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[Discussion] Arabia Expansion II Mobs [126-130]
Discussion on [Discussion] Arabia Expansion II Mobs [126-130] within the SRO Private Server forum part of the Silkroad Online category.
09/22/2013, 19:45
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#31
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Quote:
Originally Posted by PortalDark
the penon at least had a reason
Penons came from Egypt and some were trapped by Isy when she froze Karakoram
The penon recolor on Alexandria(adding it on Egyptian tombs) had a point on explaining or at least trying to give some continuity
but then the other recolors were just a lazy way to afford some cash and making new stuff
Im looking at you ******* Movia
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well, not only movia is simple recolor, there is no story behind other monsters, like scorpions(desert sting), shakrams(devil worm) and, those Sona(don't remember name of egypt monster) monsters, or Karra's(seiketh or how it is called) and devil eye(Aknish lama)
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09/22/2013, 20:47
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#32
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Chat Killer In Duty
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Quote:
Originally Posted by martynas123boxter
well, not only movia is simple recolor, there is no story behind other monsters, like scorpions(desert sting), shakrams(devil worm) and, those Sona(don't remember name of egypt monster) monsters, or Karra's(seiketh or how it is called) and devil eye(Aknish lama)
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Sona also follow the Egypt counter part(both came from the same place before Isy froze Karakoram) but my point of the movia is that a lvl 1 mob to a lvl 101 one is just stupid
Shakram are generic but mostly of the "Egypt" related monster at least have a reason
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09/22/2013, 21:52
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#33
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Quote:
Originally Posted by PortalDark
Sona also follow the Egypt counter part(both came from the same place before Isy froze Karakoram) but my point of the movia is that a lvl 1 mob to a lvl 101 one is just stupid
Shakram are generic but mostly of the "Egypt" related monster at least have a reason
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In alexandria update they have covered movias(uneg-weneg) eyes, so atleast its is not complete recolor, but i still don't get it
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09/22/2013, 22:41
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#34
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Even you have that krall mangyangs on baghdad.. Dunno how to do it, but tell me, it's hard to make an new mobs n graphics? Or it's just about laziness?
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09/22/2013, 23:19
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#35
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Quote:
Originally Posted by Xardoo
Even you have that krall mangyangs on baghdad.. Dunno how to do it, but tell me, it's hard to make an new mobs n graphics? Or it's just about laziness?
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It's not about hard or laziness. It's all about the budget of Joymax, if they loose too much Money, why do they should create new Objects?
Also, it takes time to create things and it is expensive to have employees to pay.
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09/22/2013, 23:38
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#36
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Joymax sucks at being innovative.
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09/23/2013, 21:37
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#37
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They know it's the end of official servers so why should they waste their money making new designs its kinda obvious
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09/23/2013, 22:46
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#38
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That's on all mmo games?
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09/24/2013, 00:19
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#39
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You forgot to upgrade the jeans.
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09/24/2013, 12:27
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#40
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seems fine but not that big deal to care much on since isro did it before so what you waiting for
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