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-   -   [GUIDE] Finding Effects for NPCs and Explanation of 3DEffect.ini (https://www.elitepvpers.com/forum/eo-pserver-guides-releases/1104151-guide-finding-effects-npcs-explanation-3deffect-ini.html)

cruey 04/03/2011 15:52

[GUIDE] Finding Effects for NPCs and Explanation of 3DEffect.ini
 
Okay so when your making your NPC or changing an NPC under npc.ini you can give them effects by changing their Effect=(effect ID). In this guide youll learn how to find the effect IDs and then change it in the npc.ini

To find the effect IDs you just open 3DEffect.ini and youll see something like this (heres an explanation of entries for this ini file):
Code:

[pet67] [B]<--- EFFECT ID NAME[/B]
Amount=2
EffectId0=3351
TextureId0=3351
ASB0=5
ADB0=2
EffectId1=3352
TextureId1=3352
ASB1=5
ADB1=2
Delay=0
LoopTime=1 [B]<--- SET TO 999 FOR UNLIMITED LOOP[/B]
FrameInterval=33 [B]<--- SPEED OF EFFECT (less = faster, more = slower)[/B]
LoopInterval=0
OffsetX=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]
OffsetY=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]
OffsetZ=0 [B]<--- POSITION OF EFFECT ON SCREEN[/B]

The stuff I havent pointed out are things you dont need to change. Okay so once youve found an effect, you can add it to an NPC by copying the effect and pasting it on your npc on the effect entry.

Have fun adding effects! And to test them out in the game use the command /addeffect (effectID)

haizamlee 11/14/2011 23:13

do you know how to put effect on pet?

cruey 11/21/2011 08:11

Its located in Action3DEffect

haizamlee 11/21/2011 18:34

Quote:

Originally Posted by cruey (Post 13979490)
Its located in Action3DEffect

I did check it and everything is correct... 3deffect . 3deffectobj . 3d texture . 3d obj . action3d effect .

cruey 11/26/2011 13:17

You have to realize the IDs you use for your pets and other things etc, will be different to the ones EO uses. Think logically and examine the different patches which you say effects being attached to monsters/pets/models etc and discover how to do it.

haizamlee 01/15/2012 20:01

Quote:

Originally Posted by cruey (Post 14052215)
You have to realize the IDs you use for your pets and other things etc, will be different to the ones EO uses. Think logically and examine the different patches which you say effects being attached to monsters/pets/models etc and discover how to do it.

i've tried many things..can you tell me which part please..

reloaded90 01/17/2012 17:35

work..

LoopTime=99999999

LoopTime=99999999

haizamlee 01/18/2012 12:41

Quote:

Originally Posted by reloaded90 (Post 14837692)
work..

LoopTime=99999999

LoopTime=99999999

may i know what do u mean about looptime?

reloaded90 01/18/2012 17:49

good effects
transparent weapon

[xxxxxxxx+xxxxweapon]
Amount=8
EffectId0=17842
TextureId0=17842
ASB0=5
ADB0=2
EffectId1=17843
TextureId1=17843
ASB1=5
ADB1=2
EffectId2=17844
TextureId2=17844
ASB2=5
ADB2=2
EffectId3=17845
TextureId3=17845
ASB3=5
ADB3=2
EffectId4=17846
TextureId4=17846
ASB4=5
ADB4=2
EffectId5=17847
TextureId5=17847
ASB5=5
ADB5=2
EffectId6=17848
TextureId6=17848
ASB6=5
ADB6=2
EffectId7=17849
TextureId7=17849
ASB7=5
ADB7=2
Delay=0
LoopTime=99999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0

cruey 01/20/2012 10:23

You forgot 3DEffectObj... and the c3 models lol


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