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-   Aion Hacks, Bots, Cheats & Exploits (https://www.elitepvpers.com/forum/aion-hacks-bots-cheats-exploits/)
-   -   Para's VanillaTool [Rework] (https://www.elitepvpers.com/forum/aion-hacks-bots-cheats-exploits/3259175-paras-vanillatool-rework.html)

lumcold 07/20/2016 20:35

Tools on and off
 
Hi Paraly me and my friends having the same issue , i played like normal log on aion play for abit roughtly like 5-30 mins range than the tools certainly stop working and than we restarted the tool and sometime it work sometime it dont is buggy , and sometimes i restart aion than it work again is so annoying anything you can help with ?

♛Wolf♛ 07/20/2016 22:57

Quote:

Originally Posted by lumcold (Post 34863621)
Hi Paraly me and my friends having the same issue , i played like normal log on aion play for abit roughtly like 5-30 mins range than the tools certainly stop working and than we restarted the tool and sometime it work sometime it dont is buggy , and sometimes i restart aion than it work again is so annoying anything you can help with ?

Same Problem.

Manita90 07/21/2016 04:55

Quote:

Originally Posted by lumcold (Post 34863621)
Hi Paraly me and my friends having the same issue , i played like normal log on aion play for abit roughtly like 5-30 mins range than the tools certainly stop working and than we restarted the tool and sometime it work sometime it dont is buggy , and sometimes i restart aion than it work again is so annoying anything you can help with ?

Is it the attack speed and stuff randomly stopping after a while?

Yup, having the same issue too. It's bugged. Like you said; sometimes restarting the hack works, but sometimes you also have to restart the whole client to make it work for like 30 min before repeating the same process.

adritill 07/21/2016 12:50

Quote:

Originally Posted by Paraly (Post 34852171)
I tried the script 15 hours at EU and I got not a single omega compared to NA where I got 5 omega in 7 hours.

ty para, it seems eu doesnt worth it yet, i got no omega neither

lacenaires 07/21/2016 19:33

para - just sent you a private message

i don't think you have activated my purchase, yet somehow I could install the nofly program but the vanillatool simply says 0000 and i cannot click the inject button.

Have you activated my purchase yet?

Transaction ID: 3PM725165E350503D

ReDSynchrony 07/21/2016 20:22

Para, can i have the link of 64 bit launcher ?

Paraly 07/21/2016 20:37

Quote:

Originally Posted by ReDSynchrony (Post 34868794)
Para, can i have the link of 64 bit launcher ?

They are not needed anymore, Gameforge and NCSoft automatically launch the 64 bit client by default now.

Deus5000 07/21/2016 20:59

Question for the people who run the IO script. What do you guys do after the 30min mark where you're automatically blown up cos time ran out for the instance?

Paraly 07/21/2016 21:00

Quote:

Originally Posted by Deus5000 (Post 34869011)
Question for the people who run the IO script. What do you guys do after the 30min mark where you're automatically blown up cos time ran out for the instance?

Use the exit next where you spawn, use the entrance again, restart the script. (this will only happen once)

lemon07r 07/21/2016 21:06

We need a script to farm either the new gear for mats or the new manastones. Been try to figure out a way. Any ideas anyone? Other then botting random mobs ofc.

fraukaujiro 07/22/2016 00:09

4 questions...

1) In IO sometimes my toon glides sometimes it doesnt, cant find the exact delay to glide always the script starts... it is at 330 atm, any hint?

2) Can I use 2 script at the same time for differents clients? 1 to gather in IO and the other one would be the anti afk one for the holder.

3) how do I edit the no animation speed?

4) any way to disable those hotkeys? coz some of them are my hotkeys in game too.

khaysha 07/22/2016 00:26

Your private message inbox is full people paraly just so you know.

mausersong87 07/22/2016 00:40

IO server Na drop OMega?

8 hours = 0 omega :´(

khaysha 07/22/2016 02:26

Quote:

Originally Posted by Manita90 (Post 34865227)
Is it the attack speed and stuff randomly stopping after a while?

