this is useful for those of you experimenting something out of the client:
and learning to code your bot and autopots for easier reference. just for help

for those who have knowledge of pointers. most are clientside but it will be useful for coding
pointers collection
Code:
[COLOR="Lime"]FOR PH:[/COLOR]
BASE ADDRESS = [COLOR="Red"]009266EC[/COLOR]
jump pointer:
base address + 20 + [COLOR="Red"]B10[/COLOR]
CAMERA LOC:
Coordinates X:
base address + 20 + [COLOR="Red"]3C[/COLOR]
[COLOR="Blue"]credits to zevroc for coordiantes[/COLOR]
Coordinates Y:
base address + 20 + [COLOR="Red"]44[/COLOR]
Coordinates Z:
base address + 20 + [COLOR="Red"]40[/COLOR]
x pos of char not of camera: 20 + [COLOR="Red"]60c[/COLOR]
z pos of char is : 20 + [COLOR="Red"]608[/COLOR]
selected Mob id pointer:
base address + 20 + [COLOR="Red"]A20[/COLOR]
Character Lvl:
base address + 20 + [COLOR="Red"]448[/COLOR]
Experience:
base address + 20 + [COLOR="Red"]458[/COLOR]
Status Points:
base address + 20 + [COLOR="Red"]460[/COLOR]
vigor:
base address + 20 + [COLOR="Red"]464[/COLOR]
con:
base address + 20 + [COLOR="Red"]470[/COLOR]
int:
base address + 20 + [COLOR="Red"]474[/COLOR]
Str:
base address + 20 + [COLOR="Red"] 478[/COLOR]
dex:
base address + 20 + [COLOR="Red"]47c[/COLOR]
Movement Speed:
base address + 20 + [COLOR="Red"]494[/COLOR]
min m-attack:
base address + 20 + [COLOR="Red"]4dc
[/COLOR]
max m-attack:
base address + 20 + [COLOR="Red"]4e0[/COLOR]
min-attack:
base address + 20 + [COLOR="Red"]4A4
[/COLOR]
max-attack:
base address + 20 + [COLOR="Red"]4A8
[/COLOR]
SOUL:
base address + 20 + [COLOR="Red"]45C
[/COLOR]
HIT:
base address + 20 + [COLOR="Red"]4a0
[/COLOR]
EVA:
base address + 20 + [COLOR="Red"]4FC
[/COLOR]
DEF
metal
base address + 20 + [COLOR="Red"]4E4[/COLOR]
wood
base address + 20 + [COLOR="Red"]4E8[/COLOR]
water
base address + 20 + [COLOR="Red"]4EC[/COLOR]
fire
base address + 20 + [COLOR="Red"]4F0[/COLOR]
earth
base address + 20 + [COLOR="Red"]4F4[/COLOR]
credits to [COLOR="Blue"]xyferx[/COLOR]
current HP:
base address + 20 + [COLOR="Red"]450[/COLOR]
current MP:
base address + 20 + [COLOR="Red"]454[/COLOR]
Max HP:
base address + 20 + [COLOR="Red"]480[/COLOR]
MAX mp:
base address + 20 + [COLOR="Red"]484[/COLOR]
cubi:
base address + 20 + [COLOR="Red"]CC8[/COLOR]
[COLOR="Blue"]credits to GODDNESS[/COLOR]
cultivation:
base address + 20 + [COLOR="Red"]44c[/COLOR]
[COLOR="Blue"]credits to kemkem[/COLOR]
[COLOR="Magenta"]added new[/COLOR]
fame:
base address + 20 + [COLOR="Red"]564[/COLOR]
[COLOR="Magenta"]added new[/COLOR]
STALL MODE AND NPC ACTIVATED:
base address + 20 + [COLOR="Red"]594[/COLOR]
Value:
0= no npc selected
1= Npc selected
2= stallmode
BANK MONEY:
base address + 20 + [COLOR="Red"]b48[/COLOR]
[COLOR="Blue"]credits to GODDNESS[/COLOR]
Slot 1 Pet Current Health
Base Address + 20 + [COLOR="Red"]be0 + 10 + 38[/COLOR]
Slot 1 Pet Loyalty
Base Address + 20 + [COLOR="Red"]be0 + 10 + 04[/COLOR]
Slot 1 Pet Experience
Base Address + 20 + [COLOR="Red"]be0 + 10 + 28[/COLOR]
credits to max04
Cast time:
Base + 20 + [COLOR="Red"]690[/COLOR]
credits to [COLOR="Blue"]BetaBowElfe[/COLOR]
Added new: 10/10/08
RIDING animation
Base + 20 + [COLOR="Red"]388[/COLOR]
Base + 20 + [COLOR="Red"]384[/COLOR]
copy the value of offset 384 to 388 to see the riding effect in your client careful not to edit 388 manually cause it will crash your client! this funny even its client side
added by me..
_______________________________________________
[COLOR="Lime"]FOR PW MY:[/COLOR]
base address = [COLOR="Red"]92ab2c[/COLOR]
sex(0 male 1 female)
base address + 20 + [COLOR="Red"]5E0[/COLOR]
character class(0 wr 1 mg 3 wf 4 wb 6 ea 7 ep)
base address + 20 + [COLOR="Red"]5dc[/COLOR]
position(0 land 1 water 2 land)
base address + 20 + [COLOR="Red"]5e8[/COLOR]
[COLOR="Blue"]credits to kemkem[/COLOR]
fame:
base address + 20 + [COLOR="Red"]564[/COLOR]
Slot 1 Pet lvl
Base Address + 20 + [COLOR="Red"]be0 + 10 + 20[/COLOR]
Slot 1 Pet Hunger(1 normal 0 full)
Base Address + 20 + [COLOR="Red"]be0 + 10 + 08[/COLOR]
Pet(not summoned 0)
Base Address + 20 + [COLOR="Red"]be0 + 38[/COLOR]
Slot 1 Pet Health??(0 dead)--->use float
Base Address + 20 + [COLOR="Red"]be0 + 10 + 1c[/COLOR]
credits to [COLOR="Blue"]kemkem[/COLOR]
for other pet slots,
PetSlot Current Health
Base Address + 20 + be0 + [COLOR="Red"][(PetSlot - 1)* 4 + 10][/COLOR] +38
thanks to [COLOR="Blue"]zevroc[/COLOR]
UPDATED:Sep 25 08
just test it out on what works best on your server version
some dont work on other servers but most of them work