enter th HV
what r u mean /run insert_item() ??
it depends which HV pass is defined as the item which grants you premium access.
Go into the ETC Skript Function.lua and look for those lines:
Code:
function is_premium()
local has_hv_item=find_item(910000)
local state_level_1 = get_state_level( 9004 )
if has_hv_item >=1 and state_level_1 == 0 then
add_state(9004,1,2592000)
return true
end
in my case 910000 would be the right HV pass. Maybe there is another item set on your server.
Quote:
Originally Posted by Eclipase
I can see you have inserted the HV pass for 1 second.
Bullshit. You can't change the item time with the insert_item command. You prolly mixed it up with add_state (even then its not 1sek but rather 1ms)
I already got the auth server game server working but i dont know how to create a register page anyone can send me those filles ?
i cant register any account to test the game
I've seen a post here where a guy have been make a character with all possible skills (i can't found these post now...), so, i wan't make a GM Asura with Chaos Magician and Warlock skill, but don't know how proceed...
no. job stays. just replace jobid or skillid.
here is a snipped of my script. you will get the point
Code:
if job == 111 then class = "Archer" else
if job == 310 then class = "Assassin" else
if job == 113 then class = "Battle_Kahuna" else
if job == 314 then class = "Battle_Summoner" else
if job == 212 then class = "Bishop" else
if job == 203 then class = "Breeder" else
if job == 110 then class = "Champion" else
if job == 302 then class = "Dark_Magician" else
if job == 312 then class = "Chaos_Magician" else
if job == 112 then class = "Druid" else
if job == 114 then class = "Evoker" else
if job == 101 then class = "Fighter" else
if job == 200 then class = "Guide" else
if job == 202 then class = "Cleric" else
if job == 201 then class = "Holywarrior" else
if job == 102 then class = "Kahuna" else
if job == 210 then class = "Knight" else
if job == 213 then class = "Priest" else
if job == 100 then class = "Rogue" else
if job == 311 then class = "Shadowhunter" else
if job == 211 then class = "Soldier" else
if job == 303 then class = "Sorcerer" else
if job == 214 then class = "Soulbreeder" else
if job == 103 then class = "Spellsinger" else
if job == 300 then class = "Stepper" else
if job == 301 then class = "Strider" else
if job == 313 then class = "Warlock" else
if job == 120 then class = "Berserker" else
if job == 121 then class = "Master_Archer" else
if job == 122 then class = "High_Druid" else
if job == 123 then class = "Great_Kahuna" else
if job == 124 then class = "Beast_Master" else
if job == 220 then class = "Crusader" else
if job == 221 then class = "Blader" else
if job == 222 then class = "Arch_Bishop" else
if job == 223 then class = "High_Priest" else
if job == 224 then class = "Master_Breeder" else
if job == 320 then class = "Slayer" else
if job == 321 then class = "Night_Stalker" else
if job == 322 then class = "Lich" else
if job == 323 then class = "Fiend" else
if job == 324 then class = "Necromancer" else