Yup, having the same issue too. It's bugged. Like you said; sometimes restarting the hack works, but sometimes you also have to restart the whole client to make it work for like 30 min before repeating the same process.

I'm having the same problem for a long time now and trying to see what the problem is.

mw9310 07/22/2016 08:05

Can someone write a script.
If target HP lower then 80% use XXX, lower then 60% use YYY. then loop.

Thank you very much.

rabilo 07/22/2016 08:57

Your private message inbox is full paraly

Nē de transaction : 4TS42409Y6944933M

Paraly 07/22/2016 09:14

Quote:

Originally Posted by fraukaujiro (Post 34869949)
4 questions...

1) In IO sometimes my toon glides sometimes it doesnt, cant find the exact delay to glide always the script starts... it is at 330 atm, any hint?

2) Can I use 2 script at the same time for differents clients? 1 to gather in IO and the other one would be the anti afk one for the holder.

3) how do I edit the no animation speed?

4) any way to disable those hotkeys? coz some of them are my hotkeys in game too.

1. Click on the Aion Client immediately after you have clicked play at the Script Editor.
Edit: Download the latest version of the IO script it should work now for you

2. sure that was the point otherwise the groupholder gets disconnected after some time, simply run the hack a second time and select your second character at the inject window, you can differ the hack trayicons if you hover above them.

3. Open the overlay (Insert) and put what ever value you want in Custom Animation

4. You can rebind all hotkey at the Trayicon -> Hotkeys..
Quote:

Originally Posted by mausersong87 (Post 34870076)
IO server Na drop OMega?

8 hours = 0 omega :´(

Sure you can drop omega at NA, 8 hours and 0 omega was just unlucky. :(

Quote:

Originally Posted by mw9310 (Post 34870755)
Can someone write a script.
If target HP lower then 80% use XXX, lower then 60% use YYY. then loop.

Thank you very much.

Sure I'll post it here I just have to answer all the messages first.

Edit:
NA version
PHP Code:

#IF=%FirstTime,;
#UseLoop
UseSpeed=1;
Command=;
#ENDIF
_IFMemPtrRead=%TargetBase,0x378/0x44,BYTE,61-80;
UseID=1850; <-- same as Command=/skill Healing Light
Delay
=2000;
Command=/skill Healing Light;
Delay=2000;
#ENDIF
_IFMemPtrRead=%TargetBase,0x378/0x44,BYTE,1-60;
UseID=4212; <-- same as Command=/skill Healing Grace
Delay
=3000;
Command=/skill Healing Grace;
Delay=3000;
#ENDIF 

EU version
PHP Code:

#IF=%FirstTime,;
#UseLoop
UseSpeed=1;
Command=;
#ENDIF
_IFMemPtrRead=%TargetBase,0x370/0x44,BYTE,61-80;
UseID=1850; <-- same as Command=/skill Healing Light
Delay
=2000;
Command=/skill Healing Light;
Delay=2000;
#ENDIF
_IFMemPtrRead=%TargetBase,0x370/0x44,BYTE,1-60;
UseID=4212; <-- same as Command=/skill Healing Grace
Delay
=3000;
Command=/skill Healing Grace;
Delay=3000;
#ENDIF 

Quote:

Originally Posted by rabilo (Post 34870848)
Your private message inbox is full paraly

Nē de transaction : 4TS42409Y6944933M

Your ID is activated now, sorry for the delay it was night here.

fraukaujiro 07/22/2016 15:26

in DS with 1 specific char it doesnt loot boxes(open them but doesnt get the loot), with all my other chars it loots normal, what can it be?

Paraly 07/22/2016 16:54

Quote:

Originally Posted by fraukaujiro (Post 34872492)
in DS with 1 specific char it doesnt loot boxes(open them but doesnt get the loot), with all my other chars it loots normal, what can it be?

