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I will continue to update the mod ( which I have just done ) and add to it, I will continue to update derp aswell. But now the mod is separate from Derp. As for the debuff people are getting - I tested this myself. It appear's this is a countermeasure to people bot hacking with low level accounts... If the char level is under ( as said ) a certain level compared to the map and you do certain interactions it seems to flag for some reason. Now onto the good news... Derp v1.3 is up - this will be added to the main post as a separate entry. It will be a same donation based aspect of the mod but v1.2 will no longer be supported so thus when a client update breaks it, it is done and will no longer have anything added to it. If you would like to request a login for it, please PM me and yes, you will need to donate for the access of it. It is redone and recoded and much better then it was before and after a brief mass-testing of it will move onto 1.4 that is already done and will prompt to the users automatically when they log into the program which includes some new hacks for it for all to enjoy. So the changelog is as follows:
Derp will be added to the main download page of my website and you simply will request login and download from there, updates are automatic to it. |
so how much to get derp access?
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the glyph att, have any Bug? still working?
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So hold up. If derp is completely separate, does that mean we won't need a new login to just use the updated cvars and scripts?
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whit this we can clip inside of dungeons ?
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Donated for Derp and sent as message.
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SH not included in this version of Derp? Gonna donate anyhow
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Please when you do the donation and send a PM/Email include a username/password with it or I will put something random instead & do specify if it is gw2 or archeage ( gw2 just launched HoT so getting some msgs from there too ). |
Donated $2 for derp and sent a message. Looking forward to it. <:
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I'm at work I'll be home in 8 hours, I'll test Derp completely then and give you a full feedback on it. Whatever makes 1.4 come out faster lol
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explain to me what this derp's different?
I did not understand what he does, he has had the option of taking venoa from under the water? |
Thanks again for the updates, Plox. Can't wait to try out 1.3 :)
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I would urge you all to be patient as you make submissions for this and let plox get through emails. Remember this is one person, and its probably not going to be an instant return. Every email or Pm I've sent has been answered in time.
Keep up the amazing work plox ;) |
any know a good way to solo serpentis whit this ?
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Thanks Plox, you're such a generous person $2 for such amazing work. I really hope that's not too little, but only time will tell. Everything can always be managed. I'm sending you your private message right now and will be donating on top of that.
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plox you could put an option to remove the slowness with pack?
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That would be killer. Please do. |
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Hey plox , so I 'm going to have access to derp ? Or I will have to donate again ?
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No =) i dont use this nick on archeage ^^
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wow such amazing work :) will be donating for derp soon
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On the first time my friend donate for me, now he cant do that again =( I will cry ='( |
you can continue to use previous versions until then
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DxDiag: [Only registered and activated users can see links. Click Here To Register...]
In-game: dx9 What I've noticed in quick tests: Derp 1.3: - Turned terrain to max, then when I click "Clipping" the max terrain gets decreased by just a little in-game (not in Derp), I can fix it by just lowering the terrain by 1 value and increasing it again. - Something that bothered me since ever in every version was that there's no title (even though the title does show up on the taskbar) so the draggable space to move the program is tiny (I colored it red, under the icon): Spoiler:
- Water still resets to it's default value on enable/disable (The weird thing is the tool-tip displays the correct value where it should be, but the slider appears to be in the default value, and when it's enabled its on "100", despite what the tool-tip says) Not sure if intended: - No tool-tip on the terrain slider? - Full clip doesn't unrender things such as player houses (I think its intended, otherwise trees and other things players that players can interact with wouldn't show up, just wanted to make sure) Never used before: Fog: Supposed to remove water fog or distance fog? It didn't clear either of them, has never worked for me in the past versions. Supposed to show a hitbox area around mobs/players when targeted? Because if that's the case, that never worked for me in the past versions either. Mod Suggestions: - AH Remove seconds display (since they don't work it's useless) to make it look cleaner. - Remove collision on trade-packs? I can't go thru them when I'm on the air and people will wonder why i fell, can something be done about it just like the sunken chest, the textures it uses lets me go thru it, |
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Every time I want to go in the game , I get a disconect -.-
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Hi plox,
thanks for releasing derp, donation sent and email with confirmation number. Have a great day |
Donated for Derp access also sent pm. Donated for the mod last time so happy to re-donate for Derp. Keep up the good work :3
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I paid 8 $ for mod I should pay 2 $ more for derp :s ?
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