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Mass Mods 07/27/2010 02:03

[Guide] Wizard/Cleric UPDATED Guide
 
UPDATED Wiz/Cleric Guide

100 LVL CAP
Robe/Light Armor
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Weapons
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Stats

Full INT

Skills

Wizard


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Earth Mentalist - Required
Ice Mentalist - Required
Fire Mentalist - Required
Lightning Mentalist - Required



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Intelligence - Required
Life Control - Optional, you can dlvl it when you'll have Life Turnover
Magic Bound - Required
Life Turnover - Required


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Ground Charge - Do not take
Root - Do not take
Earth Shock - Required
Earth Barrier - Required
Ground Rave - Do not take
Mesh Root - Do not take
Earth Quake - Required
Earth Fence - Required



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Ice Bolt - Required
Mana Drain - Optional but useful
Snow Wind - Required
Invisible - Required, you can dlvl it when you'll have Crystal Invisible
Frozen Spear - Required
Mana Drought - Required
Blizzard - Required
Crystal Invisible - Optional, you can only use Invisible



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Fire Bolt - Required
Fire Trap - Optional but useful
Fire Blow - Required
Detect - Do not take
Meteor - Required
Lava Trap - Optional but useful
Salamander Blow - Required
Sprawl Detect - Do not take



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Lightning Bolt - Do not take
Lightning Shock - Optional
Charged Wind - Required
Teleport - Required
Chain Lightning - Do not take
Lightning Impact - Required
Charged Squal - Required
Aerial Teleport - Required





Cleric



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Heavenly Rage - Required


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Trial Cross - Optional
Healing - Do not take
Reverse - Required (if you are doing PT)
Innocent - Optional, you can dlvl it when you'll have Integrity
Justice Cross - Optional
Healing Breath - Do not take
Grand Reverse - Do not take
Integrity - Required


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Faith - Required


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Over Healing - Required
Glut Healing - Required



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Group Healing - Optional
Healing Division - Optional
Healing Cycle - Required
Group Healing Breath - Optional
Healing Favor - Optional
Healing Orbit - Required



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Bless Spell - Required
Recovery - Required
Recovery Division - Required
Group Recovery - Optional
Holy Recovery - Required
Holy Recovery Division - Requied
Holy Group Recovery - Optional



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Group Reverse - Required
Reverse Oblation - Required
Holy Group Rebirth - Do not take
Rebirth Immolation - Required



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Charity - Required
Glory Armor - Optional
Favor Armor - Optional



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Offering - Requied
Pure Offering - Required



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Holy Word - Optional, you can dlvl it when you'll have Holy Spell
Heaven Flash - Optional
Heaven Glare - Optional
Holy Spell - Required



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Blessings - All Required


Skill Point Allocation

SP without Optionals: 1,456,826
SP with Optionals: 1,947,142



Credit goes to rev6 website. Made some necessary changes because rev6 people don't really know what they are talking about.

ENJOY!

Mass Mods 07/27/2010 02:28

If anyone sees any necessary changes that need to be made or would like to make a point on a skill etc, please feel free. This guide is meant for noobs as well as experienced players.

fro_ 07/27/2010 18:07

Nice, making myself same build :P already 88. 12lvls to go ^^

xMedeia 07/27/2010 18:31

Quote:

Originally Posted by fro_ (Post 6172730)
Nice, making myself same build :P already 88. 12lvls to go ^^

Last time I checked lv cap was 110.

kundzior 07/28/2010 00:31

Tell me why armor?

Mass Mods 07/28/2010 00:38

I prefer Robe. I will change that title as to not be confusing.

GoldLion 07/31/2010 21:51

Quote:

Originally Posted by Mass Mods (Post 6165013)

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Ground Charge - Do not take
Root - Do not take
Earth Shock - Required
Earth Barrier - Required
Ground Rave - Do not take
Mesh Root - Do not take
Earth Quake - Required
Earth Fence - Required
Life Turnover - Required

Life Turnover wrong section :)

Mass Mods 08/01/2010 09:11

Good looking out, fixed :D

Fred_Vollpfosten 08/03/2010 23:04

Nice Work man :D

alexnater 08/04/2010 00:45

It's a good guide, but ideally Wiz/Bard is much better, since a Bard has more party helpful skills, and since you can't win fortress wars/ capture the flag/ large PVP things, by yourself as a Wizard, since you get hit too hard, but a Bard will assist your allies to give you protection, while you destroy from a distance.
Knowledge: My level 90 wiz-bard kills other players, and a bunch of my friends are warriors that I assist with magical defense and make them stronger to magic attacks protect me from everything.
Also NOISE = monsters at a certain level will not target you, helpful because of the aggressive monsters if you ever want to level up solo, and also for jobs, your caravan won't be targeted

Mass Mods 08/04/2010 07:50

For PVP Cleric is better, but for Leveling and PVE, bard is better. If you are making your char to plvl others, go with bard, if PVP, cleric.

fro_ 08/04/2010 19:10

Quote:

Originally Posted by xMedeia (Post 6173056)
Last time I checked lv cap was 110.

I'm playing rsro. Now only 10 left ^.^

Bl0wFish 08/04/2010 20:07

Nice Guide!Thank You!

Mass Mods 08/05/2010 03:26

Nice fro what server you playing on? And thanks Blowfish :D

Disco Teka 08/11/2010 15:50

I am lv 100, soon FF Wiz/Cleric and i just can tell u that it's an awesome build.
The people only can kill u either with 1 hit or never (talking about full blue +5 set and better), Crit Sux ofc ^^...

Mass Mods, you can edit please:
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Charity - Required
Glory Armor - Optional | Required with Light Armor
Favor Armor - Optional | Required with Light Armor

Cuz it really helps much if you use Light Armor ^^

also:

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Over Healing - Required
Glut Healing - Required

Cuz, if you got at FW / GW / Mass PvP, a full buffed person (Bless, Buffs, Fences, Screens) it really helps if some people (2,3,4...) using this skills on that person.
You can own very fast, especially wizards ^_^

Otherwise it is all ok what you've written, got my thanks ...

GreetzZ


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