Which class has problems?

legpreg 07/22/2016 17:24

Hi , i just buyed the program right now , waiting for activation , thank you (:

Paraly 07/22/2016 17:40

Quote:

Originally Posted by legpreg (Post 34873160)
Hi , i just buyed the program right now , waiting for activation , thank you (:

Your ID got activated 2 minutes after I received it :)

legpreg 07/22/2016 17:43

thank you so much :)

mw9310 07/22/2016 19:13

Hi Paraly:

The "Tiamat Stronghold EXP - Script" still working? fucking lazy to leveling till 75.

Aion NA

Paraly 07/22/2016 19:15

Quote:

Originally Posted by mw9310 (Post 34873735)
Hi Paraly:

The "Tiamat Stronghold EXP - Script" still working? fucking lazy to leveling till 75.

Aion NA

Sadly they've fixed the EXP from Tiamat Stronghold at 5.0

nemo_pixr 07/22/2016 19:38

Hello, can u pleas explain how i can use script for Classes with a real eye buff have to use the Eye Secure script not the build in function

Paraly 07/22/2016 19:43

Quote:

Originally Posted by nemo_pixr (Post 34873849)
Hello, can u pleas explain how i can use script for Classes with a real eye buff have to use the Eye Secure script not the build in function

1. Turn all Eye functions at the overlay off and save the setting
2. Download the Eye Secure mode script from my [Only registered and activated users can see links. Click Here To Register...]
3. Run the hack a second time and inject into your char
4. Open the Script Editor at one hack instance
5. Load and play the script, done.

fraukaujiro 07/23/2016 01:15

Quote:

Originally Posted by Paraly (Post 34873018)
Which class has problems?

It is cleric male, with cleric female works normal

lumcold 07/23/2016 01:35

ABOUT FT script
 
Hi Paraly , about the FT script i have tried , it doesn't work for me when i duo client , do i have to set the 2nd client run with the 1st account too ? or he can be just seat out side and do nothing ,is there a description show me how to do it? i am sorry i tried many times it just won't work for me pls help thanks.

fraukaujiro 07/23/2016 06:50

what's the toggle pause for exactly...?

Paraly 07/23/2016 10:03

Quote:

Originally Posted by lumcold (Post 34875797)
Hi Paraly , about the FT script i have tried , it doesn't work for me when i duo client , do i have to set the 2nd client run with the 1st account too ? or he can be just seat out side and do nothing ,is there a description show me how to do it? i am sorry i tried many times it just won't work for me pls help thanks.

There's a instructions.txt file, did you read it?
Quote:

Originally Posted by Instructions.txt
1. Before you can start you have to edit one line of the main script
Search for this line

--> Command=/invite GROUPHOLDERNAME;###REPLACE###


and replace the "GROUPHOLDERNAME" with your second charactername which gives your main a group
save the script.

2. You have to run 2 clients and both of them need to have a hack injected.
3. you need to open the script editor for both (you can differ the hack trayicons by hovering over the icon)
4. With your groupholder you have to load the "Groupholder.pscp" file and play it
5. Be sure you stay infront of Fire Temple (main client)
6. Be sure you're binded to the Eltnen Observatory (Elyos) or to the Slag Bulwark (Asmodian)
7. Be sure the Instance entry dialog is moved to the top left of your screen (main client)
8. Be sure you have enough Greater Running Scrolls on your main (Craftables not event scrolls)
9. With your main you have to load the right script (ELYOS/ASMODIAN) and which class you need, just hit play then.

also be sure you use the latest version of the script and you play at NA
Quote:

Originally Posted by fraukaujiro (Post 34876210)
what's the toggle pause for exactly...?

It pauses the hack completly.

Quote:

Originally Posted by fraukaujiro (Post 34875746)
It is cleric male, with cleric female works normal

That's realy weird, what about their size is the character with problems much taller?

fraukaujiro 07/23/2016 12:29

in DS with 1 specific char it doesnt loot boxes(open them but doesnt get the loot), with all my other chars it loots normal, what can it be?

it is a male cleric, on female cleric works normal.

