Discussion on XBOX RADAR FREE FILE LINK AND TUTORIAL INCLUDED within the PUBG Hacks, Bots, Cheats & Exploits forum part of the PlayerUnknown's Battlegrounds category.
None at all bud, we all have to start somewhere and learn from someone.
I'm in the same boat, hence was hoping @ could shed a bit more direct light on the subject, although I can respect if he choses not to.
Id buy the radar but I'm colour blind and having red enemies defeats having a radar to me, at least with sources I could make the output a bit more suitable for my sight.
I run into that issue with my roommate, "we're landing at the houses with the teal roof."
"I dont know what teal is... is it like this light greyish looking ones."
"remove line 174 from or any other radar you are using.
and then Xbox will work.
also you need to update the structs you can find them in -> Game Session Sniffer
As far as updating the structs goes... was that to fix the radar crashes or was it just something related to the other guy's network question? Or both?
I dont know exactly but you dont need vpn or any spoofing on xbox since the game is running on the xbox and not the pc with the radar. Im pretty sure the updating structs is to fix the freezing.
The freezing issue was present on VMradar before encryption came into play, the jar everyone was using for xbox was based on an earlier version of VMRadar.
Ive tried updating that earlier version and got to the point of it accepting the pcap file and showing the encryption key, the ui just stayed grey however.
Ive all but given up on this now. I just don't have the coding skills to make it work.
I tried adding structs from gaydar to see if it would at least recognise the map, and have ended up with the following compile errors that no matter what I check I cant resolve.
The freezing issue was present on VMradar before encryption came into play, the jar everyone was using for xbox was based on an earlier version of VMRadar.
Ive tried updating that earlier version and got to the point of it accepting the pcap file and showing the encryption key, the ui just stayed grey however.
Ive all but given up on this now. I just don't have the coding skills to make it work.
I tried adding structs from gaydar to see if it would at least recognise the map, and have ended up with the following compile errors that no matter what I check I cant resolve.
Can you PM me your work? Both with and without the structs from gaydar would be great if you don't mind. Edit: If we can even PM files on here that is.
Can you PM me your work? Both with and without the structs from gaydar would be great if you don't mind. Edit: If we can even PM files on here that is.
I don't have the sc without structs anymore as I just kept modifying as I went but I'm uploading ti now and will shoot you a pm.
Tbh, I don't mind paying the vmradar guys the $20 a month, considering how much I used the free version, Jerry is a class act too helping us with the encryption even knowing he was relaunching his site.
for me crash when the games begin and in dos shell i have this
Got EncryptionToken Y*****************==
New Game is Starting
Welcome To Erangel
Exception in thread "Thread-1" java.lang.OutOfMemoryError: Java heap space
at java.lang.StringCoding.decode(Unknown Source)
at java.lang.String.<init>(Unknown Source)
at java.lang.String.<init>(Unknown Source)
at gaydar.deserializer.Buffer.readString(Buffer.kt:31 2)
at gaydar.struct.Bunch.propertyString(Bunch.kt:86)
at gaydar.struct.CMD.GameStateCMD.process(GameStateCM D.kt:98)
at gaydar.struct.CMD.Processor$processors$1.invoke(pa ckage.kt:53)
at gaydar.struct.CMD.Processor$processors$1.invoke(pa ckage.kt:50)
at gaydar.struct.CMD.PackageKt.receiveProperties(pack age.kt:22)
at gaydar.deserializer.channel.ActorChannel.ProcessBu nch(ActorChannel.kt:181)
at gaydar.deserializer.channel.ActorChannel.ReceivedB unch(ActorChannel.kt:90)
at gaydar.deserializer.channel.Channel.ReceivedSequen cedBunch(Channel.kt:263)
at gaydar.deserializer.channel.Channel.ReceivedNextBu nch(Channel.kt:251)
at gaydar.deserializer.channel.Channel.ReceivedRawBun ch(Channel.kt:125)
at gaydar.deserializer.PacketParserKt.proc_raw_packet (PacketParser.kt:270)
at gaydar.deserializer.PacketParserKt.proc_raw_packet (PacketParser.kt:129)
at gaydar.deserializer.PacketParserKt$parsePackets$1. invoke(PacketParser.kt:41)
at gaydar.deserializer.PacketParserKt$parsePackets$1. invoke(PacketParser.kt)
at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Th read.kt:18)
I don't have the sc without structs anymore as I just kept modifying as I went but I'm uploading ti now and will shoot you a pm.
Tbh, I don't mind paying the vmradar guys the $20 a month, considering how much I used the free version, Jerry is a class act too helping us with the encryption even knowing he was relaunching his site.
I was legitimately shocked when he relaunched the site pretty much the same day he was helping. That really is a pretty cool thing.
I'm mainly using all of this as a learning experience. This might sound dumb, but I guess my thing is that I don't know what information I'm to edit in the structs. Any pointers?
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anyone post here the file of editing file.. the .edf file 07/13/2013 - RF Online - 3 Replies please post here... so that i can download again.. i guess the old one thread was gone.. i've been search for an hour in this section.. but i can't see it... thanks..
Radar- Post what you know about any and all active, working radar programs for DAOC 06/29/2010 - General Gaming Discussion - 1 Replies its been years since I was using a working version of AK. I hear people say that there is a current working version of AK, and of another type of radar program.
If you know anything about any working radar, please post the info.
A link to where it can be downloaded, etc, would be great. And if it can be detected in a passive (not just by tricking you into chasing bait) manner on any live or freeshard servers.
Thanks.