Paraly 07/23/2016 12:30

Quote:

Originally Posted by fraukaujiro (Post 34877044)
in DS with 1 specific char it doesnt loot boxes(open them but doesnt get the loot), with all my other chars it loots normal, what can it be?

it is a male cleric, on female cleric works normal.

You already wrote that and I already asked you about the character size.

Exem strike 07/24/2016 01:44

Quote:

Originally Posted by Paraly (Post 34877050)
You already wrote that and I already asked you about the character size.

The character size influences? on what ? I was curious now hehe

Paraly 07/24/2016 01:45

Quote:

Originally Posted by Exem strike (Post 34880832)
The character size influences? on what ? I was curious now hehe

Well I also don't thought so but if all her chars aren't effected except 1 character what should it be if not the class

_________________________

I've added a lot of functions in the last version which also allows us really good combat, I made a simple grind script for ranger yet just to see how well it works.

You can test it, the start location is here
[IMG=expandable: 1]http://i.epvpimg.com/K0z7h.jpg[/IMG]
PHP Code:

#IF=%FirstTime,;
RequireVersion=2.62;
UseSpeed=1;
#UseLoop
Command=;
MoveSmooth=2172,2901;
MoveSmooth=2172,2896;
MoveSmooth=2172,2892;
MoveSmooth=2172,2887;
MoveSmooth=2172,2882;
MoveSmooth=2171,2878;
MoveSmooth=2171,2873;
MoveSmooth=2171,2869;
MoveSmooth=2170,2864;
MoveSmooth=2171,2859;
MoveSmooth=2171,2855;
MoveSmooth=2171,2850;
MoveSmooth=2172,2845;
MoveSmooth=2173,2841;
MoveSmooth=2175,2837;
MoveSmooth=2178,2833;
MoveSmooth=2180,2829;
MoveSmooth=2184,2826;
MoveSmooth=2187,2823;
MoveSmooth=2190,2820;
MoveSmooth=2194,2816;
MoveSmooth=2197,2813;
MoveSmooth=2200,2810;
MoveSmooth=2204,2807;
MoveSmooth=2207,2804;
MoveSmooth=2210,2800;
MoveSmooth=2212,2796;
MoveSmooth=2215,2792;
MoveSmooth=2218,2789;
MoveSmooth=2221,2785;
MoveSmooth=2224,2782;
MoveSmooth=2229,2780;
MoveSmooth=2233,2778;
MoveSmooth=2237,2777;
MoveSmooth=2241,2775;
MoveSmooth=2246,2773;
MoveSmooth=2250,2771;
MoveSmooth=2254,2769;
MoveSmooth=2257,2766;
MoveSmooth=2261,2763;
MoveSmooth=2264,2759;
MoveSmooth=2267,2756;
MoveSmooth=2270,2752;
MoveSmooth=2273,2748;
MoveSmooth=2275,2744;
MoveSmooth=2279,2741;
MoveSmooth=2282,2737;
MoveSmooth=2285,2735;
MoveSmooth=2287,2734;
#ENDIF
MoveSmooth=2287,2734;
MoveSmooth=2289,2735;
#EXECUTE=prepare;
MoveSmooth=2294,2735;
MoveSmooth=2299,2735;
MoveSmooth=2303,2735;
MoveSmooth=2308,2735;
MoveSmooth=2311,2737;
#EXECUTE=prepare;
MoveSmooth=2315,2739;
MoveSmooth=2318,2740;
MoveSmooth=2322,2742;
MoveSmooth=2326,2743;
#EXECUTE=prepare;
MoveSmooth=2330,2744;
MoveSmooth=2334,2745;
MoveSmooth=2337,2745;
MoveSmooth=2337,2749;
MoveSmooth=2340,2753;
#EXECUTE=prepare;
MoveSmooth=2343,2756;
MoveSmooth=2344,2757;
MoveSmooth=2345,2756;
MoveSmooth=2350,2755;
MoveSmooth=2355,2755;
#EXECUTE=prepare;
MoveSmooth=2359,2755;
MoveSmooth=2361,2755;
MoveSmooth=2361,2757;
MoveSmooth=2362,2761;
#EXECUTE=prepare;
MoveSmooth=2363,2766;
MoveSmooth=2363,2770;
MoveSmooth=2363,2775;
#EXECUTE=prepare;
MoveSmooth=2362,2779;
MoveSmooth=2362,2784;
MoveSmooth=2361,2789;
#EXECUTE=prepare;
MoveSmooth=2363,2790;
MoveSmooth=2366,2792;
MoveSmooth=2370,2795;
MoveSmooth=2372,2798;
#EXECUTE=prepare;
MoveSmooth=2374,2802;
MoveSmooth=2375,2804;
MoveSmooth=2375,2804;
MoveSmooth=2375,2803;
#EXECUTE=prepare;
MoveSmooth=2375,2804;
MoveSmooth=2377,2808;
MoveSmooth=2377,2811;
MoveSmooth=2376,2815;
#EXECUTE=prepare;
MoveSmooth=2374,2818;
MoveSmooth=2372,2821;
MoveSmooth=2369,2823;
MoveSmooth=2366,2826;
#EXECUTE=prepare;
MoveSmooth=2365,2828;
MoveSmooth=2363,2831;
MoveSmooth=2361,2834;
MoveSmooth=2359,2837;
#EXECUTE=prepare;
MoveSmooth=2359,2839;
MoveSmooth=2358,2841;
MoveSmooth=2358,2844;
MoveSmooth=2357,2848;
#EXECUTE=prepare;
MoveSmooth=2355,2851;
MoveSmooth=2354,2853;
MoveSmooth=2353,2854;
MoveSmooth=2349,2854;
#EXECUTE=prepare;
MoveSmooth=2345,2855;
MoveSmooth=2342,2856;
MoveSmooth=2338,2856;
MoveSmooth=2334,2857;
#EXECUTE=prepare;
MoveSmooth=2331,2857;
MoveSmooth=2327,2858;
MoveSmooth=2325,2858;
MoveSmooth=2325,2861;
#EXECUTE=prepare;
MoveSmooth=2327,2865;
MoveSmooth=2329,2868;
MoveSmooth=2331,2871;
MoveSmooth=2333,2874;
#EXECUTE=prepare;
MoveSmooth=2332,2875;
MoveSmooth=2329,2878;
MoveSmooth=2327,2881;
MoveSmooth=2325,2884;
#EXECUTE=prepare;
MoveSmooth=2324,2888;
MoveSmooth=2324,2889;
MoveSmooth=2326,2890;
MoveSmooth=2329,2892;
#EXECUTE=prepare;
MoveSmooth=2333,2893;
MoveSmooth=2337,2894;
MoveSmooth=2340,2894;
MoveSmooth=2342,2895;
#EXECUTE=prepare;
MoveSmooth=2343,2898;
MoveSmooth=2344,2901;
MoveSmooth=2344,2905;
MoveSmooth=2343,2909;
#EXECUTE=prepare;
MoveSmooth=2343,2912;
MoveSmooth=2342,2916;
MoveSmooth=2342,2916;
MoveSmooth=2344,2917;
#EXECUTE=prepare;
MoveSmooth=2348,2918;
MoveSmooth=2351,2919;
MoveSmooth=2355,2921;
MoveSmooth=2358,2923;
#EXECUTE=prepare;
MoveSmooth=2360,2924;
MoveSmooth=2363,2923;
MoveSmooth=2366,2923;
MoveSmooth=2370,2923;
#EXECUTE=prepare;
MoveSmooth=2373,2924;
MoveSmooth=2377,2925;
MoveSmooth=2380,2926;
MoveSmooth=2384,2926;
#EXECUTE=prepare;
MoveSmooth=2388,2927;
MoveSmooth=2392,2928;
MoveSmooth=2395,2928;
MoveSmooth=2399,2928;
#EXECUTE=prepare;
MoveSmooth=2403,2927;
MoveSmooth=2406,2927;
MoveSmooth=2409,2925;
MoveSmooth=2413,2923;
#EXECUTE=prepare;
MoveSmooth=2415,2920;
MoveSmooth=2418,2918;
MoveSmooth=2420,2915;
MoveSmooth=2422,2911;
#EXECUTE=prepare;
MoveSmooth=2422,2908;
MoveSmooth=2422,2904;
MoveSmooth=2422,2900;
MoveSmooth=2423,2897;
#EXECUTE=prepare;
MoveSmooth=2423,2893;
MoveSmooth=2424,2889;
MoveSmooth=2424,2886;
MoveSmooth=2425,2882;
#EXECUTE=prepare;
MoveSmooth=2426,2879;
MoveSmooth=2426,2879;
MoveSmooth=2422,2878;
MoveSmooth=2419,2876;
#EXECUTE=prepare;
MoveSmooth=2416,2873;
MoveSmooth=2414,2871;
MoveSmooth=2411,2868;
MoveSmooth=2408,2865;
#EXECUTE=prepare;
MoveSmooth=2406,2863;
MoveSmooth=2403,2860;
MoveSmooth=2401,2858;
MoveSmooth=2399,2854;
#EXECUTE=prepare;
MoveSmooth=2397,2851;
MoveSmooth=2396,2847;
MoveSmooth=2394,2844;
MoveSmooth=2393,2841;
#EXECUTE=prepare;
MoveSmooth=2391,2838;
MoveSmooth=2388,2835;
MoveSmooth=2386,2833;
MoveSmooth=2383,2830;
#EXECUTE=prepare;
MoveSmooth=2380,2828;
MoveSmooth=2377,2826;
MoveSmooth=2374,2824;
MoveSmooth=2371,2821;
#EXECUTE=prepare;
MoveSmooth=2368,2819;
MoveSmooth=2365,2816;
MoveSmooth=2362,2814;
MoveSmooth=2359,2812;
#EXECUTE=prepare;
MoveSmooth=2356,2811;
MoveSmooth=2352,2809;
MoveSmooth=2349,2809;
MoveSmooth=2345,2808;
#EXECUTE=prepare;
MoveSmooth=2341,2808;
MoveSmooth=2337,2807;
MoveSmooth=2334,2807;
MoveSmooth=2330,2806;
#EXECUTE=prepare;
MoveSmooth=2326,2806;
MoveSmooth=2323,2806;
MoveSmooth=2321,2805;
MoveSmooth=2319,2802;
#EXECUTE=prepare;
MoveSmooth=2317,2799;
MoveSmooth=2315,2796;
MoveSmooth=2312,2794;
MoveSmooth=2309,2791;
#EXECUTE=prepare;
MoveSmooth=2307,2788;
MoveSmooth=2304,2786;
MoveSmooth=2302,2783;
MoveSmooth=2299,2780;
#EXECUTE=prepare;
MoveSmooth=2296,2778;
MoveSmooth=2294,2775;
MoveSmooth=2292,2774;
MoveSmooth=2293,2770;
#EXECUTE=prepare;
MoveSmooth=2293,2766;
MoveSmooth=2294,2763;
MoveSmooth=2294,2759;
MoveSmooth=2293,2755;
#EXECUTE=prepare;
MoveSmooth=2292,2752;
MoveSmooth=2292,2748;
MoveSmooth=2291,2745;
#EXECUTE=prepare;
MoveSmooth=2289,2741;
MoveSmooth=2288,2738;
MoveSmooth=2286,2734;






;;;;;;;;;;;
PREPARE;;;;;;;;;;;;;;;;;;
start_prepare;
Command=/Automaticselection;
#IF=%TargetName,;
#ELSE
#EXECUTE=combat;
#DO=2000;
UseID=50002;
#UNTIL=%TargetName,;
#IF=%TargetName,;
#ELSE
#EXECUTE=combat;
#DO=2000;
UseID=50002;
#UNTIL=%TargetName,;
_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<40;
#Regenerate
#ENDIF
end_prepare;



;;;;;;;;;;;
COMBAT-RANGER;;;;;;;;;;;;;;;;
start_combat;
CreateTimer=999999;
#2DO=90000;

#IF=%Timer=889,30000; <-- Bestial Fury
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=889;
_UNTILMemRead=0x1521130,WORD,889;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=889;
Delay=500;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=796,30000; <-- Strong Shots
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=796;
_UNTILMemRead=0x1521130,WORD,796;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=796;
Delay=500;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1074,18000; <-- Silence Arrow
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1074;
_UNTILMemRead=0x1521130,WORD,1074;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1074;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=795,12000; <-- Stunning Shot
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=795;
_UNTILMemRead=0x1521130,WORD,795;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=795;
_AutoChain
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1005,8000; <-- Swift Shot
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1005;
_UNTILMemRead=0x1521130,WORD,1005;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1005;
_AutoChain
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
_AutoChain
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=848,60000; <-- Dizzying Arrow
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=848;
_UNTILMemRead=0x1521130,WORD,848;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=848;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=829,60000; <-- Holy Arrow
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=829;
_UNTILMemRead=0x1521130,WORD,829;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=829;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=999999,7000;
_IFMemPtrRead=%TargetBase,0x378/0x44,BYTE,=100;
SendKey=0x1B;
#ENDIF

#IF=%Timer=961,16000; <-- Entangling Shot
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=961;
_UNTILMemRead=0x1521130,WORD,961;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=961;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1140,30000; <-- Arrow Storm
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1140;
_UNTILMemRead=0x1521130,WORD,1140;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1140;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=839,60000; <-- Spread Shot
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=839;
_UNTILMemRead=0x1521130,WORD,839;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
_AutoChain
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
_AutoChain
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=839;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1026,30000; <-- Shackle Arrow
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1026;
_UNTILMemRead=0x1521130,WORD,1026;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1026;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1119,180000; <-- Unerring Arrow
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1119;
_UNTILMemRead=0x1521130,WORD,1119;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1119;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=1021,2000; <-- Deadshot
_IFMemPtrRead=%TargetBase,0x378/0x15B4,BYTE,>0;
#DO=750;
UseID=1021;
_UNTILMemRead=0x1521130,WORD,1021;
MemWrite=0x1521130,0,WORD;
#DO=4000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,0x378/0x1588,DWORD,=0;
CreateTimer=1021;
#ENDIF

_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,<80;
#IF=%Timer=162000080,30000; <-- Fine Recovery Serum
UseID=162000080;
CreateTimer=162000080;
#ENDIF

_AutoChain

#IF=%Timer=999999,7000;
_IFMemPtrRead=%TargetBase,0x378/0x44,BYTE,=100;
SendKey=0x1B;
#ENDIF

#2UNTIL=%TargetDead,;
end_combat

let me know how it works for you

fraukaujiro 07/24/2016 02:48

Quote:

Originally Posted by Paraly (Post 34877050)
You already wrote that and I already asked you about the character size.

it is small like all my toons :confused:
sorry i didn't see your quote.

xCh3rx 07/24/2016 03:00

thx for sharing free high quality stuff, digga!

adrienpk 07/24/2016 06:05

my char stuck at looting boxes, it says "Keep calm he must write space at 1st time" and the whole looting things last 1 mins for just 1 box

angelopoker 07/24/2016 06:23

hi para u think do other classes combat ?

Paraly 07/24/2016 08:50

Quote:

Originally Posted by adrienpk (Post 34881258)
my char stuck at looting boxes, it says "Keep calm he must write space at 1st time" and the whole looting things last 1 mins for just 1 box

and he did this at every following chest?
just try a restart of aion and hack.

Quote:

Originally Posted by angelopoker (Post 34881275)
hi para u think do other classes combat ?

Sure, it's just a lot of work which takes some time.

dutu40 07/24/2016 13:21

Hey guys.

I just wanted to ask, has anyone tried the omega farm script on the EU servers, do omegas drop in rune shield tower for us?


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